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Make solo relic cracking efficient please.


Suspended7th
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My dearest DE,

 

TL;DR: Cracking a relic solo should have the same chances for uncommon and rare as playing with 4 players to avoid making slow players feel like they are being targeted.

 

Please consider this post a cry for help.  I have a problem.  Do I play the game to be efficient, or play the game in an ethical way.  Let me explain...

 

Just to set the scene, I am MR33 and like to play this game in a way that is efficient.  Don't get me wrong, I enjoy the game for what it is, but at some point in your time playing a game that focuses on grinding you start to focus on efficiency over fun for mundane tasks.  I have been cracking relics like a mad man in an attempt to buy all of the cosmetics I want from the Tennocon relay.  I am sure that a lot of players of all MRs have this problem right now. 

 

My problem starts from the way that relic rewards work.  lets just look at the total chances of getting an uncommon or rare drop.  At base intact refinement, there is a 24% chance to receive better than copper., and that raises to 50% at radiant.  if you have 4 players those numbers jump to 67% and 94%.  For just rare with one player it is 2% and 10%, and it raises to 7% and 34% with 4 players.  When ducat farming you are more likely to spam intact relics and save your void traces for relics with parts you have not obtained yet (at least that's what I do).  All of this to say my probability of getting at least 45 ducats as opposed to 15 ducats nearly triples when playing with 4 players. 

 

All this being said, it makes no sense to play solo.  Nearly triple the odds to at least triple the rewards.  Cracking relics solo is a joke.  But cracking in a matchmade squad has its own problems.  I have cracked a LOT of relics, as I am sure many others have.  I run Titania with a room clearing helminth ability and Razorwing Blitz.  People do sometimes beat me to extraction, but usually by no more than 10 seconds.  What usually happens is 2 players reach extraction almost at the same time, one player lags behind by 10-20 seconds, and the 4th player usually doesn't make it and gets extracted by the timer.  This means I now have to wait an extra 40-60 seconds after reaching extraction to complete every 70-80 second mission.  This means that I can on average finish each relic in 2/3 of the time solo.  This is aggravating, but I can deal with it for the drop rates explained above.  I would need to complete the mission in 1/3 the time to make solo worth it.  Players that are not running a speed build, of which there are many and mine is just an example, may slow me down, but that is not my ethical dilemma.

 

My ethical dilemma is waiting for players that did not get enough void traces to crack their relic.  What do you do in this situation?  Do you be a good person and wait?  Most of the time this takes either an extra 120 seconds because they are just not keeping up, or as awful as an extra 360 seconds if no more enemies are spawning and they joined in progress.  Extracting without them saves you nearly an entire mission worth of time, but drops your chances from 67% to 56%.  But it has the moral side effect of giving that player nothing just because they joined in progress or are new to the game.  A player you will likely never see again, or at best see again once or twice.  

 

To those of you who are thinking to yourself, "just use the recruiting chat ya dingus!"  That has its own pitfalls as well.  Imagine if you will making a group of 4 for ducat farming.  One of the players is on really spotty internet and using a very budget machine to play, making their load times slow enough that you constantly have to wait for them.  Do you kick them and find someone new just because their load times aren't good?  Do you make an extremely elitist post and exclude 90% of the playerbase so you don't have to kick someone?  What if someone is adamant about leveling gear while playing and are constantly last to the extraction.  All situations I have personally run into.  

 

The only solution to this problem as I see it currently is to find a clan of people who will run fast and has enough active players to find a group when you want to grind.  Even there you run into problems as most of those clans have 5d inactive kick restrictions.  So unless you play at least twice a week consistently you lose this option and have to find a new clan.  

 

Honestly, if I could put 4 relics down and play solo I would.  Ideally, playing solo would act like there are 4 of the same relic in the pool, but I understand that can have its own problems.  I've dealt with this for a long time and am starting to get really tired of it.  I have been called many names for extracting with the relic cracking progress at 10, 10, 10, 6.  I've had players claim to report me for who knows what for extracting early.  I know this makes me sound malicious, but I do my best to help them out.  I check those numbers constantly as I move through the map.  I make sure to kill the glowing enemies long after I have 10 to make sure there are enough for the others who may have skipped some.  I only sprint to the finish when everyone has 10.  But if I put in all that effort to help someone out and they get to extraction with only 4-6 progress, I am sorry but I am extracting without you.  The spawning algorithm seems to die out for the whole map when you reach extraction.  Do I feel bad about it?  Yes.  Am I going to stop doing it?  No.  Do people agree with me?  Ehh, about half the time 2-3 people are sitting in extraction while the 4th is asking us to wait, the other half the time everyone but me leaves.  If they are at like 8 or 9 I will hop out as well, but being only half way done when everyone else is done and extracting is a bit much.

