Razercase Posted September 29, 2015 Share Posted September 29, 2015 What do you guys think about truly heavy weapons? As in, physically large and stronger than normal, but either make you move slower or take up your primary, secondary and melee slots? Hek, archwing weapons could even be enabled for use on the ground with some sort of penalty like this. Link to comment Share on other sites More sharing options...
Brandr_ Posted September 29, 2015 Share Posted September 29, 2015 No Link to comment Share on other sites More sharing options...
RamPuppy Posted September 29, 2015 Share Posted September 29, 2015 (edited) I'm kind of wondering what the purpose might be. I mean - 5 forma in a Kulstar is a pretty devestating heavy weapon, high forma Tonkor - heavy weapon capable of killing a lot of enemies. Why carry something heavier and slower that forces sacrifice when I can already kill more efficiently with something I have? Not saying the idea doesn't intruigue - I giggled w/ joy the first time I was under water firing the Grattler up at Grineer on the walkways above. Not very ninja though.. walking around w/ a flak cannon strapped to your hip. Edited September 29, 2015 by RamPuppy Link to comment Share on other sites More sharing options...
Rheoidegen Posted September 29, 2015 Share Posted September 29, 2015 A lot of people wouldn't like the idea... But I would personally love it, it comes down to personal preference... Link to comment Share on other sites More sharing options...
(PSN)BornThisWay41 Posted September 29, 2015 Share Posted September 29, 2015 You mean big as in...Galatine...an already heavy weapon? Link to comment Share on other sites More sharing options...
Kaotyke Posted September 29, 2015 Share Posted September 29, 2015 I used the Fluctus and Grattler on Uranus Survival, jumped into the water and kept shooting out, the damage I was doing was insane, specially with Fluctus' infinite punch-through in its range. Arch-Guns would break the normal game, but I'm not sure on the Arch-Melees. Link to comment Share on other sites More sharing options...
Archistopheles Posted September 29, 2015 Share Posted September 29, 2015 Grineer Turrets and Archwing weapons fill this need. Whether or not you're happy with what we have so far is up to you, though.... Link to comment Share on other sites More sharing options...
TESTAMENTEXE Posted September 29, 2015 Share Posted September 29, 2015 I would like to see weapons with a "penalty" system tbh, But arch-wing weapons I do believe are to heavy for ground combat... +Seeing a hip mounted Gorgon like gun would be nice and yes that is a reference to aliens with the hip mounted MG42's No And saying "no" isn't a good argument... Link to comment Share on other sites More sharing options...
taiiat Posted September 30, 2015 Share Posted September 30, 2015 probably would backfire, due to the fast paced nature of Warframe. i can see a lot of Players attempting to use such oversized sticks and finding that Enemies either outrange them or Kill them before they hit. Link to comment Share on other sites More sharing options...
jsnforce Posted September 30, 2015 Share Posted September 30, 2015 I want a heavy chain gun with small thrusters on short arms to compensate for its weight. You'd look like you were pushing it around when deployed. The thrusters would reorient themselves to the ground when jumping around with it. Link to comment Share on other sites More sharing options...
Dillon_J Posted September 30, 2015 Share Posted September 30, 2015 itd be kinda cool to see a pickup-able weapon for maybe a raid like this. Link to comment Share on other sites More sharing options...
Mr.ToastForPresident Posted September 30, 2015 Share Posted September 30, 2015 There are already heavy type weapons. All you have to do is press '4' on certain Warframes. Link to comment Share on other sites More sharing options...
(XBOX)DaBoogieMan2741 Posted September 30, 2015 Share Posted September 30, 2015 (edited) ugh there kinda is already heavy weapons... well from primary and melee weapons. the gorgon, soma, and supra are technically heavy weapons since they do high fire rate and have large magazines the heavy blades or hammers are heavy as well. slow swing speed with high damage i think you been playing too much cod to try and bring those heavy weapons concept to warframe. plus with heavy weapons that alter speed would have to affect movement and also give all other weapons a some kind of weight system. if you want to pretend to have an actual heavy weapon go use one of the 3 guns above or something that looks big and throw on a hobbled key. heavy weapon granted. Edited September 30, 2015 by (XB1)Sierra 671 Link to comment Share on other sites More sharing options...
