Bladereap3r Posted October 4, 2015 Share Posted October 4, 2015 17.5.4 TYVM Dev's Link to comment Share on other sites More sharing options...
Cynders385 Posted October 4, 2015 Share Posted October 4, 2015 revir but NOT WORK NOT FUNN MOUSE GLITCH AND BUG WILL KILL FIX NOW! Link to comment Share on other sites More sharing options...
T0m4 Posted October 4, 2015 Share Posted October 4, 2015 Fix Main/Mend if transient fortitude applied,drain more energy! Link to comment Share on other sites More sharing options...
EpicMonsterHD Posted October 4, 2015 Share Posted October 4, 2015 Hello, I am a big fan of this game, however there has ALWAYS been one issue that bothered me. EVERY time when I log into warframe I get a popup saying strict nat detected. I tried everything to make that message go away, but I simply got no where. Please find a solution to this problem. Link to comment Share on other sites More sharing options...
EpicMonsterHD Posted October 4, 2015 Share Posted October 4, 2015 (edited) Hello, I am a big fan of this game, however there has ALWAYS been one issue that bothered me. EVERY time when I log into warframe I get a popup saying strict nat detected. I tried everything to make that message go away, but I simply got no where. Please find a solution to this problem! Edited October 4, 2015 by EpicMonsterHD Link to comment Share on other sites More sharing options...
Vasmatska Posted October 4, 2015 Share Posted October 4, 2015 (edited) Hello,We have some problem with Equinox. You said:"Equinox's 4th Ability has had its energy drain-per-second changed from 5 to 3.5"-Well if there is a Transient Fortitude inserted [Rank10 +75% Efficiency //Streamline, Fleeting Expertise] that energy drain is not reduced its increased! It cost 2.7/s instead of 0.85!-If a Blind Rage [Rank8 +50% Efficiency] inserted ~4/s energy drained instead of 1.75/s.So there is some problem with that! Please check! Edited October 4, 2015 by Vasmatska Link to comment Share on other sites More sharing options...
Tenedranox Posted October 4, 2015 Share Posted October 4, 2015 The juggernaut looks kinda cute now.....so small Link to comment Share on other sites More sharing options...
YamatanoArochi Posted October 4, 2015 Share Posted October 4, 2015 Potential Spoiler Warning!I feel that the boss fight in the new mission is a bit to difficult. The ball lightning drains my health in a matter of seconds and there isn't anything I can do about it. All the bosses I have faced so far in the game have been doable solo, not this one. May i request a nerf to the bosses ball lightning attack, or at least a way to counter it like shooting them to make them disappear. Link to comment Share on other sites More sharing options...
Bladereap3r Posted October 4, 2015 Share Posted October 4, 2015 17.5.4 thank you very much Dev's <3 Link to comment Share on other sites More sharing options...
Juggale Posted October 4, 2015 Share Posted October 4, 2015 Now we need a revive fix Link to comment Share on other sites More sharing options...
Ominethious Posted October 5, 2015 Share Posted October 5, 2015 Hotfix 17.5.4 Changes: Reduced the scale of the Juggernaut so he can squeeze through tight spaces a little easier! Removed 'the floppy bacon' behaviour of the Prime Pyra Syandana and improved physics on the Yamako Prime Scarf to be more 'metal' than 'cloth'. Renamed Secondary Weapon Conclave Mod from HIGH NOON to SHOWDOWN so it doesn't conflict with the Redeemer Stance. Various sound tweaks and fixes for Corpus Modular enemies. Difficulty tweaks to Archwing Interception: Reduced overall enemy count, tweaked enemy spec to cap max simultaneous count and spawn chance of various units. Various lighting tweaks and polish passes on PBR Void. Removed Juggernaut spawns from Jordas Golem bossfight. Fixes Fixed enemies not doing anything in Defense missions. Fixed Spawning issues in Exterminate missions. Fixed Chroma and Equinox's Energy colour not properly affecting states in PvP matches. Fixed Sonicor projectiles detonating from inside the wall of a Snowglobe. Fixed the healthbars over enemies setting not saving your preference between logins. Fixed the Stug primary fire shooting continuously and not using ammo. Fixed uncharged Stug shots doing the same damage as fully charged when upgraded with multishot mods. Fixed a progression stopper that could occur in Corpus Outpost Mobile Defense alert missions due to wrong level being used. Fixed the Ack & Brunt slide attack not scaling the model while equipped. Fixed the wrong quest diorama appearing upon completion of the Jordas Precept. Fixed further issues with people unable to access the Jordas Precept quest. Fixed various localization issues. The Jordas Quest first mission is broken. Cannot even see where it wants me to find the Juggernaugts. And there is something wrong with update 17.5 that every time i use the Navagation Menu it freezes my computer, forcing me to quick restart for it to fix after 2 minutes of waiting.. PLEASE. FIX Link to comment Share on other sites More sharing options...