 

All in all I do not know exactly what I want done about this.  I would like to be able to play solo with similar efficiency to a group, but I know that is going to cause balance issues.  I would like to play with players at a similar mastery rank as me to make this happen much less often, but most of the time there are only so many players on each node and 4 players is better than 1.  I would like uncommon and rare parts to have better drop rates or for Baro to cost less for cosmetics, but then where is the grind that keeps players playing.  I would like players to equip loadouts that move fast for gamemodes that are normally speed run, but I know I cant force players to have the same goals as me.  I would like for players to stop complaining when they don't get rewards, but really that's just too much to ask for as I would be mad in their shoes.  I guess what I want is for someone at DE to see this is an issue causing the newer players a lot of angst and think about any kind of solution, and I want to rant about this because it seems like it shouldn't be an issue but it is.  If nobody sees this post oh well.  I got it off my chest.  

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I believe the relics were design to play in group (upgrade from void key system) and to give us chance to farm prime and ended up buying the rare one on the market.

You know, to give a chance of hope but actually DE wanted you to spend plat. Which is fair BTW.

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Seriously Bro lay off the caffeine and SLOW DOWN a bit.  Life isn't about how fast we can get through it, so maybe stop and smell the flowers along the way, instead of how fast can get the latest shiny that DE is dangling in front of you.  If you got the shiny too quickly then you would have nothing to do in this game, so just let the game do what it is supposed to do, and that is entertain you.  This whole post is showcasing just how little patience you have and that everything revolves around you getting a shiny quickly, which to be blunt, is just really really really sad, borderline pathetic.  Take what shred of digni9ty you have and delete this post before anyone else has to read this mess showcasing the definition of "impatient" and "self-centered."

Have a pleasant tomorrow!

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Personally I don't think it's a bad thing that squad have some advantages relic smashing over solo.  But I would like the gap narrowed. 

Personally I'd love to be able to use 4 relics at once while solo.  4x the relic/trace cost for an equal chance to full squad (34.39% chance at 1+ rares per full radiant mission rather than 10% ) seems vaguely fair compared to what we've got.  Honestly I wouldn't mind a somewhat smaller chance than that, but I can't think of an elegant way to handle it that doesn't feel arbitrarily unfair.

21 minutes ago, (XBOX)sinamanthediva said:

Life isn't about how fast we can get through it, so maybe stop and smell the flowers along the way, instead of how fast can get the latest shiny that DE is dangling in front of you.  If you got the shiny too quickly then you would have nothing to do in this game, so just let the game do what it is supposed to do, and that is entertain you.  This whole post is showcasing just how little patience you have and that everything revolves around you getting a shiny quickly, which to be blunt, is just really really really sad, borderline pathetic.  Take what shred of digni9ty you have and delete this post before anyone else has to read this mess showcasing the definition of "impatient" and "self-centered."

Remember those people who were dead set against any change to tau forge drops before there was a pity system?  I remember which side of the discussion you were on, and it wasn't theirs.  While there are similarities, I realize this is a different issue, and you're welcome to have a different opinion.  I just want to point out that some of them made very similar ad hom arguments as you're making now.  Remember how pleasant that was?

If you're genuinely against a change here, maybe outline the negatives as you see them, and/or what is positive about keeping things the way they are. 

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26 minutes ago, (XBOX)sinamanthediva said:

Seriously Bro lay off the caffeine and SLOW DOWN a bit.  Life isn't about how fast we can get through it, so maybe stop and smell the flowers along the way, instead of how fast can get the latest shiny that DE is dangling in front of you.  If you got the shiny too quickly then you would have nothing to do in this game, so just let the game do what it is supposed to do, and that is entertain you.  This whole post is showcasing just how little patience you have and that everything revolves around you getting a shiny quickly, which to be blunt, is just really really really sad, borderline pathetic.  Take what shred of digni9ty you have and delete this post before anyone else has to read this mess showcasing the definition of "impatient" and "self-centered."

