Calsius 565 Posted April 11, 2014 Share Posted April 11, 2014 I don't think any drop table fixes are going to change the fact that people don't want to grind for core gameplay mechanics. Yes! You understand! Why do people defend this? Link to post Share on other sites
optimal. 48 Posted April 11, 2014 Share Posted April 11, 2014 Was hoping you would fix these problems too: - Penta does no blast damage to Arc Traps - Also, it seems like the Penta does NO BLAST DAMAGE to ANY boss (besides Phorid). Every time I explode a shot, nothing happens. To Lt. Kril, it does about 50 damage to the tubes when it should deal 15k plain damage (or less for the tubes). All in all, doesn't look like blast damage effects bosses. - Take out the T2 keys from ODD rewards, really, please. Trying my hardest right now not to caps, but I did 55 waves of ODD. At wave 55, me and a group of friends FINALLY got the FIRST PRIME PART TO POP UP!!!! That means.. If every 5 waves is a reward, 50 / 5 = 10. All 10 constant rewards were T2 keys. Finally, wave 55 was over, and rewarded us an Ember Prime BP. Add more drops to the drop table, remove the keys, or decrease the key reward chance..... Please it's getting really annoying. Thanks for the hotfix otherwise, DE! Link to post Share on other sites
Last_0rder 23 Posted April 11, 2014 Share Posted April 11, 2014 DE the bug where you activate a life support and get stuck on the life support is back. Please fix this. ty in advance Link to post Share on other sites
K_Shiro 756 Posted April 11, 2014 Share Posted April 11, 2014 Any news about survival spawn rates being way too low getting fixed? You know, with fewer enemies it's hard to keep up the support %. Even if we are so powerful that the enemies just die when they spawn, we can barely reach 15min on T3, let alone 40 as we did before u13... and this time our melees are even stronger! Link to post Share on other sites
Phantom-001 4 Posted April 11, 2014 Share Posted April 11, 2014 quick question. If I have a catalyst on a Nikana and I used that same Nikana as a resource for the Dragon Nikana, will the catalyst carry over? Link to post Share on other sites
Bombazen 85 Posted April 11, 2014 Share Posted April 11, 2014 Nice job, but why only Warlords in the founding clan can invite other clans? It should be all Warlords from the Clans involved. Link to post Share on other sites
KoshLovesYou 1,073 Posted April 11, 2014 Share Posted April 11, 2014 I hope Kestrel had its unequipped charge speed increased as well, it also needs the boost! Link to post Share on other sites
Ritchel 2,349 Posted April 11, 2014 Share Posted April 11, 2014 amazing wow Link to post Share on other sites
RDxKa0s 1 Posted April 11, 2014 Share Posted April 11, 2014 Honestly the only thing that needs a rush to fix, in my opinion, is that immobility bug. Its a real hassel to get out of. On top, really does interfere with a tenno's playing experience quite heavily. Im also fairly certain it just came with u13. However, for the time being there are a couple things i know for sure: Only melee can allow you to move. Usually interacting with things ie lifesupport/hack console will restore your movement. Getting downed and revived can somtimes fix it as well. walking and sprinting will get you nowhere at all. Rolling will move the tenno but only in original direction of bug.... if you're like me meleeing around untill it fixes itself or you die is simplest solution without relog, etc. Link to post Share on other sites
Minfduck 28 Posted April 11, 2014 Share Posted April 11, 2014 What happens if you bought the dragon nikana thinking youd get a refund on the original nikana that you bought straight away when they were duplicates and the dragon nikana wasn't in the market place? Link to post Share on other sites
edryuu 697 Posted April 11, 2014 Share Posted April 11, 2014 the Melee Stance are way to much drop issue....DE made it rare for all of them to drop.... Link to post Share on other sites
CapedBaldy 1,033 Posted April 11, 2014 Share Posted April 11, 2014 No fix to rank 3 mission test? Link to post Share on other sites
WishxResign 98 Posted April 11, 2014 Share Posted April 11, 2014 currently it is impossible to trade the hammer stance mod shattering stone Link to post Share on other sites
Deidaku 11,041 Posted April 11, 2014 Share Posted April 11, 2014 Was this letter for nothing after all? D: https://forums.warframe.com/index.php?/topic/209724-open-letter-to-de-why-do-you-lock-your-amazing-work-behind-rng Link to post Share on other sites
HAYABU5A 3,859 Posted April 11, 2014 Share Posted April 11, 2014 Fixed players getting split in half/destroyed when fighting certain enemies. LoL.. what ?? Link to post Share on other sites
edryuu 697 Posted April 11, 2014 Share Posted April 11, 2014 trying to get these Melee Stances Mods is killing me and killing my enjoyment of the game so far..... Link to post Share on other sites
Calsius 565 Posted April 11, 2014 Share Posted April 11, 2014 Was this letter for nothing after all? D: https://forums.warframe.com/index.php?/topic/209724-open-letter-to-de-why-do-you-lock-your-amazing-work-behind-rng My mother always told me: If you have nothing nice to say, don't say anything at all. I have nothing nice to say about DE. Link to post Share on other sites
Vannell 310 Posted April 11, 2014 Share Posted April 11, 2014 (edited) Fixed Vauban's Bastille ability not properly affecting enemies that walk into it if it's been up for a bit already. *eagerly waits for Bounce to be fixed* Oh and yeah, fix Machete counter finisher also. It looks awkward killing an enemy right when the blade doesn't hit him. Edited April 11, 2014 by Vannell Link to post Share on other sites
Wednesdae 63 Posted April 11, 2014 Share Posted April 11, 2014 Superb work, you guys/gals must be working your butts off to keep U13 running smoothly :D<3 DE Link to post Share on other sites
OkamiMilo 1,338 Posted April 11, 2014 Share Posted April 11, 2014 i think is a bug, but when i press "x" to activate a capsule in suv mission, i get stuck when the character stop to doing the animation to activate the capsule. Link to post Share on other sites
Kartumterek 3,273 Posted April 11, 2014 Share Posted April 11, 2014 Fixed players getting split in half/destroyed when fighting certain enemies. THIS... you should have left in the game Link to post Share on other sites
Phoenix86 8,853 Posted April 11, 2014 Share Posted April 11, 2014 thanks Link to post Share on other sites
Raiden_chino 78 Posted April 11, 2014 Share Posted April 11, 2014 i just encountered a bug after using the life support on a survival mission where my tenno could not move i think is a bug, but when i press "x" to activate a capsule in suv mission, i get stuck when the character stop to doing the animation to activate the capsule. Same happened to me, I had to move by attacking with melee ._. Link to post Share on other sites
-Gata- 140 Posted April 11, 2014 Share Posted April 11, 2014 I'd really like a Toggle button for channeling right now. ... Is Sky Doom on Sundering Weave really like the normal ground finisher ? I see no difference. Link to post Share on other sites
CatsPurr 23 Posted April 11, 2014 Share Posted April 11, 2014 Thanx for the Vauban Bastille hotfix! Only reported it yesterday and you've fixed already. You didn't keep me hanging for long (love that pun!). And thx for all the hard work on U13. Loving it! <3 Link to post Share on other sites
Recommended Posts