FacuNeko Posted October 18, 2023 Share Posted October 18, 2023 what if, inaros's 4th gave overguard instead? 1 Link to comment Share on other sites More sharing options...
(PSN)Joylesstuna Posted October 18, 2023 Share Posted October 18, 2023 It's a pretty slow ability so a complete overhaul of scarab armor would have to happen. I'm 100% for Inaros getting overguard and will be surprised if this doesn't happen in the near future. The only thing stopping DE doing this is accepting he needs a rework. 2 Link to comment Share on other sites More sharing options...
0Midas0 Posted October 18, 2023 Share Posted October 18, 2023 Might as well just be a worse Rhino at that point. Link to comment Share on other sites More sharing options...
Harutomata Posted October 18, 2023 Share Posted October 18, 2023 If they gave Inaros' scarab shedding overguard when it overheals and some better mechanic than a saryn spore that just disappears when the affected enemies die, then I'd actually play Inaros as a support frame. Scarab healing affects teammates too, so overguard would also apply. It'd make him more useful to have on the team, and not a worse rhino. Currently that part of ability rarely gets any use, it's not worth charging 25% of your 4th just so it's completely gone after the affected enemy dies. One of the most common complaints about Inaros is that he's not providing much to the team after all. Link to comment Share on other sites More sharing options...
sunderthefirmament Posted October 18, 2023 Share Posted October 18, 2023 10 hours ago, FacuNeko said: what if, inaros's 4th gave overguard instead? It would fit better on his 3, in my opinion. Overguard per hit or something. Inaros’ 4 is arguably his best ability already. 1 Link to comment Share on other sites More sharing options...
NinjaZeku Posted October 18, 2023 Share Posted October 18, 2023 1 hour ago, Harutomata said: just disappears when the affected enemies die You could have some synergy between Devour and Scarab Swarm here, make the Devour target invincible and targetable by Scarab Swarm, thus creating a lasting Swarm source that can continuously CC enemies at a chokepoint, while also healing (and maybe indeed Overguard-ing) allies in range without any fear of ally damage cutting that short. Basically, turn that combo into a suped-up Blood Altar, rather than making the support granted by those 2 abilities be completely overshadowed by a single ability you can slap on any Frame. Link to comment Share on other sites More sharing options...
FacuNeko Posted October 18, 2023 Author Share Posted October 18, 2023 hace 6 horas, sunderthefirmament dijo: It would fit better on his 3, in my opinion. Overguard per hit or something. Inaros’ 4 is arguably his best ability already. oh your right :0 i'm "putting too much into one place" Link to comment Share on other sites More sharing options...
FacuNeko Posted October 18, 2023 Author Share Posted October 18, 2023 i didn't expect my sudden idea to get people agree, but DE is bussy since they made changes to pets(which i really like) Link to comment Share on other sites More sharing options...
Raarsi Posted October 21, 2023 Share Posted October 21, 2023 Instant overguard based on a percentage of his max health, possibly scaled up with ability strength. Yeah, that could work. Now we just need ideas to make everything else about him not suck. 1 Link to comment Share on other sites More sharing options...
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