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Many Seem Confused On What Already Exists As Far As Frame Themes


IvoryTrigger
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Correction:


 


Ash - Assassin / maneuverability 


Banshee - Sound


Chroma - Dragon / Element Master


Ember - Fire


Excalibur - Sword


Frost - Ice


Hydroid - Water


Limbo - Gentlemen Rift Traveler


Loki - Stealth Utility / manipulation 


Mag - Magnetic Force


Mesa - Gunfighter


Mirage - Illusion / Light Manipulator


Nekros - Dark Necromancer / Soul Manipulator


Nova - Anti-matter


Nyx - Psychic 


Oberon - Paladin / Balanced Attack & Defense


Rhino - Brute Strength / Survival / Underlying Themes : Earth ( Metal & Ground )


Saryn - Venomous


Trinity - Support / Underlying Themes : Leech & Vampire 


Valkyr - Berserker


Vauban - Traps / Possible Underlying Theme : Engineer


Volt - Electricity


Zephyr - Airborne & Air Currents / Underlying Theme : Bird


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No direct light frame similar to Frost's direct use of ice but instead light and only has light used as a manipulator to create the main theme, a illusion theme frame Mirage currently.

 

No gravity frame.

 

No fighting frame directly though it somewhat encompasses many frames, the concept would need very distinctive qualities to pass as a original concept.

 

These were concepts falsely cut down by others misguided on the fact that they already existed.

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Fighting - Ash | Valkyr
-----
Psychic - Nyx
Ghost - Limbo
Dark - Nekros | Nova
Bug - ERROR 404 (could work for an infested themed)
Fire - Ember
Water - Hydroid
Electric - Volt
Ground - Rhino
Grass - ERROR 404 (Plant theme!)
Flying - Zephyr
Ice - Frost
Rock - ERROR 404 (Earth theme!)
Steel - Rhino | Mag | Vauban
Normal - Excalibur | Banshee | Mirage | Loki
Dragon - Chroma
Fairy - Oberon
Poison - Saryn

:D

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Loki is manipulation because that's how he was described long before Nyx, he was manipulation on more scales as well he could manipulated them to attack the decoy, manipulate them by removing weapons and manipulate there locations by switching places. Though nyx can take complete control over one enemy and use a psychic ability to force everyone to shoot each other DE decide to describe them in these ways this it there concept theme materials according to DE and Codex.

 

In short man frames manipulate the enemy even mag with pulling them but he was one that was Described for Manipulation of THE ENTIRE BATTLEFIELD lol not just enemies

 

I hope that answers your question AbyssalFive

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"Many seem confused". I don't think that's true at all, I'm pretty sure most people know what a frame's theme is, considering it's usually right in their character description. A lot of frames have thematic overlap, so it hardly matters anyway. Anyone making a fan concept shouldn't feel discouraged if their character have some elements that are similar to an existing one.

 

Also, since you're doing the animal thing:

Oberon = Deer

Valkyr = Cat

Rhino = Rhino (don't know how you missed that)

Ember = Chicken

Excalibur = Horse?

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Correction:


 


Ash - ninja


Loki - deceiver/devil


Rhino - supposedly: the thank


Trinity - the healer 


Vauban - just Engineer is right


Zephyr - wind is more accurate, or on to the point


Edited by 7grims
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For me it would be:

 

Ash (Prime) - Assassin / Ninja / (Samurai)

Banshee - Sound

Chroma - Dragon / Elemental

Ember - Fire

Excalibur - Swordsman / Knight

Frost - Ice

Hydroid - Water / Pirate

Limbo - Gentleman / Rift Traveler

Loki - Stealth / Deceiver/ Manipulator

Mag - Magnetism

Mesa - Gunslinger

Mirage - Illusion / Trickster

Nekros - Necromancer / Soul Manipulator

Nova - Anti-matter

Nyx - Psychic / Mind Manipulator 

Oberon - Paladin / Balanced Attack & Defense / Horns?

Rhino - Brute Strength / Tank / Rhino

Saryn - Venomous / Toxic

Trinity - Support / Energy(Health) Manipulator 

Valkyr - Berserker / Cat

Vauban - Trapper / Engineer

Volt - Electricity

Zephyr - Air / Wind / Bird

 

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Earth/rock

Time

Nature/plant

Beastmaster

Summoner/Druid

Angel/healer

Warewolf/changeling

Darkness and shadow

Dual nature/Yin-Yang

Tech/Trapper/Builder

Sentient-warframe hybrid

Grineer-themed

Just what I can think of that DE have not done yet.

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It's better to come up with a selection of powers and stats with intent to fill a play style niche, THEN apply a theme to them that fits.  Doing it the other way around is actually quite flawed as then the author will feel compelled to stick to whatever is natural to the theme, and that's where we get all sorts of poorly balanced abilities.  I mean, think about Valkyr... does ripline really scream "berserker?"  Does Frost's #1 or #2 or #4 really require an ice theme, or could have Ember just as easily performed these same actions under the fire theme?  

 

Naw.  Build the abilities and stats, then apply a theme, then try to apply the theme to those abilities without sacrificing the core of those abilities.  Like how Frost's #1 and Ember's #1 are both simple bolts, but one's slows/freezes targets, the other burns targets or leaves an area of denial.  Same base ability, but the theme applied as a side effect.

Edited by Littleman88
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Earth/rock

Time

Nature/plant

Beastmaster

Summoner/Druid

Angel/healer

Warewolf/changeling

Darkness and shadow

Dual nature/Yin-Yang

Tech/Trapper/Builder

Sentient-warframe hybrid

Grineer-themed

Just what I can think of that DE have not done yet.

Vauban is easily a trapper... He literally has a giant web that suspends enemies....

Trinity and Oberon are both Healers and Trinity fits the angelic in the comparison to the Holy Trinity (God, Jesus, Spirit)

Rhino is very earthen with his Ironskin and Tanky style

And Nekros summons an army of Shadows....

I also don't understand what you mean by Sentient Warframe Hybrid..... Isn't that literally what an active warframe is?

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I feel Insect/Infested/Swarmy, Earth/Rock/Desert, Time, Plant/Flowers, Sleep/Dreams, Beastmaster/Ranger and maybe Ghost, Metal (I know Rhino could cover this but themes can overlap between frames already) and maybe Music/Dancing are the main "missing" themes for me and there are some popular concepts for some of these on this forum, so hopefully they're coming one day.

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