Have a pleasant tomorrow!

So you are telling me that I am playing the game wrong and that it is pathetic that I am playing it that way.   You are telling me to delete this post because you don't agree with it.  You are telling me to stop and smell the roses during a limited time event I had to pay to get entry to. 

 

Look, you are entitled to your opinion as much as I am entitled to mine.  If you think the game is meant to be played at a leisurely pace, stopping to notice interesting things and playing to have fun you are more than welcome to do so.  But to come out swinging and telling me that I am "really really really sad, borderline pathetic" because I enjoy playing fast is just ridiculous.  My points in the post aside entirely, infact this game itself aside entirely, saying that a playstyle is so wrong that someone should feel ashamed for using it is so ridiculously close minded that I cannot believe people would take that stance.  Pick a game, literally any game from pretty much the entire history of video games, someone is out there right now speedrunning it.  They don't speedrun it because they want to suck the fun out of it, they speedrun to have fun in the challenge of going faster.  Your take is that anyone out there playing literally any game to go fast instead of enjoying the game is wrong, sad, and pathetic. 

 

If you want to refute any of my points you are more than welcome.  I am sure you are a nice enough person as I perused a few of your posts and all of the ones I found were very positive.  I don't want to sling personal attacks, but calling out hundreds of thousands of gamers for playing games wrong is just asinine.

 

And you as well, have a pleasant tomorrow!

47 minutes ago, Tiltskillet said:

Personally I don't think it's a bad thing that squad have some advantages relic smashing over solo.  But I would like the gap narrowed. 

Personally I'd love to be able to use 4 relics at once while solo.  4x the relic/trace cost for an equal chance to full squad (34.39% chance at 1+ rares per full radiant mission rather than 10% ) seems vaguely fair compared to what we've got.  Honestly I wouldn't mind a somewhat smaller chance than that, but I can't think of an elegant way to handle it that doesn't feel arbitrarily unfair.

I agree with this entirely.  As I stated I don't know how I want it fixed, and I don't know if it can be fixed.  But I feel like something should be done.

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I think the game should strive to push players into teamplay as much as possible without making it completely unfair to someone who just can't find a team or wants to solo for whatever reason.

The issue with making relics more solo friendly tho is that doing that risks making multiple scenarios more advantageous to solo than to do in a team and could be a net negative overall.

Like let's say you have a higher chance at rarer parts from your own relic solo than you do on a squad. By even the tiniest amount. This immediately removes all players running vaulted relics for specific parts from public fissures, and cuts the supply of vaulted prime parts from the player market by at best 2/3rds. As well as cutting a significant chunk of players running any other relic for specific parts, that can't find or be bothered to find a relicshare squad. Dropping the overall supply of prime parts, and the ratio of existing rare to common parts, by a significant amount.

If it's made perfectly even. Or just enough that the efficiency loss of rarer parts is made up for by the large increase in time efficiency, This basically entirely kills public fissures.

The ability to roll 4 relics at once and only obtain one or two parts out of them is probably the best we could ask for without instantly collapsing the prime market or making public fissures a ghost town. But that'll still have some negative impacts albeit much less immediate and severe ones.

Edited by PollexMessier
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47 minutes ago, Tiltskillet said:

Personally I don't think it's a bad thing that squad have some advantages relic smashing over solo.  But I would like the gap narrowed. 

Personally I'd love to be able to use 4 relics at once while solo.  4x the relic/trace cost for an equal chance to full squad (34.39% chance at 1+ rares per full radiant mission rather than 10% ) seems vaguely fair compared to what we've got.  Honestly I wouldn't mind a somewhat smaller chance than that, but I can't think of an elegant way to handle it that doesn't feel arbitrarily unfair.

Remember those people who were dead set against any change to tau forge drops before there was a pity system?  I remember which side of the discussion you were on, and it wasn't theirs.  While there are similarities, I realize this is a different issue, and you're welcome to have a different opinion.  I just want to point out that some of them made very similar ad hom arguments as you're making now.  Remember how pleasant that was?

If you're genuinely against a change here, maybe outline the negatives as you see them, and/or what is positive about keeping things the way they are. 

