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Everything posted by White_Matter

  1. Moveset is cool but the weapon itself is extremely slow. I have quickening on it and with 60% arcane strike and it still feels sluggish. Which is insane because most weapons feel moderately fast even @ 1.40 speed. They get pretty quick with arcane strike on top of it.
  2. Anyone here who prefers DX12 over 11 ? How does it work nowadays ? Tried DX12 like 6 months ago and it felt stuttery.
  3. Yesterday I spent around 2-3 hours farming relics. And I didn't get many honestly. I got 4 lith n7 from relic packs and that was it. I ran 3 of those N7's today with 4 man full rad squads and didn't get the chasis. I refined a few other relics in the process so now I have no traces left and no parts. I did 3 runs of plague star hoping to get relics but I didn't. So in 2 days I played around 5-6 hours, and I'm out of traces, almost out of relics for Nidus and I have no parts.
  4. Traces are required for anything that isn't intact. You either invest 100 or nothing. So the relic refinement is an illusion, a scam imo. Never seen anyone run anything other than intact or radiant on recruiting chat for that reason. Eitherway, trace farm is a must for tha reason and if you don't get lucky and get your rare part in the first few runs then you may need up to 800 traces per rare part. Also like you mentioned, 1 key was enough to host a game of 4 for indefinite amount of time, meaning the key farm wasn't as excessive as relic farm. Sure, farming a rare part off of a key took longer sometimes, but then I spend hours farming the relics I want before I get to farming the part. And this can be a more personal choice but I don't like too many repetitions. So repeating individual shorter relic runs and relic/trace farm gets me bored and frustrated alot quicker, especially considering that fissure missions are regular missions with no nuances. Would the key system work today ? I don't think so, because there have been way too many primes added to the table, but it definitely was a more player friendly system and would prefer it today if they could improve upon it and polish it.
  5. That is pretty reasonable in my book. I have to disagree with that. Relic farm, trace farm and then part farm is a grindier process and is much more repetitive.
  6. I had no idea. Thanks for the tip. I might try plague star if I can bring myself to play it again.
  7. With the dilluted relic tables, it is getting harder and harder to farm relics, whether it is from a syndicate pack or a mission. This extra step in prime part farming is starting feel like a bigger chore than it has ever been.
  8. Being able to trade unwanted things in for things you want doesn't change the fact that majority of the game is based on pure RNG. There are some guaranteed rewards or stuff you can get with ducats, but nearly everything else relies on pure chance. I didn't use the word flawed. You made that up. As for the gameplay, I didn't say I don't enjoy the game entirely. But yeah, majority of it the repetitive loop I don't enjoy and I play around a couple of hours per week as a result, when there is content to play.
  9. Why would anyone be against it ? Basing everything on pure RNG is bad game design. For example riven rolls can be 100% pure RNG. It is like gambling. Same goes for other optional stuff as well. But essential drops, like prime parts should have a pity system. The problem with WF is, the grind is bland and non challenging. So doing the same thing over and over again is not rewarding unless you get exactly what you want. There aren't any random loot or any loot that is worthy of your time, like catalyst bps or some other essentials. IF the grind was fun and had colleteral rewards then pure RNG system could work.
  10. We at least had rewards. Now we don't have anything basically. But also a feeling of exclusivity and end game. They were also nice. 8 man gameplay ? That was also pretty neat. And that was like 6 years ago. Imagine where DE could have taken the raids if they invested some of their resources into develoing the concept further. But I guess, it required alot of work and didn't make as much money.
  11. Results look very similar to my answers. No surprise majority of the people agree on certain aspects of the game, especially the lack of end game.
  12. Haven't done any liches in a while but I got 3 ephemera out of 5 sisters.
  13. My lich got stuck @ the railjack phase. Couldn't assasinate. Also in regular missions I've seen other liches get stuck too. Took me around 2 hours to get to the railjack phase. Very dissapointing.
  14. Yes sorry I don't know why I called it nightmate it is zenith.
  15. Well I managed to create 2(atlas and mesa) one after another but both of them with nightmare tokens. Regular tokens don't seem to create it for me.
  16. Guys how do you create a sister ? I created my first one when it came out with MESA but now I can't create any. I've tried with Saryn and Atlas because I want the toxin affinity. Tried exterminate and capture missions on phobos and neptune. So I'm suspecting that I'm missing a step here. Are there any other prerequisites other than going in to the granum void and reaching the 1st wave ?
  17. Please let us get the parts from bounties or something. I mean K drive was cool when it first came out but I honestly don't feel like doing any of the K-drive stuff now. Been there done that. Open worlds are almost like seperate minigames and the game is now forcing us to play a mini game within a minigame.
  18. I saw this thread and didn't get what it was about but then I played the game and I was like "oh" Yeah how am I supposed to level up my helminth. I already fed like 15 frames and I don't want to waste time building frames I alread fed to the dude. Another questionable design decision from DE.
  19. I created one with Mesa just fine but I can't seem to create a Toxin one. I played around an hour with different toxin affinity frames and couldn't create 1 candidate. It already is a bigger hassle than a grineer lich at this point for me. I'll try a couple of times more and if I can't have a candidate I'll probably wait till the rework. It is classic DE design, unfair RNG/grind on initial release and then gradually reduce it.
  20. Can't create a Candidate with Atlas either. Tried it on phobos exterminate. Is there a bug with toxin affinity ?
  21. Just did a granum void in phobos(capture mission) with sayrn. The candidate didn't spawn. I don't have an active lich. edit : So did another granum void in another capture mission neptune and I wasn't able to create a candidate. with saryn I'm guessing this is a persisting bug.
  22. It is shorter, but not as short as it is advertised. Creating a larvling and taking the down lich takes much longer than before. Yes, the inbetween is shorter, but I think for an average player the difference won't be that apparent.
  23. I don't think Ash needs his ultimate rerolled back to what it was. As an Ash main player, I hated it back in the day. Way back in the day where you had to insert abilities like mods, I didn't even have it on. I think the solution to make Ash great again is simple. Buff his base stats a notch, maybe add a more useful passive, and change the mechanics of the shuriken. Make it similar to Vauban's 2 or Ivara's 1. Tap to cycle between different shuriken(armor stripping, explosive, slash, etc.) and hold to use. Also rework his useless aguments while at it.
  24. Oh, you thought DE was actually going to reduce the length of the road to get to your dream weapon ? Dream on rookie.
  25. Bummer. Good bye red crit my old friend.
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