Keiiken Posted August 28, 2014 Share Posted August 28, 2014 Also, someone said earlier that AD was useless. They haven't played Nova before. They may have played her but not really PLAYED her. Link to comment Share on other sites More sharing options...
TwiceDead Posted August 28, 2014 Share Posted August 28, 2014 (edited) Gameplay-wise, kill count doesn't matter for anything. That said, assuming people actually care (you and some others have demonstrated this) the equitable solution would be 1) no one gets the credit or 2) both players get the credit. Not sure which one makes sense. Maybe 3) Nova gets half the credit and the other party gets the other half? Either way, it doesn't have an impact on gameplay and Nova spammers could cheese leaderboards by stealing all their squadmates' kills before this change; now their teammates can steal all the kills back. :p Number 3 wouldn't work. What happens if you kill a cluster with an odd number such as 17? Who does the 17th kill go to? ... I guess it could go to the one who sets off the cluster I.E the one who pulls the trigger. . . Personally, I don't care. Edited August 28, 2014 by TwiceDead Link to comment Share on other sites More sharing options...
SoulEchelon Posted August 28, 2014 Share Posted August 28, 2014 They may have played her but not really PLAYED her. Yeah, that too. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted August 28, 2014 Share Posted August 28, 2014 Gameplay-wise, kill count doesn't matter for anything. That said, assuming people actually care (you and some others have demonstrated this) the equitable solution would be 1) no one gets the credit or 2) both players get the credit. Not sure which one makes sense. Maybe 3) Nova gets half the credit and the other party gets the other half? Either way, it doesn't have an impact on gameplay and Nova spammers could cheese leaderboards by stealing all their squadmates' kills before this change; now their teammates can steal all the kills back. :p If Saryn spams miasma is she stealing kills? Link to comment Share on other sites More sharing options...
Rydian Posted August 28, 2014 Share Posted August 28, 2014 Molecular prime does do damage... That's what the explosions are. It even varies with power strength and the mod level. Primed enemies move and attack 10% / 20% / 25% / 30% slower, take 200% damage from all sources, and detonate upon death dealing 150 / 300 / 500 / 800 Blast damage to enemies within 6 / 7 / 8 / 10 meters It's not MP's damage anymore though, it's the triggering player's damage which is why it counts as their kill. You MPing something alone does not kill it, therefore you do not get the kill counted as yours. The person who uses a weapon to attack an enemy is the one that kills it and the kill counts as theirs. And now it will count all through the chain. Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted August 28, 2014 Share Posted August 28, 2014 It's not MP's damage anymore though, it's the triggering player's damage which is why it counts as their kill. You MPing something alone does not kill it, therefore you do not get the kill counted as yours. The person who uses a weapon to attack an enemy is the one that kills it and the kill counts as theirs. And now it will count all through the chain. They kill the first enemy. M.Prime's damage kills the rest. Link to comment Share on other sites More sharing options...
insaninater Posted August 28, 2014 Share Posted August 28, 2014 Wait, they changed nova too?! What did they do exactly? This is news to me. Link to comment Share on other sites More sharing options...
-GM-Cha_Dude- Posted August 28, 2014 Author Share Posted August 28, 2014 Wait, they changed nova too?! What did they do exactly? This is news to me. Read the first post in this thread Link to comment Share on other sites More sharing options...
Rydian Posted August 28, 2014 Share Posted August 28, 2014 They kill the first enemy. M.Prime's damage kills the rest. They kill all the enemies in the resulting chain via killing the first. If the first is not killed, the rest will not die. The person actually doing the killing gets the credit. And that person can certainly be the caster of MP! Wait, they changed nova too?! What did they do exactly? This is news to me. If a primed enemy is killed in any way, the kill credit goes to the player that killed it (or started the explosion chain), not the caster of MP. https://forums.warframe.com/index.php?/topic/298960-update-145-operation-cryotic-front/ Link to comment Share on other sites More sharing options...
(PSN)DesecratedFlame Posted August 28, 2014 Share Posted August 28, 2014 They kill all the enemies in the resulting chain via killing the first. If the first is not killed, the rest will not die. The person actually doing the killing gets the credit. And that person can certainly be the caster of MP! If a primed enemy is killed in any way, the kill credit goes to the player that killed it (or started the explosion chain), not the caster of MP. https://forums.warframe.com/index.php?/topic/298960-update-145-operation-cryotic-front/ If M.Prime was not cast, would killing the first enemy die in an explosion that killed all the others? No, then M.Prime is what killed them. Link to comment Share on other sites More sharing options...
Rydian Posted August 28, 2014 Share Posted August 28, 2014 If M.Prime was not cast, would killing the first enemy die in an explosion that killed all the others? No, then M.Prime is what killed them. If MP was cast and nothing was attacked, nothing would die. So DE has decided that the credit for actual kills should go towards the person initiating the kills, since people were always getting Extremely Butthurt™ over a Nova getting credit for kills without actually attacking anything. Link to comment Share on other sites More sharing options...
