JeyciKon Posted October 17, 2014 Share Posted October 17, 2014 (edited) You can choose up to 3 syndicate groups(4 is possible too, but i dont advise it): if you want to join just one syndicate, just choose one.. If you want to join 2 you should join this groups: Arbiters of Hexis + Cephalon Suda The Perrin Sequence + New LokaRed Veil + Steel Meridian Groups of 3: Any of these have bad connections, so it is ok..The Perrin Sequence+ New Loka + Red Veil*Arbiters of Hexis + Cephalon Suda + Steel Meridian* * you will have to work harder on these Synd because they have no ally in the group, so no bonus.You can also make others groups but these are the best, any other group of 3 or more will have bad connections inside of it. Edited October 23, 2014 by JeyciKon Link to comment Share on other sites More sharing options...
Morec0 Posted October 17, 2014 Share Posted October 17, 2014 They're not even out yet and the formula is already down. I am IMPRESSED! Link to comment Share on other sites More sharing options...
Archistopheles Posted October 17, 2014 Share Posted October 17, 2014 Subject to change, I'm sure, but very informative none-the-less! Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted October 17, 2014 Share Posted October 17, 2014 Cool! Thanks for the breakdown. Link to comment Share on other sites More sharing options...
Lluid Posted October 17, 2014 Share Posted October 17, 2014 Nice fast work, although the relations may be tweaked before it's released. I know too little yet, but I feel excited about Arbiters. ^^ Link to comment Share on other sites More sharing options...
TDS0Spoderman Posted October 17, 2014 Share Posted October 17, 2014 Good to know , but it reminds me of when damage 2.0 was new and a lot of now combos changed their -% , +% every few hot fixes Link to comment Share on other sites More sharing options...
ROSING Posted October 17, 2014 Share Posted October 17, 2014 Steel Meridian and Red Veil.Sworn Colonist Protectors and Honor Bound Revolutionaries.LEGGOOOOO Link to comment Share on other sites More sharing options...
The_Hanged_Man Posted October 17, 2014 Share Posted October 17, 2014 Wonderful. +1 to you good sir. Link to comment Share on other sites More sharing options...
(XBOX)Warden Cleric Posted October 17, 2014 Share Posted October 17, 2014 Awesome Im glad to hear this :) Link to comment Share on other sites More sharing options...
Ryme Posted October 17, 2014 Share Posted October 17, 2014 It would be cool if the relationship states between the syndicates were fluid and evolved either periodically or based on how many players had sided with them. A faction that grows really powerful due to more Tenno supporting it, could decide to cut ties with an ally, since they don't think they need them any more. Factions that grow weaker may soften their stance against opposing factions and make concessions that result in a new alliance. Link to comment Share on other sites More sharing options...
Lluid Posted October 17, 2014 Share Posted October 17, 2014 It would be cool if the relationship states between the syndicates were fluid and evolved either periodically or based on how many players had sided with them. A faction that grows really powerful due to more Tenno supporting it, could decide to cut ties with an ally, since they don't think they need them any more. Factions that grow weaker may soften their stance against opposing factions and make concessions that result in a new alliance. +1 ! A dynamic mechanism that reflects every player choices is all I dream about. Let us have an impact on that wonderful universe. Link to comment Share on other sites More sharing options...
AM-Bunny Posted October 18, 2014 Share Posted October 18, 2014 The Perrin Sequence + New Loka Link to comment Share on other sites More sharing options...
llewsyr Posted October 18, 2014 Share Posted October 18, 2014 Wondering if the Oracles of Saturn Steve has mentioned previously have become the Perrin Sequence, or if they are going to be added later. Link to comment Share on other sites More sharing options...
Samoth95 Posted October 18, 2014 Share Posted October 18, 2014 Wondering if the Oracles of Saturn Steve has mentioned previously have become the Perrin Sequence, or if they are going to be added later. Did they explain anything about OoS besides the basics (read: their WIP name)? Link to comment Share on other sites More sharing options...
