Azawarau Posted June 18, 2014 Author Share Posted June 18, 2014 So now does anyone think a 2 button combo system might work better? Along with a few damage tweaks so E spam isnt more effective... Link to comment Share on other sites More sharing options...
SmokinDevil Posted June 18, 2014 Share Posted June 18, 2014 I was honestly expecting Dynasty Warriors combat. Link to comment Share on other sites More sharing options...
Irreverent Posted June 18, 2014 Share Posted June 18, 2014 I spam MOUSE BUTTON 5. But yea, same here. Link to comment Share on other sites More sharing options...
AM-Bunny Posted June 18, 2014 Share Posted June 18, 2014 Yes, the combos are a joke. Being able to equip your melee weapon, channeling, and blocking are all great additions, but the meat of melee 2.0 is a step backwards, embarassingly enough. About the only weapon stance that I use the combos on is the machete stance for w/e reason. The E,E,E (pause) E combo sends out a radial shockwave which is somewhat handy, and the weapon stance is slow enough that it's easy to pull off. The newly added machete combo is nifty and only requires that you hold block to do it, so it's easy to do w/o thinking too much because you can still just mash E to do it. Link to comment Share on other sites More sharing options...
WorkSafeBC Posted June 18, 2014 Share Posted June 18, 2014 (edited) I spam E because the stance mods are so hard to get. I only have 1 for fist, 1 for whip and 1 for machete. Edited June 18, 2014 by WorkSafeBC Link to comment Share on other sites More sharing options...
Blatantfool Posted June 18, 2014 Share Posted June 18, 2014 Most of the time latency is preventing me from using combos, but I give it a shot for the sake of variety. Link to comment Share on other sites More sharing options...
-Himari- Posted June 18, 2014 Share Posted June 18, 2014 Otherwise my combos consist of EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE I find myself doing this more and more each day. Link to comment Share on other sites More sharing options...
jwapplephobia Posted June 19, 2014 Share Posted June 19, 2014 I use combos situationally. For example, when using Burning Wasp I do the combo that does the large radial swipe in open areas and the lunging strike in hallways. But there are few combos that I can pull off reliably. In Crossing Snakes, I always want to use the spin-slam but end up slashing upwards. Link to comment Share on other sites More sharing options...
ShadowCore67 Posted June 19, 2014 Share Posted June 19, 2014 Other than the occasional pause for certain combos, yes I still just spam E Link to comment Share on other sites More sharing options...
WildJuice Posted June 19, 2014 Share Posted June 19, 2014 DE wasted resources in new melee anims and all that S#&$ , so pointless ... Link to comment Share on other sites More sharing options...
Triburos Posted June 19, 2014 Share Posted June 19, 2014 (edited) Most combos just arent worth trying to pull off VS E spam The only ones i like are that low tier whip stance that has wide AoE and noticeably higher dmg and tranquil cleaves stabbing thing because thats actually a noticeable damage dealer Otherwise my combos consist of EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE You're not the only one. Which is why I sold Tranquil Cleave. Granted, my melee is rebound to Mouse1 when I have it out, not E :]. Problem with combos is that they lack purpose and are mainly cosmetic with a few exceptions. We need combos that provide different benefits in SOME way. It's a difficult mechanic to develop, but I'm sure it can be done. For example, Tranquil Cleave did have a combo involving holding the block button and then mashing the attack key. This would cause your character to do a dash forward through enemies. If they made that slash a bit longer, that would give reason to do more than just mash E, because it would be a good mob clearer. I know people might say "But that'd make Slash Dash useless!" to which I reply; not if Slash Dash is just inherently stronger. I dunno if that'd be the case, but yeah. But yeah, we need more combos with purpose rather than just cosmetic value. Maybe some combos can do little damage but stun a mob, useful on beefier guys. Maybe more combos could cause the user to dash through enemies while others are better for just slashing away standing in a single spot. Maybe doing a variety of combos rather than just mashing EEEEEEEEEEEEEEE would give you a boost of energy points or EXP, encouraging you to be stylish for a use rather than just for flashiness. Things of that nature. Edited June 19, 2014 by Triburos Link to comment Share on other sites More sharing options...
