geninrising Posted February 21, 2015 Share Posted February 21, 2015 Judging from the way raids already look we are seeing a disturbing trend that further pushes the P#2W issue. Unfortunately you at DE have still failed to see why players have asked for a change and maybe once we utterly ROFLSTOMP your raids you will note how broken ultimates are with the current metering system. Ults are not going to allow you guys to make challenging content that would actually engross players for more than a couple of minutes basically spent looking at the scenery going by. Within the first 45 minutes or so of opening the raids players will have it figured out and run groups composed of X+Y frames+ X weapons and it will be a walk in the park. We will press 4 and the next guy will press 4 and the next and it will be a never ending faceroll no matter what level enemies you put in. If players can handle level 300 enemies in a normal defense with 4 frames or a survival with 4 frames, what will it take to actually challenge us? Currently it looks a whole lot like nothing you do will challenge us in any way. How do you fix this? Meter ults separately from the rest of our abilities and watch what happens. Enemies will no longer need scaling armor nor will teams be forced into 4 spam to accomplish ANYTHING, because it will no longer be a thing. In addition you can buff ultimate abilities through the roof on their affects and damages without utterly breaking the game. We get useful abilities no matter the level of the content and you fix the longest outstanding problem bar none(barring the connection issues, but to be fair networking is a harsh mistress). Easy and simple. Link to comment Share on other sites More sharing options...
Letter13 Posted February 21, 2015 Share Posted February 21, 2015 (edited) Did you mean P42W? (Press 4 to win?) What's the "#" for? Edited February 21, 2015 by Letter13 Link to comment Share on other sites More sharing options...
RPGforDINNER Posted February 21, 2015 Share Posted February 21, 2015 i thought this was gonna be something about pay 2 win... Link to comment Share on other sites More sharing options...
unknow99 Posted February 21, 2015 Share Posted February 21, 2015 Did you mean P42W? Pay forty-two win?Intriguing... Link to comment Share on other sites More sharing options...
Jahadaya Posted February 21, 2015 Share Posted February 21, 2015 Did you mean P42W? I think he just means P(number)2W, since some frames spam other abilities besides four. *cough cough Nekros* But OP, I don't see this being a problem considering how damage drop off is a thing, and the Raids won't only consist of high level enemies - but mechanical difficulty too. Link to comment Share on other sites More sharing options...
Letter13 Posted February 21, 2015 Share Posted February 21, 2015 Pay forty-two win?Intriguing... I think they meant "press 4 to win", because a raid being P2W is... silly. I think he just means P(number)2W, since some frames spam other abilities besides four. *cough cough Nekros* But OP, I don't see this being a problem considering how damage drop off is a thing, and the Raids won't only consist of high level enemies - but mechanical difficulty too. But why "#" then? Why not 3? or 4? Link to comment Share on other sites More sharing options...
SIDESTRE4M Posted February 21, 2015 Share Posted February 21, 2015 (edited) I think he meant Press4towin. Dunno, maybe I agree. (EDIT: to late) Edited February 21, 2015 by SIDESTRE4M Link to comment Share on other sites More sharing options...
letir Posted February 21, 2015 Share Posted February 21, 2015 I can't understand OP. Link to comment Share on other sites More sharing options...
unknow99 Posted February 21, 2015 Share Posted February 21, 2015 I think he just means P(number)2W, since some frames spam other abilities besides four. *cough cough Nekros* But OP, I don't see this being a problem considering how damage drop off is a thing, and the Raids won't only consist of high level enemies - but mechanical difficulty too. I think they meant "press 4 to win", because a raid being P2W is... silly. But why "#" then? Why not 3? or 4? I think he meant Press4towin. Dunno, maybe I agree. (EDIT: to late) I can't understand OP. Yeah, he's talking about Press 4 to win (because he talks about being forced to use ultimate powers... Link to comment Share on other sites More sharing options...
Void-Shyrok Posted February 21, 2015 Share Posted February 21, 2015 i dissagree with the OP Link to comment Share on other sites More sharing options...
Niennah Posted February 21, 2015 Share Posted February 21, 2015 (edited) # is often used as a symbol for "number" (not any particular number). http://en.wikipedia.org/wiki/Number_sign Edited February 21, 2015 by Niennah Link to comment Share on other sites More sharing options...
jennibear Posted February 21, 2015 Share Posted February 21, 2015 i dont agree, i use most of my abilities on all frames so idk what you mean Link to comment Share on other sites More sharing options...
SoulDust Posted February 21, 2015 Share Posted February 21, 2015 (edited) It just goes back to the end game issue at hand. Press 4 to win is too relevant in every non def/suriv mission right now. It's more of a fact that end game is level 30 -40 rather than the power of our ults. Because we all know how useless a lot of frames 4ths can get at certain enemy levels. The op is correct in the point that in every mission you can go around pressing four over and over and everything will die without much of a problem. So making challenging content right now is impossible at these 30-40 levels. Edited February 21, 2015 by SoulDust Link to comment Share on other sites More sharing options...
