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Sonicor knocks me down -> SONICOR is considered a POWERFUL AOE?!


P._I._Staker
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dude, it's not for dps, it's cc only.

Please change this.

Only weapons that previously self damaged should make me flinch, or knock me down imo.

Safe weapons I liked using previously are now so annoying indoors they're unusable.

Edited by Reaper76OTP
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18 minutes ago, Reaper76OTP said:

dude, it's not for dps, it's cc only.

Please change this.

Only weapons that previously self damaged should make me flinch, or knock me down imo.

Safe weapons I liked using previously are now so annoying indoors they're unusable.

At 1 point it was a meta secondary aoe weapon.

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10 minutes ago, bad4youLT said:

DE few devstreams ago said they will be reworking sonicor , Im preaty sure this implied self damage.

lol.  

Any changes to its stats, or just "Hey guys, Sonicor seems a little weak at everything but short range CC.  But here's an idea, let's add self-stagger!  Sonicor Rework: COMPLETE."

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All weapons with radial effect got this "feature" that smells like that they couldn't separate in the coding the weapons that dealt self-damage and those that didn't and thus, all of them get the stagger/knockback 😔

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