(XBOX)C0gnitive 0n3 Posted June 17, 2016 Share Posted June 17, 2016 I've been farming gold cores for the past 3 months and have used duplicates for newer mods. At writing, I have a little over 5200 + 147m credits. I think I'll be okay when this hits consoles. Link to comment Share on other sites More sharing options...
NovusNova Posted June 17, 2016 Share Posted June 17, 2016 Megathread made on the Baro 17th - 19th June and Primed Pressure Point. Edited title and added megathread tag. Link to comment Share on other sites More sharing options...
Trichouette Posted June 17, 2016 Share Posted June 17, 2016 2 minutes ago, NovusNova said: Megathread made on the Baro 17th - 19th June and Primed Pressure Point. Edited title and added megathread tag. Is this really necessary ? I mean, the original thread was just "look at what baro brought us" and you merged threads that are talking about "how will this mod impact the changes to mandatory mods removal". The first part is discussion, the second is rather feedback. (Gotta love DE's "we won't answer to players" way to think.) Link to comment Share on other sites More sharing options...
DeMonkey Posted June 17, 2016 Share Posted June 17, 2016 6 minutes ago, Lord_Azrael said: You clearly don't use melee very much. These numbers are extremely misleading and ignore the various multipliers that melee tends to get. I've done 2 hour melee-only T4 survivals, where I was still wrecking level 290+ bombards. Pretty sure the Sancti Tigris would have fallen completely off long before then. I love people who make assumptions with 0 evidence, you're always wrong. It's pretty damn funny. I use melee a ton, I just don't go for the Shadow Step/Crit weapon meta. I use the Kronen or the Twin Basolk or whatever else takes my fancy at the time. I play for fun, not for the optimal loadout. 2 things though: 1) Way way outside the realms of balanced content and therefore completely ridiculous trying to use it in a rational argument. 2) Only way to get that far is using certain melee weapons, since these certain melee weapons aren't representative of the entire class it's a moot point. Link to comment Share on other sites More sharing options...
StealthDragoon Posted June 17, 2016 Share Posted June 17, 2016 This is cool. Prime Pressure Point and Prime Fury almost released together, RIP my forma stash, hello stack of unranked weapon, meet affinity booster and cyath eris Link to comment Share on other sites More sharing options...
rngd444 Posted June 17, 2016 Share Posted June 17, 2016 (edited) It feels sloppy implemented and looks like a direct copy and paste of Primed Point Blank. Since they did the reduction of gain per rank before (Primed Pistol Gambit), they could've lowered the cost accordingly as quite a few pointed out already.. The argument you should just max it and forget about it is quite nonsensical since mods should reward players for ranking them up which isn't the case with this one up until R8. Not even commenting on mandatory mods, all in all it's like a flashy move or something. By the way, why is Primed Point Blank available again, like two weeks ago? Quite ironic in a way. Edited June 17, 2016 by rngd444 Link to comment Share on other sites More sharing options...
7Random77 Posted June 17, 2016 Share Posted June 17, 2016 So now it's only matter of time until we see Primed hornet strike and Primed serration. Link to comment Share on other sites More sharing options...
Krazymace Posted June 17, 2016 Share Posted June 17, 2016 (edited) As the wiki says, the regular variant of Pressure Point increases by 20% per rank, max of 120% at rank 5. Primed versions of mods are increased by said mods stats. The primed pressure point is only at 165% max at rank 10, when it should be at least 220% as it's supposedly going off of the regular variants stats. But because it's 165% it's going off of the damaged variants stats. Does this mean that primed pressure point damaged then? If so, then why not say that rather than saying it's the primed version of the regular variant? Edited June 17, 2016 by Krazymace Link to comment Share on other sites More sharing options...
Monsterwithin Posted June 17, 2016 Share Posted June 17, 2016 (edited) DE please, buff Primed Pressure Point, and don't make Primed Fury, a Primed Disappointment.. Edited June 17, 2016 by Monsterwithin Link to comment Share on other sites More sharing options...
-N7-Leonhart Posted June 17, 2016 Share Posted June 17, 2016 No, it was just altered to make it less overpowered, similar to Primed Pistol Gambit. Link to comment Share on other sites More sharing options...
DeMeritus Posted June 17, 2016 Share Posted June 17, 2016 4 minutes ago, Krazymace said: Does this mean that primed pressure point damaged then? If so, then why not say that rather than saying it's the primed version of the regular variant? Pretty much. You got it right on the first try. Link to comment Share on other sites More sharing options...
