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Mr.ElevenXI
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ok so I got some aoe change ideas tell me if you like it or not

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  • - aoe changes:
  • bring self damage back with less damage (maybe 1-10%)
  • self stagger level reduced by 1
  • line of sight requirement
  • first collision detonates for 10% damage, alt fire detonates again for 90% damage (similar to lenz and penta)
  • punch through no longer works on aoe
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  • - single target buffs:
  • body and geometry punch through introduced. innate punch though and punch through has a 15* angle at the first enemy collision (similar to limbo's banish) and spreads across enemies if they are hit by the 15* angle. each punch through reduces damage by 50%.
  •  \ body punch through multiplier from current: 2x
  •  \ geometry punch though multiplier from current: 1.5x 
  • higher base stats (might need to be higher or lower idk)
  •  \ higher crits (+20% on both)
  •  \ higher status (+20%)
  •  \ higher mag (+50%)
  •  \ less reload (-50%)
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I saw a bit of Susu's playthrough of Stray, and it seems to revolve a lot around cat behaviour, unsurprisingly. So you'll use a lot of time being all cute, and purr, claw things, mew and push things off ledges... Yep. Game aimed at crazy cat ladies. 😁

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