(PSN)iBoiz Posted August 28, 2014 Share Posted August 28, 2014 (edited) For those saying "no more Nova getting all xp". You were getting exact same xp no matter what. Learn some xp mechanics. Even now, the same exact xp your teammate got is shared b/w everyone, including Nova. The only difference, the xp will be distributed b/w Nova and her guns whereas before, all the xp would go to frame. I really don't see any point of complains :D I'm a huge Nova player and this change is very exciting! Finally can level other guns when playing her. The best thing, if teammates kill the enemies you get the most xp so I don't even need to kill anything now lol Edited August 28, 2014 by (PS4)iBoiz Link to comment Share on other sites More sharing options...
SoulEchelon Posted August 28, 2014 Share Posted August 28, 2014 For those saying "no more Nova getting all xp". You were getting exact same xp no matter what. Learn some xp mechanics. Even now, the same exact xp your teammate got is shared b/w everyone, including Nova. The only difference, the xp will be distributed b/w Nova and her guns whereas before, all the xp would go to frame. I really don't see any point of complains :D I'm a huge Nova player and this change is very exciting! Finally can level other guns when playing her. The best thing, if teammates kill the enemies you get the most xp so I don't even need to kill anything now lol Totally, totally this. I've kicked my Nova to the curb simply because I'm constantly trying to rank up weapons while playing the game. Before this change, Nova's MP completely obliterated any chance of my weapons ranking up steadily whenever I used it. Basically, all that exp was wasted. Now, it's not. Link to comment Share on other sites More sharing options...
Tatersail Posted August 28, 2014 Share Posted August 28, 2014 (edited) THAT IS AWESOME! Finally some Weapon XP... woooot also helps remove the QQ and 70% damage done issues I love it, best patch ever Edited August 28, 2014 by Tatersail Link to comment Share on other sites More sharing options...
saltshaker42 Posted August 28, 2014 Share Posted August 28, 2014 THAT IS AWESOME! Link to comment Share on other sites More sharing options...
NoeleVeerod Posted August 28, 2014 Share Posted August 28, 2014 But if all the enemies (or most of them) are all within XP sharing range, what is the bad news? Link to comment Share on other sites More sharing options...
Gajoline Posted August 28, 2014 Share Posted August 28, 2014 Seriously guys who cares about the damn xp and the stupid kill count , all i care is that MP atm is f....ed up because it takes 2sec to trigger the explosion after you kill an enemy. And no it isn't lag or delay or anything like it !!! Link to comment Share on other sites More sharing options...
insaninater Posted August 28, 2014 Share Posted August 28, 2014 It might not be intentional. MP has this weird 2 second delay between enemy death and explosion since the update. Hopefully it's just a bug and it will get fixed. Link to comment Share on other sites More sharing options...
rroorr Posted August 29, 2014 Share Posted August 29, 2014 Now I won't feel like a jerk using M. Prime in random public games, I like this. Link to comment Share on other sites More sharing options...
Z123FFSS89 Posted August 29, 2014 Share Posted August 29, 2014 I could care less about other players getting kills when I cast it but that 2-3 second delay is horrible. I hope they change that part of it back. D: Link to comment Share on other sites More sharing options...
Varzy Posted August 29, 2014 Share Posted August 29, 2014 Dude, this turns Nova into an amazing team player, and means instead of getting 100% of the experience onto the Warframe, you get it split across your weapons. This is a fantastic change, especially if you have friends to play with, as it'll speed up Affinity farming for everyone involved. Link to comment Share on other sites More sharing options...
insaninater Posted August 29, 2014 Share Posted August 29, 2014 I don't see why they can't just let the kills count for all the players involved. Link to comment Share on other sites More sharing options...
Azawarau Posted August 29, 2014 Share Posted August 29, 2014 (edited) THAT IS AWESOME! C-C-C-C-COMBO BREAKER Edited August 29, 2014 by Azawarau Link to comment Share on other sites More sharing options...
Sev7n Posted August 29, 2014 Share Posted August 29, 2014 Actually it specifically said XP not kills so perhaps Nova still gets the kills but the lions share of XP goes to the player. And yes this change is awesome. In the example it gives in the changes to mprime it states that the player who starts the explosion will recieve the kills. (not that kills should even matter in a co op game) But as to this change i think it is awesome as well +1 to you DE.... +1 Link to comment Share on other sites More sharing options...
DSpite Posted August 29, 2014 Share Posted August 29, 2014 All you cool guys calling this awesome, you really think Nova's that have a clue will bother with MPrime now? Now you'll have a teammember that's basically dead weight. And don't mention Antimatter Drop, it's useless in run-n-gun Warframe.. "Hold on guys, lemme guide this ball here to the floor while no one shoots at it". What medication are you on? It's a coop game. If you are not here to help other players please find another game. "Oh noes, it will now take 1 hour instead of 45 minutes to get the same XP with a party of four". You know what, they need to go solo and stop being a drama queen. Link to comment Share on other sites More sharing options...
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