Feallike Posted February 21, 2015 Share Posted February 21, 2015 (edited) -laughs- Level 80 enemies is probably the least important thing in the raids. :) Random mission types: If you get spy in one of those all your ults suddenly become useless. Wardens are alerted to powers so your basically screwed if you use them. Puzzles are going to be hard, the ones rebecca did was a easy one, they said their going to make that one much harder. Also when a archwing section comes in, you better have leveled your archwing stuff to be any good. Just wait. Press4towin is not going to be the strat. DE showed us alpha version of Raids. When they come out their still going to be a Alpha. Though obviously the DE knows the whole press42win strat. Telling them to work around it is like telling them to make sure the enemies aren't level 1. Edited February 21, 2015 by Feallike Link to comment Share on other sites More sharing options...
Jahadaya Posted February 21, 2015 Share Posted February 21, 2015 I think they meant "press 4 to win", because a raid being P2W is... silly. But why "#" then? Why not 3? or 4? # is often used as a symbol for "number" (not any particular number). http://en.wikipedia.org/wiki/Number_sign Link to comment Share on other sites More sharing options...
Lactamid Posted February 21, 2015 Share Posted February 21, 2015 Thought this was going to be about the rewards from raids and pay to win. (cosmetics can be bought and all that) The interesting question is - how many of these rewards can be added to a piece. Link to comment Share on other sites More sharing options...
Adaptor-Face Posted February 21, 2015 Share Posted February 21, 2015 (edited) i dont agree, i use most of my abilities on all frames so idk what you mean same. i dont know about anyone else but frames have 3 other powers that are usefull in their own situations. if you only specced your frame to only use the ult then your loss Edited February 21, 2015 by Adaptor-Face Link to comment Share on other sites More sharing options...
Katinka Posted February 21, 2015 Share Posted February 21, 2015 (edited) But why "#" then? Why not 3? or 4? Because '#' can represent any number relevant to any given frame so still covers the likes of Mag Shield Polarise spam with out having to list every exception that is a number other than '4'. It did take me a while to figure ou twhat the OP meant though and their conclusion was to limit ult's specifically so... I don't know. They seem to have missed the whole thing of having challenges other than the enemies to deal with at the same time. The interesting question is - how many of these rewards can be added to a piece. It sounded like one at a time was the plan with new ones over-writing if you choose to use them on the same item. It's not really P2W when you can use them on the default helmet (or helmets from alerts) and Syndicate Syandanas can be earned for free. Edited February 21, 2015 by Katinka Link to comment Share on other sites More sharing options...
geninrising Posted February 21, 2015 Author Share Posted February 21, 2015 (edited) I think he just means P(number)2W, since some frames spam other abilities besides four. *cough cough Nekros* But OP, I don't see this being a problem considering how damage drop off is a thing, and the Raids won't only consist of high level enemies - but mechanical difficulty too. This is what I meant, however what I think you are failing to see is that the ultimate abilities and a few other offenders will guarantee completion. Super slow enemies that take double damage and have melee only and are confused constantly will simply be fodder. There is absolutely no way short of implementing raid wide ability immunity that the devs can fix this. I used P#2W because it will be a variety of things such as disarm/chaos/M Prime/(Shield polarize will be a non issue so far as I have seen due to it being non Corpus atm, however the point still stands). Edited February 21, 2015 by geninrising Link to comment Share on other sites More sharing options...
ragingdeamon Posted February 21, 2015 Share Posted February 21, 2015 I think rebecca spammed 4 and died anyway many, many times, and the puzzle wasn't easy anyway. so, where have you seen press 4 to win? Link to comment Share on other sites More sharing options...
akira_him Posted February 21, 2015 Share Posted February 21, 2015 The raid is not even out LOL It is that you have to press whatever a number to keep you alive but pressing the number alone won't get you win Link to comment Share on other sites More sharing options...
Circle_of_Psi Posted February 21, 2015 Share Posted February 21, 2015 I thought this was about PW, lol Link to comment Share on other sites More sharing options...
Kostadin Posted February 21, 2015 Share Posted February 21, 2015 i saw most the guys saying that DE are noobs but maybe i can't see very well. Link to comment Share on other sites More sharing options...
geninrising Posted February 21, 2015 Author Share Posted February 21, 2015 i saw most the guys saying that DE are noobs but maybe i can't see very well. DE doesn't play the game enough to even know what they are doing frankly. Not even Rebecca or perhaps it's just a difference in skill. Additionally anyone that states that DERebecca pressed 4 a lot and still died did not pay attention to the fact that the PUZZLE was dropping the players not the enemies. The enemies were utterly helpless most of the time. Let's further add to that scenario a coordinated team that has a disarm and subsequent chaos applied with an M Prime=helpless to fight back at all. If we add in a durational Loki(to decoy inside vortex or near vortex) and a Vauban=even worse. Link to comment Share on other sites More sharing options...
akira_him Posted February 21, 2015 Share Posted February 21, 2015 (edited) DE doesn't play the game enough to even know what they are doing frankly. Not even Rebecca or perhaps it's just a difference in skill. Additionally anyone that states that DERebecca pressed 4 a lot and still died did not pay attention to the fact that the PUZZLE was dropping the players not the enemies. The enemies were utterly helpless most of the time. Let's further add to that scenario a coordinated team that has a disarm and subsequent chaos applied with an M Prime=helpless to fight back at all. If we add in a durational Loki(to decoy inside vortex or near vortex) and a Vauban=even worse. But that's the point of CC in all kinds of raids, use abilities to keep irrelevant mobs away form the battle with the boss (puzzle in this case) Edited February 21, 2015 by akira_him Link to comment Share on other sites More sharing options...
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