P._I._Staker Posted March 5, 2020 Share Posted March 5, 2020 (edited) dude, it's not for dps, it's cc only. Please change this. Only weapons that previously self damaged should make me flinch, or knock me down imo. Safe weapons I liked using previously are now so annoying indoors they're unusable. Edited March 5, 2020 by Reaper76OTP Link to comment Share on other sites More sharing options...
bad4youLT Posted March 5, 2020 Share Posted March 5, 2020 DE few devstreams ago said they will be reworking sonicor , Im preaty sure this implied self damage. Link to comment Share on other sites More sharing options...
(PSN)Shaun-T-Wilson Posted March 5, 2020 Share Posted March 5, 2020 18 minutes ago, Reaper76OTP said: dude, it's not for dps, it's cc only. Please change this. Only weapons that previously self damaged should make me flinch, or knock me down imo. Safe weapons I liked using previously are now so annoying indoors they're unusable. At 1 point it was a meta secondary aoe weapon. Link to comment Share on other sites More sharing options...
Tiltskillet Posted March 5, 2020 Share Posted March 5, 2020 10 minutes ago, bad4youLT said: DE few devstreams ago said they will be reworking sonicor , Im preaty sure this implied self damage. lol. Any changes to its stats, or just "Hey guys, Sonicor seems a little weak at everything but short range CC. But here's an idea, let's add self-stagger! Sonicor Rework: COMPLETE." 2 Link to comment Share on other sites More sharing options...
Hyro1 Posted March 5, 2020 Share Posted March 5, 2020 All AOE weapons have stagger now, not just those that had self damage 1 Link to comment Share on other sites More sharing options...
(PSN)FriendSharkey Posted March 5, 2020 Share Posted March 5, 2020 First Rule of Warframe: Never get attached to anything.. Side note: The staticor will be felt...I won't lie...I'll just re-adjust to the new rules and treat them accordingly... Link to comment Share on other sites More sharing options...
Diavoros Posted March 5, 2020 Share Posted March 5, 2020 All weapons with radial effect got this "feature" that smells like that they couldn't separate in the coding the weapons that dealt self-damage and those that didn't and thus, all of them get the stagger/knockback 😔 Link to comment Share on other sites More sharing options...
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