I'm using a high strength Nezha build with Health Conversion for a Halo build to use on myself and allies. Which means I need to gather Health Orbs to increase my armor, which then in turn strengthens the halo.
I'm looking for any and all methods that cause Health Orbs to drop/spawn.
My go-to is using my Diriga with the companion Synth mods, (Synth Fiber and Synth Deconstruct) Synth Deconstruct at max has a 25% chance for any enemies damaged by the companion to drop health orbs on death. Synth Fiber gives the companion an armor buff when picking up health orbs, however the most useful part of Synth Fiber, is it bypasses the need to have health lost to pick up Health Orbs, allowing you to pick them up while at max, to synergize with Health Conversion. This basically allows me to build Health Conversion more passively.
I'm also aware that Nezha's 2 causes enemies to drop health orbs however I constantly forget it exists, and my build isn't very power efficient.
I've tried using the Broken Staves passive to generate Health Orbs from non-robotic corpses but it seems to struggle against Infested corpses, making it less useful. Beyond Lockers, I'm looking for more ways to make Health Conversion more efficient on my Nezha. Sadly. the Wiki page doesn't seem to be that up to date, as it fails to mention the Broken Stave's passive for example.
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Zahnny
I'm using a high strength Nezha build with Health Conversion for a Halo build to use on myself and allies. Which means I need to gather Health Orbs to increase my armor, which then in turn strengthens the halo.
I'm looking for any and all methods that cause Health Orbs to drop/spawn.
My go-to is using my Diriga with the companion Synth mods, (Synth Fiber and Synth Deconstruct) Synth Deconstruct at max has a 25% chance for any enemies damaged by the companion to drop health orbs on death. Synth Fiber gives the companion an armor buff when picking up health orbs, however the most useful part of Synth Fiber, is it bypasses the need to have health lost to pick up Health Orbs, allowing you to pick them up while at max, to synergize with Health Conversion. This basically allows me to build Health Conversion more passively.
I'm also aware that Nezha's 2 causes enemies to drop health orbs however I constantly forget it exists, and my build isn't very power efficient.
I've tried using the Broken Staves passive to generate Health Orbs from non-robotic corpses but it seems to struggle against Infested corpses, making it less useful. Beyond Lockers, I'm looking for more ways to make Health Conversion more efficient on my Nezha. Sadly. the Wiki page doesn't seem to be that up to date, as it fails to mention the Broken Stave's passive for example.
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