Xamuswing Posted October 7, 2014 Share Posted October 7, 2014 I'm gonna be honest. I find survival the most boring and dull game type. You do nothing but sit around firing at mindless drones until the operative finds a thing every few minutes and says "Stay longer, I may be useful in the next 15 minutes..." The difficulty of the mode is waiting when we get down to it. It's the equivalent of playing the game on Zen mode. You just play until you get bored and leave or until the going gets tough. Once that is done, what happens? You do the same damn thing for 2 hours. It's the equivalent of watching paint dry till your able to touch it and move on too the next wall of paint. And people design builds and whole gameplay styles around this bologna! Why would you when there are several other game modes that give you something to interact with, not just guys who give you a capsule. Invading ships, changing courses, stealing high value information and even people! But no, the only thing that matters is how long your can wait for some guy to finds something in a box somewhere you can't get to. Some may justify the play with rewards. Rewards aren't the reason the game mode is fun. Your just sitting through it to get the rewards. What happens when you don't get it though? You feel like you got nowhere. You feel like there wasn't a point or you feel cheated for how long it took to get the stuff you never actually got. Give me a good answer... How is any of that fun? I'll at least give the devs something; Excavation is a good start to changing how Survival works. It gives at least some priority to the enemies so that you need to kill certain ones while making you actually pay attention to how the swarms are attacking your dig sites. It's a good mix between defense and assassination without being as much of a time waster. Still can be improved, but it's a good start as I said. It sure as heck a lot more interesting than killing drones for a solid 40 minutes. Link to comment Share on other sites More sharing options...
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