Deidaku Posted November 10, 2014 Share Posted November 10, 2014 I don't remember DE saying anyting about it for a while.... has it been scrapped? Or did I miss something from previous devstreams? Link to comment Share on other sites More sharing options...
Phoenix86 Posted November 10, 2014 Share Posted November 10, 2014 U16 mate, U16 :) Link to comment Share on other sites More sharing options...
Somedude1000 Posted November 10, 2014 Share Posted November 10, 2014 (edited) Soon Here's a picturre of Hek @ McDonalds until he gets enough cash for a cool story where we can kill him, steal focus technology from the grineer, then laugh at him again Edited November 10, 2014 by Somedude1000 Link to comment Share on other sites More sharing options...
HoakinBlackforge Posted November 10, 2014 Share Posted November 10, 2014 Focus system? Can someone explain? Link to comment Share on other sites More sharing options...
unknow99 Posted November 10, 2014 Share Posted November 10, 2014 (edited) Focus system? Can someone explain? An endgame system supposed to come before the end of the year. With specialization of your xp after level 30 & stuff... Edited November 10, 2014 by unknow99 Link to comment Share on other sites More sharing options...
Cpt_Atroxium Posted November 10, 2014 Share Posted November 10, 2014 I feel like focus have already been implemented. The new agumented mod for Vulkar for example. Reach a certain xp cap and release a X amount of damage. Or atleast a part of the systems usage overall. But will focus be based off mods to the abilities, mods of other abilities? Or simply be on the abilities are, and make them intense? Link to comment Share on other sites More sharing options...
KaynArgyr Posted November 10, 2014 Share Posted November 10, 2014 Focus system? Can someone explain? From what I got, you could align your Frame to a certain role... Doing so allowed you to gain extra xp after rank 30 to improve specific abilities. Link to comment Share on other sites More sharing options...
Deidaku Posted November 10, 2014 Author Share Posted November 10, 2014 I feel like focus have already been implemented. The new agumented mod for Vulkar for example. Reach a certain xp cap and release a X amount of damage. Or atleast a part of the systems usage overall. But will focus be based off mods to the abilities, mods of other abilities? Or simply be on the abilities are, and make them intense? I think it was something closer to giving fframes classes and stuff like that U16 mate, U16 :) Wait wut? I thought it was the swimming tileset x) +Tyl regor Link to comment Share on other sites More sharing options...
fatpig84 Posted November 10, 2014 Share Posted November 10, 2014 (edited) Focus only makes you more Op. Buffs and trade offs that can further make your frame more specialized or just general boost. But please don't cry for nerfs after that. Luckily DE bumped up the level cap already :p Edited November 10, 2014 by fatpig84 Link to comment Share on other sites More sharing options...
Deidaku Posted November 10, 2014 Author Share Posted November 10, 2014 Focus only makes you more Op. Buffs and trade offs that can further make your frame more specialized or just general boost. But please don't cry for nerfs after that. Luckily DE bumped up the level cap already :p Just add more diverse enemies that don't need infinte scaling to be chalenging. that's how you fight OPness Link to comment Share on other sites More sharing options...
fatpig84 Posted November 10, 2014 Share Posted November 10, 2014 Just add more diverse enemies that don't need infinte scaling to be chalenging. that's how you fight OPness Yeah then people complain about the Grineer dog guys ? Link to comment Share on other sites More sharing options...
KaynArgyr Posted November 10, 2014 Share Posted November 10, 2014 Yeah then people complain about the Grineer dog guys ? People complains for everything... I suppose that if DE put up a magical Haro enemy which, if killed, could grant us happiness, love and good health in real life... ...people would complain TOO said that some of them worked hard to achieve such things. Or that Haro doesn't fit the Space Ninja Theme (Obviously after having farmed the hell out of that Haro first...) Link to comment Share on other sites More sharing options...
Deidaku Posted November 10, 2014 Author Share Posted November 10, 2014 Yeah then people complain about the Grineer dog guys ? ? wut why? they're an awesome addition :O people complain about everything :/ Link to comment Share on other sites More sharing options...
