Sevagoth's Shadow seems to control very different depending on whether I've died or whether I summoned it by using 4. I just don't know whether this is intentional. When I summon using 4, the Shadow controls pretty much just like a Warframe. I do melee attacks with the melee button, kind of like holding a Galatine. But when Sevagoth "dies" and the Shadow comes out, every press of the melee button seems to make the Shadowdive forward, as if I used the Shadow's 2. This has made it very difficult to kill any enemies because I dive past them and can't focus them down.
So here's my question: is this intended, or is this a bug? I have my guess, but wanted to check with others before posting a bug report for something that could be by design.
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Sevagoth's Shadow seems to control very different depending on whether I've died or whether I summoned it by using 4. I just don't know whether this is intentional. When I summon using 4, the Shadow controls pretty much just like a Warframe. I do melee attacks with the melee button, kind of like holding a Galatine. But when Sevagoth "dies" and the Shadow comes out, every press of the melee button seems to make the Shadowdive forward, as if I used the Shadow's 2. This has made it very difficult to kill any enemies because I dive past them and can't focus them down.
So here's my question: is this intended, or is this a bug? I have my guess, but wanted to check with others before posting a bug report for something that could be by design.
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