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Inquizitor

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  1. No clue. This weapon is super-weird to begin with, yet I got to like it with a reload speed riven...somewhat. It also cant equip the mod for increasing beam range for alt fire (Ruinous Extension). It also cant benefit from Arcane Pistoleer. And someone in comments also mentioned that the Galvanized Crosshairs dont work on it either. Guess thats what happens if you slap 3 completely different functions on one gun.
  2. Could you perhaps rethink the Command Intrinsic rank 10? Paying four million credits and lots of resources for one crewmate with slightly enhanced stats does not seem very much worth the wait. Perhaps implement the liches / sisters more? Like giving the "On Call Crew" item an enhancement to either last longer, have lower cooldown, or even both? The quirks and everything are really pointless for converted ones, since they do not say even a single line of their ..."monologue" when they are around. Alt fire of certain weapons are quite annoying in certain scenarios and cant be disabled. This is most significant with weapons like Tenet Diplos, when one just wants to use "aimed/scoped" fire for more accuracy, and this lock-on thing kicks in unwantedly, this mechanic should instead work the same way that Sepulcrum works (Toggle homing on/off). Same thing for the guided projectile of Tenet Envoy. Also Kuva Quartakk, aimed mode switches fire (and Quatz). I propose that these alt fire type modes are instead optional and are toggled ON/OFF with respective "alt fire button" for better consistency. All weapons that switches fire mode entirely should be on toggle (Stradavar Prime, Argonak, Tiberon Prime, Hind, Zarr and other weapons as such are perfect examples of how it should work). Normal/Kuva Seer should be given optional scope mechanic (same thing like you can change zoom levels on sniper rifles). Alt fire of weapons that does not directly affect the primary fire firing mechanism and are used instantly are also fine as is (such as instant burst functions of Pandero, Kuva Kraken, Kuva Detron, or detonations of projectiles like Bramma, Talons, Kulstar, etc.). Kind of the same thing I mentioned before, but only one of those was resolved. Issues/bugs: -Athodai can not equip Secondary Deadhead -Tenet Flux rifle unable to equip rifle skins (Oscira, Soaktron) -Tenet Spirex unable to equip ANY of the secondary weapon skins -Converted sisters (On Call Crew) have severe animation issues, T-posing and not attacking when they have the "Briefcase" Tenet weapons such as Envoy or Diplos -Converted sisters have heavily misaligned faces (expanded nose, brow and chin) when they are in their offensive/alerted stance -Requiem Ultimatum not working properly, consuming the item in process, but not spawning Lich/SOP Thanks for fixing this, but any chance of refunding the ones that did not work? I had like 9 total and 4 of them did not work. I would not be asking for this if those were not that rare. -Kuva Hek unable to equip Scattered Justice mod -Stagger type procs like heat or electricity prevents usage of Parazon-mercy kill (on the standard enemy such as Eximus Lancer that is eligible for mercy kill) until the effect of proc stops -Diversified Denial precept for hounds is either working incorrectly, or correctly and its terrible.... it says the mini-doggos does 85% of the original's damage, however, this 85% seems to be from BASE damage of the hound weapons, but WITHOUT mods, result: they do absolutely insignificant damage, making this precept really bad choice ALSO, PLEASE, ADD MORE OPERATOR PRESET SLOTS, for free, for platinum, whatever, just let us have more than 3 already.