(XBOX)DaBoogieMan2741 Posted September 30, 2015 Share Posted September 30, 2015 itd be kinda cool to see a pickup-able weapon for maybe a raid like this. ok this one i can stand behind. much like halo's machine gun or plasma machine gun... but as of yet none of the enemies have such a thing and imagine ripping out the grineer turret to walk around. yeaaa no Link to comment Share on other sites More sharing options...
(PSN)Silverback73 Posted September 30, 2015 Share Posted September 30, 2015 Ummm....you mean like Opticor and Tonkor? Link to comment Share on other sites More sharing options...
Vaxillian Posted September 30, 2015 Share Posted September 30, 2015 Geoff said they were experimenting with weights of weapons and such. Link to comment Share on other sites More sharing options...
BaneOfOrion Posted September 30, 2015 Share Posted September 30, 2015 (edited) http://warframe.wikia.com/wiki/Rampart just gonna leave this here. though we need a corpus one eventually edit- and to preempt the "thats not what i meant" it is clearly a very heavy weapon that forces you to forgo movement. Edited September 30, 2015 by BaneOfOrion Link to comment Share on other sites More sharing options...
(XBOX)DaBoogieMan2741 Posted September 30, 2015 Share Posted September 30, 2015 Geoff said they were experimenting with weights of weapons and such. wouldnt that interfere with movement update? Link to comment Share on other sites More sharing options...
Icpmcp Posted September 30, 2015 Share Posted September 30, 2015 Like Planetside 2 heavy units with dual arm mounted machine gun ? (like the grineer turret mgs on your arms ?) Link to comment Share on other sites More sharing options...
Dreadwire Posted September 30, 2015 Share Posted September 30, 2015 You mean like monster hunter? But this is wf brooh Link to comment Share on other sites More sharing options...
Kaisty Posted September 30, 2015 Share Posted September 30, 2015 Why not make the weapons where they only hinder our movement when we deploy them, but while holstered they slow us down by a certain percentage? I can understand that the archwing weapons and others like them would be way too OP in certain situations (E.G. under a snowglobe or behind some other shield, opening fire while walking through a doorway, scaling to a vantage point and raining down a hailstorm of flak, etc.) Also, would said weapons regenerate their ammo or would it have an innate ammo converter if they are ranged weapons? Regen ammo would lead to possibly some raid groups makings sure at least two to three people having the weapons for crowd control and innate ammo converter could cause some weapons to not be used due to their spray and pray nature. Finally, would the heavy weapons need their own set of mods or use the ones we already have? If the former, tables will be diluted more. If the latter, that could lead to (if using primary, secondary, and melee mods) some of the most overwhelmingly powerful weapons of all time. Imagine a flak cannon with multi shot, life strike, and rad procs? Or a rail gun with so much puncture damage it makes the Paris prime look like an unranked mk-1 bow in a t4 survival at the +60 minute mark. Heck the flak cannon I keep bringing up would turn a solo t4 survival run filled with nullifiers into an easy mode setup due to all the exploding shields and slash damage going around. Link to comment Share on other sites More sharing options...
Acidulant Posted September 30, 2015 Share Posted September 30, 2015 Then the community will start complaining how it's piss slow even with Fury and Berserker Link to comment Share on other sites More sharing options...
(PSN)NachoZissou Posted September 30, 2015 Share Posted September 30, 2015 In terms of melee there is a decent range of heavy weapons for my liking. I would however like it if they felt a bit heavier to use, like the impact really was like being hit by a train. The way it's animated doesn't really make it look like any weapon has more physical weight than if it was made of card. Link to comment Share on other sites More sharing options...
HyokaChan Posted September 30, 2015 Share Posted September 30, 2015 Only if the option is a giant laser cannon that can put the Opticor to shame. Link to comment Share on other sites More sharing options...
Morte_de_Angelis Posted September 30, 2015 Share Posted September 30, 2015 i think you been playing too much cod to try and bring those heavy weapons concept to warframe Wtf has CoD got to do with Heavy Weapons? Link to comment Share on other sites More sharing options...
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