Oh I am still completely against Tau Forge Drops being not a TEAM Prize and I just had a wonderful experience with a full squad of friends! Two got Taus with lesser percentages than me and my other friend who got a regular shard! That's a dead horse and DE will not change because got they Tencent breathing down their back demanding more money or get the chop. Moving on...

 

2 hours ago, Suspended7th said:

Do I play the game to be efficient, or play the game in an ethical way.

This alone shouldn't be a question that needs to be answered by anyone as it should be obvious what the appropriate answer would be.   i don't need to have percentages thrown around to justify anything other than what would be civilized and appropriate game-play.   There is NEVER a time I have ever NOT waited to make sure EVERYONE  in my squad had all 10 reactants before going to extraction and it shouldn't be a moral dilemma for anyone to need to stop and think about as it's just common courtesy and proper sportsmanship in a TEAM based mission.   There is NOTHING to discuss about making it easier in a multiplayer based game for solo players to get their shiny's easier or faster than players in a squad.  There is nothing that needs to be done to improve solo play as this isn't a solo game so not sure why I need to be nice to someone making demands to suit their own selfish needs.  If someone is going to make a topic about how they want their shiny's faster than others who are in a squad because it takes too long in a squad, you better expect to get a little push-back!  I am way too old to beat around the bush so if I come across as *@##$y and mean for being brutally honest, then I will take the heat that comes with not being disingenuous and fake.  I just prefer to  keep it real.    I totally understand the desire to be efficient and optimize the chance for a Shiny and I do what I can by forming a squad with those of like minds and Relics.  But for someone to complain that waiting 15 -30 seconds extra is just too much to deal with is profoundly sad and it says volumes about your character.    You are in a PUBLIC SQUAD so you might encounter players not the same speed as yourself, PERIOD, FULL STOP!  DE needs to change how relics work because you can't wait less than 1 minute for other players to get to extraction?  I can't be the ONLY person who thinks that this is not appropriate nor prudent to be making demands so that you can get your Shiny even faster. 

 

2 hours ago, Suspended7th said:

This means I now have to wait an extra 40-60 seconds after reaching extraction to complete every 70-80 second mission. 

This says it all right here.  I implore someone to say that this player is facing terrible hardships and deserves to get his Shiny faster!  I can't wait to see the community support this players "needs" with all the love that should be afforded such a magnanimous ideal! 

Have a pleasant tomorrow!

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44 minutes ago, (XBOX)sinamanthediva said:

You are in a PUBLIC SQUAD so you might encounter players not the same speed as yourself, PERIOD, FULL STOP!  DE needs to change how relics work because you can't wait less than 1 minute for other players to get to extraction?  I can't be the ONLY person who thinks that this is not appropriate nor prudent to be making demands so that you can get your Shiny even faster. 

Have you ever worked a job with a chain smoker?  Someone who gets really mean and nasty if they don't smoke a cigarette seemingly every 10 minutes.  Someone who will just up and leave for 5-10 minutes all the time.  Meanwhile everyone else is working hard the whole time with a manager not letting you take a break because you don't smoke.  Sure the first time you see it you can chalk it up to accommodating their needs.  By the second month you start to think about the sheer amount of time they spend getting paid to smoke.  Maybe even time their breaks without them noticing.  Across an 8 hour shift they are out smoking for anywhere between 45 minutes and an hour.  And somehow miraculously after a year they are still there.  Nothing is ever done about the time they spend outside smoking.  

Now when you go to your boss and complain about this person spending nearly 1/8th of their day smoking instead of working, what do you expect to be done.  Do you want your boss to call you petty and sad.  They are a smoker, they need the break, what right do you have to tell them they can't smoke.  The boss lets it slip to another employee that you are targeting that person and the whole office finds out.  You are treated like garbage for not having empathy.  People start timing your lunches and report you for coming back just a minute late.  

 

Have you ever played a table top game with someone who constantly answers text messages during the game.  Every time it is their turn they take about a minute to do anything.  Constantly slowing the game down.  Its only 60 seconds, why is it a problem.  If you bring it up with the group do you expect the group to talk to the person on their phone all the time, or to tell you you are being petty and sad.  