NGarai Posted June 19, 2014 Share Posted June 19, 2014 The stance mods for me are only extra mods points, using E only in quick melee mode. I simply do not like how mobility and responsiveness is taken from the frame while the animation plays. My guns do more damage and are easier to respond to any threat. It also the reason why I only equip the Kestrel and Glaive, for utility and those WTF moments. Link to comment Share on other sites More sharing options...
Wustinhurf Posted June 19, 2014 Share Posted June 19, 2014 melee actually attack faster with Default E than vs melee combo E Link to comment Share on other sites More sharing options...
RealPandemonium Posted June 19, 2014 Share Posted June 19, 2014 E, slide attack, E, slide attack, Jump attack, ground finisher (for heavies,) slide attack, E........ Link to comment Share on other sites More sharing options...
shut Posted June 19, 2014 Share Posted June 19, 2014 I think you would love the Clashing Forest stance (Rank 1 only so that horrid directional combo stays locked). Link to comment Share on other sites More sharing options...
MeduSalem Posted June 19, 2014 Share Posted June 19, 2014 (edited) E all the way. Sometimes slide/jump attack. Nothing that's not been possible before Melee 2.0 Edited June 19, 2014 by MeduSalem Link to comment Share on other sites More sharing options...
D3ST Posted June 19, 2014 Share Posted June 19, 2014 Im having a real hard time to actually pull off the combos, i cant seem to hit the right frequency when i hit E.either im doing it too fast or too slow. and the pause, how long is it? do you actually have to time the E button push, with the animations of the swings, or is that not nessassary?? So yeah,.. if i actually could get them to work, i might use them.. :) Link to comment Share on other sites More sharing options...
Deidaku Posted June 19, 2014 Share Posted June 19, 2014 We need aerial attacks. Heavy attacks , Counter attack ( à la smash bros) because the parrying system is still horrendous. Rising attacks. And a 2 button system. That's it Link to comment Share on other sites More sharing options...
Cineris Posted June 19, 2014 Share Posted June 19, 2014 I can't even do the combos properly because I remapped my melee to the mouse wheel for fast continuous attacking... Link to comment Share on other sites More sharing options...
Naftal Posted June 19, 2014 Share Posted June 19, 2014 I use combos with something special like mobility, aoe or disables all the time. Even if I use a weapon where I would mash melee I'm using spin and jump attacks very often. Link to comment Share on other sites More sharing options...
Festinger Posted June 19, 2014 Share Posted June 19, 2014 Same for me. I prefer shooting, so whenever I end up using melee in non-affinity situation it is usually when I run out of bullets in the magazine, and reloading will take too long and I don't want to reload again since there is like one enemy left in the vicinity. Though when I actually want to melee I will be using the spin attacks. Link to comment Share on other sites More sharing options...
iNsaNitySOZ Posted June 19, 2014 Share Posted June 19, 2014 I do this too, but only because I don't melee enemies that I can't one-shot. And the combo's tend to keep you at a stand-still. Link to comment Share on other sites More sharing options...
kscott190 Posted June 19, 2014 Share Posted June 19, 2014 I still wonder why melee 2.0 was delay for over a week Combos are completely useless Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted June 19, 2014 Share Posted June 19, 2014 We need aerial attacks. Heavy attacks , Counter attack ( à la smash bros) because the parrying system is still horrendous. Rising attacks. And a 2 button system. That's it this Link to comment Share on other sites More sharing options...
H0PE Posted June 19, 2014 Share Posted June 19, 2014 I want DE read this topic. I want them to see that every 20th player say yes he _sometimes_ uses the combos. I want them to see that all the melee 2.0 for the 99% majority does nothing. Link to comment Share on other sites More sharing options...
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