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Railjack Reactors


(PSN)oblivion_13test
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I just scrapped a reactor picked up in the vail with a 15 yes 15 avionics capicaty the fricken base model has 30 why are these even in the drop table. Out of all the issues with railjack this has to be the number one problem. I would also like to know what would players reccommend the bare minimum avionocs capicaty of a reactor be to use your ship in the vail? The highest I have now is a 54 and yes I've had two vidar drops both were absolute garbage.

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On 2020-01-14 at 12:40 PM, [DE]Rebecca said:

This is a broad post that touches on something that appears throughout the 40 pages here. Simplified sentiment:  'Avionics Capacity limitations are too punishing'. This week's Hotfix will speak specifically to that with global buffs for all Reactor types found in the wild. Any existing gear you have will simply be re-rolled for Avionics capacity, which will automatically be a buff in all cases (note: the Vidar III which has just compressed its top-end entirely to not have the 30-100 range, it's now 90-100, but it will not give you lower rolls if you had one in the 90-100 range before this change). 

The coming number changes:

- Lavan Reactor Mk I: Avionic Capacity now 20 to 30 (from 10 to 20)
- Lavan Reactor Mk II: Avionic Capacity now 50 to 60 (from 10 to 40)
- Lavan Reactor Mk III: Avionic Capacity now 80 to 90 (from 20 to 70)
- Vidar Reactor Mk I: Avionic Capacity now 30 to 40 (from 10 to 25)
- Vidar Reactor Mk II: Avionic Capacity now 60 to 70 (from 20 to 50)
- Vidar Reactor Mk III: Avionic Capacity now 90 to 100 (from 30 to 100)
- Zetki Reactor Mk I: Avionic Capacity now 10 to 20 (from 5 to 10)
- Zetki Reactor Mk II: Avionic Capacity now 40 to 50 (from 5 to 30)
- Zetki Reactor Mk III: Avionic Capacity now 70 to 80 (from 10 to 50)

Just dropping this note here so folks are prepared for this specific change as we work on more major fixes and changes! 

 

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