 

Have you ever been in a raid group with someone who takes an inordinate amount of time between each encounter and each wipe to change their equipment when everyone else is ready to go.  Do you expect the group to call you petty and sad for bringing that up. 

 

In every one of these situations, you are in the exact same situation.  Do you get to choose your coworkers?  Sure, get a new job.  Do you get to choose who you play tabletop games with?  Sure, find a new group.  You can also find a new raid group.  But can you honestly say this is how all the situations would go?  If a corporation finds out someone is now working for 1/8 of their time they are going to be reprimanded.  If a gaming group constantly has to wait for a single player, they are going to be removed from the group.  At some point you need to ask yourself if its time to cut your losses.  Everyone out here is playing the same game.  Sometimes you need to look at the flip side of the argument.  Me having to wait 60 seconds for someone in the grand scheme of things is a very minor gripe.  Player 2 having to wait 50 seconds for someone to finish is also a minor gripe.  Player 3 having to wait 40 seconds is a Minor gripe.  How big of a gripe is it for player 4 to have to play a 80 second game and not get rewards?  Its ONLY 80 seconds, and they are wasting a cumulative 150 seconds of other's time.  Who has the moral high ground?  And what if it takes Player 4 more than 60 seconds?  What if player 4 takes 5 minutes because the spawns have stopped?  Is giving that player a reward at the cumulative cost of 900 seconds of other's time.  It is a PUBLIC LOBBY and they are inconveniencing 3 people.

 

1 hour ago, (XBOX)sinamanthediva said:

I totally understand the desire to be efficient and optimize the chance for a Shiny and I do what I can by forming a squad with those of like minds and Relics.  But for someone to complain that waiting 15 -30 seconds extra is just too much to deal with is profoundly sad and it says volumes about your character. 

Lets get this straight as well.  I know I type a lot and people complain about it all the time.  My premise is not that I am waiting 15-30 seconds.  This happens regardless of how coordinated your squad is.  Waiting 15-30 seconds is not an issue.  My issue is waiting 60+ seconds.   Someone getting to extraction after me isn't the problem.  The problem is when I have already waited 55 seconds and someone needs me to leave extraction for them.  Without the void stuff, I can finish the map in 30 seconds.  With the void stuff I am getting to extraction in 75 seconds on average.  Time between runs is about 25 seconds.  lets be generous with the run time and say it takes me 90 seconds solo leading to a total of 105 seconds per run.  If I wait the 55 seconds and have to leave extraction, then wait another 60 seconds before extracting that's 125 seconds.  Thus my argument is that waiting for someone who needs much more than the extraction timeout is taking an entire run worth of time away, spent doing nothing.  Typically 2 other players meet me there within 30 seconds.  So they are also wasting nearly an entire run doing nothing as well. You are probably not the only person who thinks this is ridiculous.  But if you cant accept that I am not the only person who thinks it is ridiculous on the other end you are blind.

 

You know what else I have noticed.  Every time without fail, if the person does not get rewards they are extremely toxic in chat.  Yet all 3 people that extracted without them are silent.  Nobody apologizes.  Nobody flames them for being slower.  Nothing.  and then as soon as the game is over and the squad returns to the orbiter, all 3 players leave the party because they don't want to have to wait for people to select a new relic.  This is MUCH bigger than me.  This is a systemic problem amongst a large portion of the community.  Its obviously not everyone, but its large enough that I see it all the time.  Just because I brought it up does not mean that I am the only one that wants it to happen.  Simply telling me "you are a sad person" doesn't stop the issue.  50% of the time I see someone asking us to wait, all 3 players don't.  simply telling people not to isn't going to help the players that don't want to speedrun.  Why can't we just talk about it as a real issue?  Why just attack me personally instead of looking at it like a problem to be solved.  These players are having their experience ruined because we want to go faster.  I used to always wait.  I really did.  but several years of this has driven me to stop.  I got sick of it.  I dont want to wait anymore for something I have done thousands of times.  And so has a ton of other people.  The system is forcing 3 people to either deal with waiting about 2 minutes for one person, or just extract.  What's so wrong with asking for the system to be changed to separate the groups.  Put the people who cant be asked to wait in their own parties, and let everyone else play together in harmony.  Why do I, and 2 of the other 3 players have to make our experiences less fun when we shouldn't have to?  Where is the problem in asking?