Oystar Posted October 18, 2014 Share Posted October 18, 2014 It would be cool if the relationship states between the syndicates were fluid and evolved either periodically or based on how many players had sided with them. A faction that grows really powerful due to more Tenno supporting it, could decide to cut ties with an ally, since they don't think they need them any more. Factions that grow weaker may soften their stance against opposing factions and make concessions that result in a new alliance. cool idea but flawed though the alliances are based on there opinion of each other and there actions not actual team work i would be happyer to see something more as an example the luca liking the steel meridian but the meridian hating the luca (just an example not the precise faction interaction id like to see) Link to comment Share on other sites More sharing options...
mrhat.lf Posted October 18, 2014 Share Posted October 18, 2014 (edited) The fact that Perrin and Loka favor each other is an excellent advantage for us. Forma with IV Keys, who could turn that down? I forgot who said it, but someone said those numbers were Dev Numbers. The hexagon in the OP uses what we know from the Devstream of how the syndicates react to each other. For example, Steel Meridian and Perrin Sequence are literally Grineer and Corpus where they stick to their roots of hating each other. Now look at Perrin Sequence and New Loka. They bounce off each other fairly well in regards they have no reason to hate each other for Perrin's research easily co-resides well with what Loka is trying to achieve. In the future, these syndicates might have to become allies in order to destroy a common threat. Lets use that Perrin Sequence and Steel Meridian example again. The Infested could be making a weakness in their defenses so if you were to assist them being either Perrin or Meridian you would get a 25% Rep. Edited October 18, 2014 by FMZerek Link to comment Share on other sites More sharing options...
AM-Bunny Posted October 18, 2014 Share Posted October 18, 2014 The fact that Perrin and Loka favor each other is an excellent advantage for us. Forma with IV Keys, who could turn that down? Despite what those placeholder values show, those two factions were specifically cited multiple times throughout the stream to be "yin and yang" style enemies that are completely impossible to gain favour in simultaneously. Link to comment Share on other sites More sharing options...
VoidPunch Posted October 18, 2014 Share Posted October 18, 2014 I'm pretty sure this is all wrong due to the fact that Steve explicitly said Perrin Sequence and New Loka hate each other in the Dev stream at 25:22 Link to comment Share on other sites More sharing options...
JeyciKon Posted October 18, 2014 Author Share Posted October 18, 2014 yup, looks like there was 2 versions showing on the Devstream, didnt notice the other 1..so yhea, they are probably wrong.. Link to comment Share on other sites More sharing options...
Synthex Posted October 18, 2014 Share Posted October 18, 2014 (edited) Damn, I posted the same thing without a diagram in another syndicate sub-topic, but you beat me to it. I said pretty much the same exact thing you did, lol. Edit: One comment, though. If you flip the Arbiters of Hexis and The Perrin Sequence symbols, there will be a perfect hexagon with 3 lines connecting each faction. Edited October 18, 2014 by Synthex Link to comment Share on other sites More sharing options...
(XBOX)Grihaly Posted October 18, 2014 Share Posted October 18, 2014 i'll probably be working for Arbiters and Red Veil. Even if they are enemies or whatever. Link to comment Share on other sites More sharing options...
JeyciKon Posted October 18, 2014 Author Share Posted October 18, 2014 i'll probably be working for Arbiters and Red Veil. Even if they are enemies or whatever. if they are the biggest enemy for each other you just cant, if you win 10 respect for one of them you lose 10 for the other..just impossible.. Link to comment Share on other sites More sharing options...
(XBOX)Grihaly Posted October 18, 2014 Share Posted October 18, 2014 if they are the biggest enemy for each other you just cant, if you win 10 respect for one of them you lose 10 for the other..just impossible.. Then I'll do one, get the rewards, then pull a Benny Arnold, and work for the other ;D Link to comment Share on other sites More sharing options...
S3TH Posted October 18, 2014 Share Posted October 18, 2014 (edited) Had a bit of boredom xD Should be self-explanatory: REP+ : Sum of the total Reputation-growth RESONABLE : Any combination of three syndicates, which leads to a Reputation-growth by three syndicates (not necessarily identical!!) RECOMMENDATION : Combination of both. Resonable pairings with maximum Reputation-growth. (I tried to omit duplicate pairs....) Edited October 18, 2014 by S3TH Link to comment Share on other sites More sharing options...
JeyciKon Posted October 18, 2014 Author Share Posted October 18, 2014 Had a bit of boredom xD Should be self-explanatory: REP+ : Sum of the total Reputation-growth RESONABLE : Any combination of three syndicates, which leads to a Reputation-growth by three syndicates (not necessarily identical!!) RECOMMENDATION : Combination of both. Resonable pairings with maximum Reputation-growth. (I tried to omit duplicate pairs....) Nice table, little confused at first sight but nice table.. Those 400 are exactly the 2 i mentioned.. nice work.. Link to comment Share on other sites More sharing options...
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