LOKIME Posted June 17, 2016 Share Posted June 17, 2016 Well, at least now I'm gonna put all those R5 cores from sorties to use. Link to comment Share on other sites More sharing options...
-N7-Leonhart Posted June 17, 2016 Share Posted June 17, 2016 8 minutes ago, Monsterwithin said: DE please, buff Primed Pressure Point, and don't make Primed Fury, a Primed Disappointment.. That is going to be +55% for sure. Nothing too OP, compared to Berserker's 75% Link to comment Share on other sites More sharing options...
Egg_Chen Posted June 17, 2016 Share Posted June 17, 2016 Only DE, after saying they want to remove flat damage mods and increase build diversity would do this, only DE :) Is it April 1st? Link to comment Share on other sites More sharing options...
Wynn Posted June 17, 2016 Share Posted June 17, 2016 Did my post really need to be moved to here, I've been making a list post for everyone since the trader been in. Link to comment Share on other sites More sharing options...
Stouty22 Posted June 17, 2016 Share Posted June 17, 2016 2 minutes ago, Wynn said: Did my post really need to be moved to here, I've been making a list post for everyone since the trader been in. I guess your post is all the rage so they needed to move it? Idk grasping at straws why this is even a mega thread let alone he move. Link to comment Share on other sites More sharing options...
Wynn Posted June 17, 2016 Share Posted June 17, 2016 Just now, Stouty22 said: I guess your post is all the rage so they needed to move it? Idk grasping at straws why this is even a mega thread let alone he move. Just looked been posting the void trader list and video since 2014, won't bust my &#! if it's not allow anymore. Link to comment Share on other sites More sharing options...
meIody- Posted June 17, 2016 Share Posted June 17, 2016 1 hour ago, Eggplants said: remember when DE wanted to remove mandatory damage mods? pepperidge farm remembers Link to comment Share on other sites More sharing options...
Bibliothekar Posted June 17, 2016 Share Posted June 17, 2016 Best moment of today's devstream - Scott: "That's not even supposed to be in there!" Link to comment Share on other sites More sharing options...
Troll_Logic Posted June 17, 2016 Share Posted June 17, 2016 1 hour ago, Alma_Elma said: Except that the scaling isn't consistent. At rank 5, both Pressure Point mods should be providing the same damage boost... Why? And why does it matter? Link to comment Share on other sites More sharing options...
(PSN)Agent_CHAR Posted June 17, 2016 Share Posted June 17, 2016 1 hour ago, IceColdHawk said: Then complain about why primed pressure point only gives +45% more damage at max rank. The standard of primed damage mods giving +165% is well set. Point Blank, Heavy trauma, Heated Charge and so on. The mod that is inconsistent is the normal pressure point, which by cost and ranking should top out at +90% (same as point blank). Be happy that you've enjoyed an extra +30% for all these years and stop complaining that DE has FINALLY started to use some consistency with mods. Link to comment Share on other sites More sharing options...
Bibliothekar Posted June 17, 2016 Share Posted June 17, 2016 1 hour ago, Alma_Elma said: Except that the scaling isn't consistent. At rank 5, both Pressure Point mods should be providing the same damage boost I guess they did the same here as they did with Primed Pistol Gambit that only gives 17% increase per rank instead of 20% like its regular version, to keep it at least a bit in check. Link to comment Share on other sites More sharing options...
Ordo_Hereticus Posted June 17, 2016 Share Posted June 17, 2016 (edited) First-person Baro Ki'teer. Edited June 17, 2016 by Haruhiist Link to comment Share on other sites More sharing options...
Krazymace Posted June 17, 2016 Share Posted June 17, 2016 31 minutes ago, Krazymace said: As the wiki says, the regular variant of Pressure Point increases by 20% per rank, max of 120% at rank 5. Primed versions of mods are increased by said mods stats. The primed pressure point is only at 165% max at rank 10, when it should be at least 220% as it's supposedly going off of the regular variants stats. But because it's 165% it's going off of the damaged variants stats. Does this mean that primed pressure point damaged then? If so, then why not say that rather than saying it's the primed version of the regular variant? (Image) Also this image. If you're planning on using the primed variant as a sub to mod later on, think again. Link to comment Share on other sites More sharing options...
Zahnrad Posted June 17, 2016 Share Posted June 17, 2016 2 minutes ago, Haruhiist said: Baro telefragged me :( I thought the Devs said they weren't planning a first person feature, that Baroframe leak is good too. Link to comment Share on other sites More sharing options...
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