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Sure Jan GIF

The really sad part is that YOU can't recognize that this is a YOU problem because Warframe, or any game in general, isn't designed to be "speed run" but that's what you are arguing for and that is sad.  I don't expect anything from any players with regards to how fast they need to be to meet my expectations to finish a mission in 70-80 seconds.  I get it completely, you are an impatient person who has to have everything as fast as humanly possible.   There is a fine line between impatient and efficient and asking DE to make it easier for you to crack a relic solo by changing the drop percentages to reward you for being impatient, isn't the definition of efficient. 

3 hours ago, Suspended7th said:

Why do I, and 2 of the other 3 players have to make our experiences less fun when we shouldn't have to?  Where is the problem in asking?

Because your definition of Fun isn't mine.  Fun isn't how fast I can get through a mission and that is the problem I have with your whole essay in impatience.  If you feel the need to do a relic mission in 70 -80 seconds then prepare a squad to meet those expectations and reap the benefits that are afforded by those in a squad.  There is nothing more to discuss on the subject and don't understand the need for a wall of text to justify something that doesn't need fixing to better suit YOUR needs.  I'm not calling you anything more than what is obvious by your own declaration of your desires to better suit YOUR needs.  I'm not trying to be mean, I'm just trying to understand why you don't see the problem with what you are asking.  You seem like a rationale person and I honestly don't understand the need to change something that isn't an issue, for me at least and I would hope others feel the same.

You have every right to ask for the changes you want but that doesn't mean those changes aren't self serving to meet your desires.  

Have a pleasant tomorrow!

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Hmmm nah, this is like the only time when playing Co-op gives you a reward incentive.

Removing that will just make Coop fissures dead, and reduce that small amount of coop play in the game.

So no, I actually do not want this surprisingly enough as much as I would want it to make things easier.

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22 minutes ago, (XBOX)sinamanthediva said:

Because your definition of Fun isn't mine.  Fun isn't how fast I can get through a mission and that is the problem I have with your whole essay in impatience. 

 

8 hours ago, (XBOX)sinamanthediva said:

This whole post is showcasing just how little patience you have and that everything revolves around you getting a shiny quickly, which to be blunt, is just really really really sad, borderline pathetic.  Take what shred of digni9ty you have and delete this post before anyone else has to read this mess showcasing the definition of "impatient" and "self-centered."

 

24 minutes ago, (XBOX)sinamanthediva said:

You have every right to ask for the changes you want but that doesn't mean those changes aren't self serving to meet your desires.  

It took this long for you to get my point.  I stated my case, no matter how selfish or impatience, and your initial response was extremely toxic.  We have different goals in this game.  We play this game differently.  We have different definitions of fun.  

 

The equivalent to this statement would be me saying "You are a filthy casual who will never progress with that mindset.  You will be stuck as a mediocre loser who will never amount to anything.  Your lack of initiative to improve your gameplay is very very very sad, borderline pathetic.  Wasting away without every trying to improve yourself.  Take what shred of dignity you have and delete this reply before anyone else has to read this."  Which sucks.  That's wildly toxic.  You disagree with me, obviously, but why can't you just do it civilly, like any of the other posts here.  You can bring whatever heat you want, but I'm not going to stand for a personal attack to shut down an idea.  You want it shut down, simply state why instead of calling me pathetic. 

 

36 minutes ago, (XBOX)sinamanthediva said:

I'm not trying to be mean, I'm just trying to understand why you don't see the problem with what you are asking.  You seem like a rationale person and I honestly don't understand the need to change something that isn't an issue, for me at least and I would hope others feel the same.

 

If you want to try to convince me calling someone pathetic and whatever else you said in your first post isn't mean you are more than welcome to.  You will never convince me calling someone pathetic is a way to convince them they are wrong.  All it does is stir the pot and make people mad.

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33 minutes ago, (PSN)rexis12 said:

Hmmm nah, this is like the only time when playing Co-op gives you a reward incentive.

Removing that will just make Coop fissures dead, and reduce that small amount of coop play in the game.

So no, I actually do not want this surprisingly enough as much as I would want it to make things easier.

I agree. I think it helps keep public fissures active. I'm still not 100% on it but I think a better solution is to allow you to fill the empty squadmembers relics slots with extras of your own, still only being able to get 1 reward, but having up to 4 relics consumed for that extra chance, I feel this still keeps incentive of co-op because you're not consuming 4 relics yourself in a full squad, but still have the option to get the same chances out of a single mission. 