Djangofett Posted November 10, 2014 Share Posted November 10, 2014 They didnt abandon. Still working on it! Link to comment Share on other sites More sharing options...
LGear Posted November 10, 2014 Share Posted November 10, 2014 The files for the Focus system are apparently present in U15 datamining, so it looks like they're still working on it. Link to comment Share on other sites More sharing options...
fatpig84 Posted November 10, 2014 Share Posted November 10, 2014 ? wut why? they're an awesome addition :O people complain about everything :/ It is the same with Infested when they got the flying ospreys. Their damage was not much stronger than old infected ancient which can leave lethal pools of gas all around you even after they died. In fact those old infested ancient toxic puddle was so strong it could 1 shot or 2 shot the cryopod if you failed to kill them far enough. Now the ospreys are nerfed so hard, that the pitiful osprey is now just good as a troop carrier. Rather than a legitimate threat barring you playing till they are level 60 of course. But oh well. Link to comment Share on other sites More sharing options...
BETAOPTICS Posted November 10, 2014 Share Posted November 10, 2014 Literally just talked about it in the latest livestream or so. Yes, Underwater tileset, Tyl Regor rework and Focus system in Update 16. =) Link to comment Share on other sites More sharing options...
CosmicConcord Posted November 10, 2014 Share Posted November 10, 2014 They've talked about getting Hubs and Focus in before the end of the year... I think... I hope i'm right because i would greatly enjoy seeing both Hubs and Focus Link to comment Share on other sites More sharing options...
LanCeAlot Posted November 10, 2014 Share Posted November 10, 2014 Why I feel like syndicate, already take FOCUS system affinity things?That xp grind and the mod we can buy by syndicate...Focus was planned like any xp stay to weapon or frame,then can be used to unlockmod or tree or something by that xp collected.If my past memory not broken yet or something. I stop watching livestream and just play along,swimming,drowning with bug in game. : ] Link to comment Share on other sites More sharing options...
unknow99 Posted November 10, 2014 Share Posted November 10, 2014 I feel like focus have already been implemented. The new agumented mod for Vulkar for example. Reach a certain xp cap and release a X amount of damage. Or atleast a part of the systems usage overall. But will focus be based off mods to the abilities, mods of other abilities? Or simply be on the abilities are, and make them intense? I don't think so, man : "Syndicates" are the renamed "Proxy wars". They always said it will be for people with maxed gear who think "now what?". Gosh! So many unanswered questions : focus,swimming,sentients,parkour & stealth,Regor,Mios,...I must watch a devstream that clarify all of this, otherwise my head will explode. Link to comment Share on other sites More sharing options...
AoiiToori Posted November 10, 2014 Share Posted November 10, 2014 IMO just make Focus applicable to T5 Missions or something like that. Link to comment Share on other sites More sharing options...
Vyra Posted November 10, 2014 Share Posted November 10, 2014 (edited) people already focus on 1-2 abilities... more focus just makes this even more stupid...at soem point you need a bunch of loki frames each each fo them has a different specialisation... ??? Edited November 10, 2014 by Vyra Link to comment Share on other sites More sharing options...
Hypernaut1 Posted November 10, 2014 Share Posted November 10, 2014 I hope focus isnt just about a power boost. XP after 30 should be a consumable resource. Maybe it could fill up a meter for an extra ultimate "get out of jail free" skill. Link to comment Share on other sites More sharing options...
KIREEK Posted November 10, 2014 Share Posted November 10, 2014 (edited) Syndicates are being used to determine how grindy the focus system should be. They are probably tweaking it so it's 8 to 9x harder to max out for the players that grind alot, causal players don't enter the equation. 90% of the time is wasted balancing the grind multipliers when compared with syndicates, 10% of the time is used to determine it's functions, to do the programing, interface and it's usability. Edited November 10, 2014 by KIREEKPSO Link to comment Share on other sites More sharing options...
Sixty5 Posted November 10, 2014 Share Posted November 10, 2014 It has just been [DE]layed for awhile in favour of other projects Plus it has gone through 9-10 iterations so far, where they are just trying to get it to work in a unique and interesting way. Link to comment Share on other sites More sharing options...
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