Unicorn_Head_Butt99 Posted October 5, 2015 Share Posted October 5, 2015 Please fix the broken extract mission Link to comment Share on other sites More sharing options...
ZoulNRG Posted October 5, 2015 Share Posted October 5, 2015 who can sell me the voltaic strike mod? Link to comment Share on other sites More sharing options...
Dragonofdarkness13 Posted October 5, 2015 Share Posted October 5, 2015 Can you Remove Tower 1 and 2 keys from the Derelict and void ... AND DON'T replace them with cores and forma ..Just Remove the dang keys ... I ran now 25+ O.D.D.s and got one Sicarus Prime BP and nothing else But T1&2 keys and cores .. not even one M.Alad V Cord ... Thats IT Cores and Keys Link to comment Share on other sites More sharing options...
LordPreda Posted October 5, 2015 Share Posted October 5, 2015 Can something be done to the odd behaviour of the Prisma Yamako Sydanna? It bends strangely during movement and trembles and fidgets for no reason as if it under tension when it isn't. This behaviour wasn't there 3 updates ago Link to comment Share on other sites More sharing options...
LordPreda Posted October 5, 2015 Share Posted October 5, 2015 Pictures Link to comment Share on other sites More sharing options...
LordPreda Posted October 5, 2015 Share Posted October 5, 2015 (edited) This issue remains: The things we approach don't match the locations we fight in. Most prominently - Eris Missions in Infested Corpus Ships show a Normal Corpus Ship on approach. It makes no sense that the ship is intact since it's in pieces when viewed from inside. - Orokin Derelict Missions show an Infested Corpus Ship on approach. It should be an Infested Orokin Ship, since there is a model for them and it's a great one. - Sometimes the thing we approach is just an untextured cube thing, like the picture below shows. I also got an Infested Corpus ship before a Phorid assassination mission, which takes place on the Grineer Asteroid. Edited October 5, 2015 by LordPreda Link to comment Share on other sites More sharing options...
RogueHypeHD Posted October 5, 2015 Share Posted October 5, 2015 GG! Link to comment Share on other sites More sharing options...
ruzerone Posted October 5, 2015 Share Posted October 5, 2015 Dear DE employees, have a look >>there<< Link to comment Share on other sites More sharing options...
Myscho Posted October 5, 2015 Share Posted October 5, 2015 (edited) In Grineer tileset with reworked lighting characters no longer have dynamic shadow like before. Pic show before Now is without that shadow on wall Edited October 5, 2015 by Myscho Link to comment Share on other sites More sharing options...
woah_dude Posted October 5, 2015 Share Posted October 5, 2015 conclave "kill enemy on a killstreak" have incorrect values for counting streak (it uses old one of required 5 man streak instead of new 3 man one). Link to comment Share on other sites More sharing options...
Wildered Posted October 5, 2015 Share Posted October 5, 2015 Fix Main/Mend if transient fortitude applied,drain more energy! Duration mods affect all drain habilities now aswel, it's working as intended. Link to comment Share on other sites More sharing options...
JohnnyWylde Posted October 5, 2015 Share Posted October 5, 2015 Excalibur's energy consumption has been increased on Exalted Blade. Why doesn't this one appears on the patch notes? Link to comment Share on other sites More sharing options...
Myscho Posted October 5, 2015 Share Posted October 5, 2015 Excalibur's energy consumption has been increased on Exalted Blade. Why doesn't this one appears on the patch notes? Exalted blade energy drain has to do with this "Toggled Abilities and Energy Drain: The following adjustments have been made to Abilities that can toggle on or off with the intention of making each Ability more rewarding to use in a wider range of scenarios. We will continue to monitor the balance of all Toggled Abilities after launch." Link to comment Share on other sites More sharing options...
Quantum_Leaper Posted October 5, 2015 Share Posted October 5, 2015 need to un nerf the drop rate on the phericles bp because ive done over 200 runs and havent gotten it yet, thanks DE Link to comment Share on other sites More sharing options...
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