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11 minutes ago, NecroPed said:

I agree. I think it helps keep public fissures active. I'm still not 100% on it but I think a better solution is to allow you to fill the empty squadmembers relics slots with extras of your own, still only being able to get 1 reward, but having up to 4 relics consumed for that extra chance, I feel this still keeps incentive of co-op because you're not consuming 4 relics yourself in a full squad, but still have the option to get the same chances out of a single mission. 

...

Damn that's an actually amazing suggestion actually, hell it can even help with reducing bloat some people have in their Relics.

If I have to add anything, they should give an extra void trace, like 5 like in public missions, for any extra relics you put in.

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My solution to the almost guarantee that at least one player in a public squad will be slow, is to run volt and follow the slowest player around, constantly buffing them with speed. And always waypoint reactant if I notice someone missed one. This is easy to do if you're the person in the back because if you pick it up and someone else doesn't have it, the item beacon will still exist. Side note: If you run into a side room and a reactant drops there it's a safe bet everyone else will miss it unless you put a wp on it because you can only see the game's markers for reactant in the room you're currently in.
The most efficient way to do public fissures as a fast and experienced player is to actually make yourself the slowest player on the team, by ensuring the actual slowest player has a speed boost. Because the mission is only as fast as the slowest player, the fastest way to complete the mission is to make the slowest player faster.
If the slowest player is a volt, and not doing this... then there's nothing you can do about that. But I've only seen that happen maybe twice ever.

Edited by PollexMessier
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40 minutes ago, Suspended7th said:

simply state why instead of calling me pathetic

For the record I never called you pathetic I said it was "really, really, really sad, borderline pathetic" and the context was about how impatient you were/are sounding with wanting something that benefits you simply because you can't play with others in a PUBLIC squad because they might make you wait more than your avg speed run time of 70-80 seconds for a fissure.   I can admit that I can come across as abrasive and harsh and I apologize for my brutal words but I will always be honest and frank because sometimes being direct is just more effective in getting your point across.  I will try and work on my approach in the future. 

Have a pleasant tomorrow!

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16 hours ago, Suspended7th said:

My ethical dilemma is waiting for players that did not get enough void traces to crack their relic.  What do you do in this situation?  Do you be a good person and wait? 

If I can, I wait.  But it's conditional.  It depends on the mission type, since some missions drop more reactant (or have more mobs around to drop them) than others.  If it's a capture or rescue and we've gotten to the end, it's likely not worth anyone's time to wait - even the person sitting on 8.

Another condition is just how late did they join.  If it was really late (like three are on 10 and at extract and the one is on 2) then I don't.  Because that's just bad matchmaking due to the quickness of the mission, late joining and slower console/pc/networking/whatever.

If they are very low MR (like 6 or under) I am more likely to wait.  If they are very high I am more likely to not wait.  A higher MR player should understand the efficiency aspect of the game and why someone wouldn't wait.  They also should KNOW they're behind when they load in late and be doing everything they can to get 10.  A new player may not quite get that yet.

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7 hours ago, (XBOX)sinamanthediva said:

For the record I never called you pathetic I said it was "really, really, really sad, borderline pathetic" and the context was about how impatient you were/are sounding with wanting something that benefits you simply because you can't play with others in a PUBLIC squad because they might make you wait more than your avg speed run time of 70-80 seconds for a fissure.   I can admit that I can come across as abrasive and harsh and I apologize for my brutal words but I will always be honest and frank because sometimes being direct is just more effective in getting your point across.  I will try and work on my approach in the future. 

Ohhhh. I get it.  I wasn't being called pathetic.  The amount of impatience was being called borderline pathetic.  Well that changes everything.  My eyes are now open and I forgive you.  

 

Seriously Bro lay off the copium and GIT GUD.  Life isn't about how listless we can get through it, so maybe stop being so lazy and buck up a bit, instead of complaining that other people are getting the latest shiny that DE is dangling in front of you faster than you can.  If you waste all of your time getting the shiny then you would have no time to do literally anything else, so just let the game do what it is supposed to do, and that is challenge you.  This whole thread is showcasing just how little skill and drive you have and that everything revolves around you forcing your laziness on others, which to be blunt, is just really really really sad, borderline pathetic.  Take what shred of digni9ty you have and delete your posts before anyone else has to read this mess showcasing the definition of "mediocrity" and "self-centered."