  3. Still existing issues: -Athodai can not equip Secondary Deadhead -Tenet Flux rifle unable to equip rifle skins (Oscira, Soaktron etc.) (Tenet Flux rifle does not fire continuous laser like its normal variant, instead has hitscan projectiles and is eligible for those weapon skins) -Tenet Spirex unable to equip ANY of the secondary weapon skins -Converted sisters (On Call Crew) have severe animation issues, T-posing and not attacking enemies with the new unique "briefcase weapons" (somewhat works with other "old" tenet weapons like Cycron or Arca Plasmor) -Converted sisters have heavily misaligned faces (expanded nose, brow and chin) when they are in their offensive stance -Requiem Ultimatum not working properly, consuming the item in process, but not spawning Lich/SOP -Kuva Hek unable to equip Scattered Justice mod -Stagger type procs like heat or electricity prevents usage of Parazon-mercy kill (on the standard enemy such as Eximus Lancer that is eligible for mercy kill) until the effect of proc stops Also, could you perhaps rethink the Command Intrinsic rank 10? Paying four million credits and lots of resources for one crewmate with slightly enhanced stats does not seem very much worth the wait. Perhaps implement the liches / sisters more? Like giving the "On Call Crew" item an enhancement to either last longer, have lower cooldown, or even both? The quirks and everything are really pointless for converted ones, since they do not say even a single line of their ..."monologue" when they are around. Alt fire of certain weapons are quite annoying in certain scenarios and cant be disabled. This is most significant with weapons like Tenet Diplos, when one just wants to use "aimed/scoped" fire for more accuracy, and this lock-on thing kicks in unwantedly, this mechanic should instead work the same way that Sepulcrum works. Same thing for the guided projectile of Tenet Envoy. Same thing for Kuva Quartakk, aimed mode switches fire (same for quatz). I propose that these alt fire type modes are instead optional and are toggled ON/OFF with respective "alt fire button" for better consistency. All weapons that switches fire mode entirely should be on toggle (Stradavar Prime, Argonak, Tiberon Prime, Hind, Zarr and other weapons as such are perfect examples of how it should work). Alt fire of weapons that does not directly affect the primary fire firing mechanism and are used instantly are also fine as is (such as instant burst functions of Pandero, Kuva Kraken, Kuva Detron, or detonations of projectiles like Bramma, Talons, Kulstar, etc.)
  4. Self-explanatory title. (New arcane "Secondary Deadhead" - on headshot kill increases dmg by X for Y seconds, cant be installed on Athodai secondary) One of the more skill-requiring weapons that has headshot kill bonus passive cant use the arcane that is meant exactly for these types of weapons.
  5. still no fix for Tenet Enovy* causing severe problems with sisters that have it equipped (T-posing, unable to follow or attack) still no fix for Requiem Ultimatum being completely broken, consuming the item but not spawning lich/SOP * Edit: Actually not just Tenet Enovy, same issue with Tenet Diplos. DE, did you even TRY spawning the Sisters as On-call allies before releasing this update? The only one version of sister of On-call that "worked" for me is with Cycron. Even with that, her face deforms into a thing that looks like she went several stages of evolution backwards, her nose, brow and chin heavily inflating.
  6. As the title says. Due to the rarity of this item and it not even properly working, I had to start a bug report about it. Already used 4 of these and only 2 actually worked. The worst thing is: game counted it as "consuming" the item, even if it had no effect. Edit: Just used another one and no effect, yet item was consumed.
  7. You can't remove it. You can only replace it with different armor piece. Well, at least that is how it used to be for ages, I haven't tried, no idea if that was changed. Same with Mag Prime's shoulder armors.
  8. Time and time again there is added something asymmetric, and honestly, I am already tired of it. Latron Armor, Grineer Armors, Syrinx Armor, Mulciber Armor (6 weeks waiting only for disappointment btw) and many warframes like Banshee or Ash....and now, Yareli. Literally has a sleeve on one of her arms, but not on the other. I would gladly pay additional 1000 nano spores to have a second sleeve on other arm. WHAT TO DO? Its simple: Give us a TOGGLE option to turn on / off symmetry and add the armor parts respectively. I understand some things like Nidus, Saryn or Loki are not possible to make symmetric, but some things just can be and I dont see any reason why they shouldnt be. I do respect taste of people for asymmetric things, but I like them symmetric. What is fashionframe if I cant make what I want.
  9. Since that new K-drive-themed-but-not-really warframe is coming out soon, I had an idea to farm up some standings in advance if its components are obtained from ventkids. And while using my velocipod-skinned k-drive, i noticed that i started crashing very often in caves, in one very specific spot, multiple times. I took off the skin and the issue was gone. Velocipod K-Drive skins are not just cosmetic and adds MUCH bigger volume to the K-Drive and its much easier to crash into obstacles with it. I do believe that this is unitentional, as cosmetics should not change any "stats".
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