Vahnstahd Posted May 1, 2021 Share Posted May 1, 2021 A fantastic qol change for grendel would be to apply gloom energy drain formula to grendel. Cap his energy drain at 10 enemies swallowed for X amount of energy per second. Please do this DE <3. Link to comment Share on other sites More sharing options...
(PSN)Hopper_Orouk Posted May 1, 2021 Share Posted May 1, 2021 3 minutes ago, Vahnstahd said: A fantastic qol change for grendel would be to apply gloom energy drain formula to grendel. Cap his energy drain at 10 enemies swallowed for X amount of energy per second. Please do this DE <3. infinite energy drain scaling should not exist anyway, it should literally be considered a game design flaw, and i don't say that too often Link to comment Share on other sites More sharing options...
Vahnstahd Posted May 1, 2021 Author Share Posted May 1, 2021 Just now, (PSN)Hopper_Orouk said: infinite energy drain scaling should not exist anyway, it should literally be considered a game design flaw, and i don't say that too often I agree I don't get grendels infinite energy drain scaling lol, seems like it'd qualify more as a bug than a feature. Link to comment Share on other sites More sharing options...
Vahnstahd Posted May 1, 2021 Author Share Posted May 1, 2021 Plus it would allow him to actually eat such a large amount of enemies that his armor buff would actually make him a freak of nature. Link to comment Share on other sites More sharing options...
Nira Posted May 1, 2021 Share Posted May 1, 2021 Needs to happen. The whole premise of Grendel is being able swallow entire hordes of foes and for his appetite to be insatiable, not to spit them out five seconds later when he runs out of energy. Nice to see more threads about this popping up, hopefully the developers will take notice. Link to comment Share on other sites More sharing options...
Leqesai Posted May 2, 2021 Share Posted May 2, 2021 4 hours ago, Dualice said: Needs to happen. The whole premise of Grendel is being able swallow entire hordes of foes and for his appetite to be insatiable, not to spit them out five seconds later when he runs out of energy. Nice to see more threads about this popping up, hopefully the developers will take notice. I was of this mindset for a long time but recently i put together a caster build on grendel and the only time i ever run out of energy is when i abuse the meatball too much. Otherwise he effectively sucks and spits pretty well. I rarely have more than 5 enemies in the stomach at any time though. Link to comment Share on other sites More sharing options...
(PSN)CommanderC2121 Posted May 3, 2021 Share Posted May 3, 2021 On 2021-05-01 at 8:25 PM, Leqesai said: I was of this mindset for a long time but recently i put together a caster build on grendel and the only time i ever run out of energy is when i abuse the meatball too much. Otherwise he effectively sucks and spits pretty well. I rarely have more than 5 enemies in the stomach at any time though. Can you share da build plz :) Link to comment Share on other sites More sharing options...
Leqesai Posted May 3, 2021 Share Posted May 3, 2021 2 hours ago, (PSN)CommanderC2121 said: Can you share da build plz :) Sure. Aura: Brief Respite Exilus: Cunning Drift Mods: Primed Flow, Overextended, Vitality, Blind Rage, Streamline, Hunter Adrenaline, intensify, Stretch Arcanes: Arcane Energize, Arcane Grace The third ability doesn't do super well against grineer but against corpus and infested it is a decent AOE. Kills enemies very fast. The build uses all abilities so I don't have a subsume in this loadout. Link to comment Share on other sites More sharing options...
xcrimsonlegendx Posted May 3, 2021 Share Posted May 3, 2021 I have suggested this several times, it'd go a long way to making grendel better. However I'm sure if they cap the energy drain at 10, as they should... they'll likely cap the number of enemies he can store at like 30 or something. Which would be fine, that's around the terminal capacity he can reach before the drain just makes you instantly vomit them out anyway. Link to comment Share on other sites More sharing options...
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