The really sad part is that YOU can't recognize that this is a YOU problem because Warframe, or any game with a built in timer for missions and a plethora of items and abilities to go faster, are designed to encourage "speed running" but apparently you cant see that and that is sad.  I don't expect anything from any players with regards to how fast they need to be to meet my expectations but I do expect people to strive for improvement.  I get it completely, you are a lazy person who has to force others to slow down for you to enjoy a game.   There is a fine line between enjoying a game and being lazy and asking other players to stoop to your level to make it easier for you to be lazy isn't the definition of enjoying a game. 

Stop being like that grandma everyone has that keeps telling you video games and cartoons are for children, that you are too old for them, and demanding that you stop playing them.  Just because you cant understand it doesn't mean its wrong.  Stop being so extremely self-centered that you believe anyone with a different opinion of fun is so wrong that they should be forced to change how they think with absolutely no evidence. If this is the argument you want to make then you have absolutely zero empathy and may need to rethink how civil you really are..  

For the record I never called you pathetic I said it was "really, really, really sad, borderline pathetic" and the context was about how unwilling you are to improve yourself with trying to intrinsically deny wanting something that benefits different gamers who prefer to play differently than you.  Gamers who don't want to be forced into a PUBLIC squad because they might make you wait more than your avg speed run time of 70-80 seconds for a fissure.   I can admit that I can come across as abrasive and harsh and I apologize for my brutal words but I will always be honest and frank because sometimes being direct is just more effective in getting your point across.  I will try and work on my approach in the future. 

Have a pleasant tomorrow!

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4 hours ago, (XBOX)sinamanthediva said:

Brady Bunch Jan GIF by MOODMAN

Nope, I'm good, but thanks for the good read, I needed a good laugh!

Have a pleasant tomorrow!

I feel like I am having a conversation with a vegan about eating meat.  I can bring up whatever point I want to, but I will always be told I am wrong and a terrible person for thinking that way.  

 

I don't know what speedrunners have done to you in the past, but it must have been pretty traumatic.  Its honestly fascinating that you can hate an entire group of people because they play video games fast.  Seems a bit weird and arbitrary to me.  Like calling someone who plays creative mode in Minecraft a very very very sad person because the game is designed to be a survival game. 

 

Either way I do not expect a response with any intelligence in it.  Keep riding that high horse.  Ill just be over here being a horrible person by playing games fast.

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33 minutes ago, Suspended7th said:

I can bring up whatever point I want to, but I will always be told I am wrong and a terrible person for thinking that way.  

 

Either way I do not expect a response with any intelligence in it. 

This is basically just what this person is like, they are obnoxious, rude, will blatantly make things up to slander DE, insult you while telling you they're not insulting you and more. I highly recommend not putting the amount of energy into them as you are. I am speaking from personal experience when I say that it really is not worth it. 

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3 minutes ago, Suspended7th said:

You are probably right, they do not deserve this amount of energy.  But sometimes I feel like hypocrites deserve to have someone pointing things out to them that they somehow cant see for themselves.

I can understand that, it's why I haven't blocked them because I don't want their nonsense to go uncontested if needed. Just take care for your mental health while dealing with them, it can be rough lol

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Just now, NecroPed said:

I can understand that, it's why I haven't blocked them because I don't want their nonsense to go uncontested if needed. Just take care for your mental health while dealing with them, it can be rough lol

No worries.  Just following the golden rule.  Be wholesome to wholesome people and toxic to toxic people.  Its quite easy to remain sane if you know you are talking to a toxic person.

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1 hour ago, Suspended7th said:

I can bring up whatever point I want to, but I will always be told I am wrong and a terrible person for thinking that way.  

For some people when they are told they are wrong, they listen and learn, and maybe change their ways, so they no longer hear such things .  Hmmm

The More You Know Kitty GIF

Label it toxic or whatever you want Sweetie, I'm just keeping it REAL!  I only call it like I see it! Nothing more, nothing less!

Good Chats!

FYI: I never have claimed to be wholesome, just honest and real!

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