Lazarow Posted October 26, 2018 Share Posted October 26, 2018 (edited) Will they change stats on melee weapons or will they keep the stats and redo stances. Also about channeling will it still be in the game or replaced and about the fast melee switch we saw on a stream a few weeks back will it be only for quick melee or will holstering be instant? Edited October 26, 2018 by AwkwardLazarow Link to comment Share on other sites More sharing options...
(XBOX)ShadowBlood89 Posted October 26, 2018 Share Posted October 26, 2018 if you have your primary out an you press the button for melee you swap out for your melee, then if you press button for fire you swap back to your primary weapon if you have your secondary out an press melee you swap out melee, if you press the shoot butotn your back to your secondary we will have what DE reffered to as devil triger mode for are melee attacks weapons stats shoulnd't be affected too much while think they talked about combining scyth an heavy melee stances Link to comment Share on other sites More sharing options...
Loza03 Posted October 26, 2018 Share Posted October 26, 2018 Weapon stats will be changed. Similar to the gun rebalancing a while back. But, in general, a buff across the board. For one, since they're axing the Combo Counter, they're buffing the base damage significantly. They demonstrated an unmodded fang prime, which was dealing around 350-ish damage, which is significantly more than the 60 damage it dishes out now. So the precedent we have is a base damage buff of around 4-5 times. Although exact numbers may differ. I imagine several of the older weapons will sport newly altered status and crit stats too. Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted October 26, 2018 Share Posted October 26, 2018 Someone clearly isn’t up to date on devstreams Link to comment Share on other sites More sharing options...
5H4DE Posted October 26, 2018 Share Posted October 26, 2018 (edited) Should watch the devstreams, but to sum it up: Yes weapons will get an overhaul stats-wise Combo counter will be separated from normal damage and tied to Heavy Attacks Channeling is getting replaced by a Devil Trigger All stances and combos will be completely redone Quick melee will be instant rather than having to swap weapons with the animation And obviously many melee mods will get an overhaul but no details on those changes quite yet. Edited October 26, 2018 by TheRealShade Link to comment Share on other sites More sharing options...
AperoBeltaTwo Posted October 26, 2018 Share Posted October 26, 2018 1 hour ago, (XB1)GearsMatrix301 said: Someone clearly isn’t up to date on devstreams Since when is that an obligation? Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted October 26, 2018 Share Posted October 26, 2018 1 hour ago, AperoBeltaTwo said: Since when is that an obligation? If your gonna ask a question about something, you’re better off knowing all present information so you don’t waste time asking questions that have already been answered. Link to comment Share on other sites More sharing options...
AperoBeltaTwo Posted October 26, 2018 Share Posted October 26, 2018 1 hour ago, (XB1)GearsMatrix301 said: If your gonna ask a question about something, you’re better off knowing all present information so you don’t waste time asking questions that have already been answered. Even better if you already know the answer so you don't have to ask the question at all. Link to comment Share on other sites More sharing options...
Lazarow Posted October 27, 2018 Author Share Posted October 27, 2018 (edited) I admit I havent watched many dev streams lately and I havent had much time to spare but my warframe interest still remains. I do remember the one I watched last when I had the time, so from there I wondered here to be updated on the melee systems progress. From the replies on here I have a representation of what the new melee system will be and I thank you all for contributing your knowledge to this topic so I may be updated as well. Edited October 27, 2018 by AwkwardLazarow Link to comment Share on other sites More sharing options...
WSPY Posted October 28, 2018 Share Posted October 28, 2018 On 2018-10-27 at 1:16 AM, (XB1)GearsMatrix301 said: If your gonna ask a question about something, you’re better off knowing all present information so you don’t waste time asking questions that have already been answered. It's not an obligation to watch devstreams or read change log for every updates... Do you read every manual for your car or bike or electrical appliances? Do you read every change log for 2000 games in your Steam library? People ask questions if you dont like to answer or help just go away.... Link to comment Share on other sites More sharing options...
WSPY Posted October 28, 2018 Share Posted October 28, 2018 On 2018-10-26 at 11:57 PM, AperoBeltaTwo said: Since when is that an obligation? On 2018-10-27 at 2:30 AM, AperoBeltaTwo said: Even better if you already know the answer so you don't have to ask the question at all. Well said... Link to comment Share on other sites More sharing options...
Solarsyphon Posted October 28, 2018 Share Posted October 28, 2018 On 2018-10-27 at 2:51 AM, TheRealShade said: Channeling is getting replaced by a Devil Trigger I'm sure this won't be what I want it to be but I still hold out hope... Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted October 28, 2018 Share Posted October 28, 2018 8 hours ago, WSPY said: It's not an obligation to watch devstreams or read change log for every updates... Do you read every manual for your car or bike or electrical appliances? Do you read every change log for 2000 games in your Steam library? People ask questions if you dont like to answer or help just go away.... I don’t have a steam account. Link to comment Share on other sites More sharing options...
TheGrimCorsair Posted October 28, 2018 Share Posted October 28, 2018 On 2018-10-26 at 6:05 AM, (XB1)ShadowBlood89 said: if you have your primary out an you press the button for melee you swap out for your melee, then if you press button for fire you swap back to your primary weapon if you have your secondary out an press melee you swap out melee, if you press the shoot butotn your back to your secondary we will have what DE reffered to as devil triger mode for are melee attacks weapons stats shoulnd't be affected too much while think they talked about combining scyth an heavy melee stances Removal of combo counter for normal attack with it only applying to the heavy attack, possibly resetting when the heavy attack is used. All melee weapons have their base damage tripled along with a similar reshuffling and stat rebalancing akin to what's been done to primary and secondary weapons. At least, that's what we know of based on old, and possibly out of date, information. DE has been a bit coy with melee 3.0 info the last few weeks, and we probably won't learn anymore until Fortuna's launch or after. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now