Jump to content
Jade Shadows: Share Bug Reports and Feedback Here! ×
  • 0

Agility Drift + Aviator on Titania


Aeon94
 Share

Question

Do Agility Drift and Aviator work on Titania?

Did anyone test it ?

Edit : Tested it and i think they work , did sortie and never got shot by bullets

Edit 2 : I guess Aviator's and Agility Drift's damage reduction work too , didn't die by a lvl 80-ish bombard missile (no shield or health mods)

Edit 3 : There was no accuracy debuff on enemies (Dust Debuff)

Need more testing :D 

 

Edited by Aeon94
Link to comment
Share on other sites

21 answers to this question

Recommended Posts

  • 0
8 minutes ago, ShiraHagane said:

no, the damage reduction does not work, but the evasion seems to greatly affect her, I lasted about a minute without, I never died with it under the fire of 20 level 70 heavy gunners

Its only 6%, i doubt going from 50 to 56% makes that much of a difference.

Link to comment
Share on other sites

  • 0
3 minutes ago, ShiraHagane said:

that's why I tested it, and it did 

Its not really a constitant test going from 1 minute to 'not hit at all', specialy be it only 6%. That said, evasion basicly reduces accuracy of the one shooting at you, so the 50% evansion plus 50% accuracy debuff would equal no hits at all, that i know for sure aint the case.

That makes the confusion evasion, its not 50% that bullets will not hit, but 50% chance on mobs that their bullet wont go center. Niether does 100% accuracy debuff doesnt mean it wont hit at all, bullets will just not go dead-center but all off-center. But close range, still likely to hit you.

Edited by SinergyX
Link to comment
Share on other sites

  • 0

I doubt you need them anyway. If you know which mobs give you each buff. You can stack Dust to debuff enemy accuracy by -50% and since u got +50% evasion from ur ult its like having 100% Evasion as long as you keep up the timer on ur Dust. In this case they are Ranged Mobs.

Ranged Type : Dust

Melee Type : Thorns

Heavy Unit : Entacle

Full Moon : Summoners - Summoned Enemies - Wild Enemies - Flying Enemies -  (Hyekka Master - Leech Osprey - Hyekka - Feral Kubrows)

Edited by PrimeDCookieMonstah
Link to comment
Share on other sites

  • 0

50% evasion means that mechanically only 1 out of every 2 shots fired which would hit you, will hit you. Though in reality is more like a flip of a coin. The accuracy debuff strips the enemies capacity to hit you by a larger margin as already inaccurate weaponry becomes even less effective. Meaning Grineer are extremely screwed when trying to shoot you, however AoE weapons can and will hit you if you lose the coin toss.

The two buffs are seperate, one affects projectiles which actually hit you, the other affects all shots made by enemies in range.

Edited by Nox_Terminus
Link to comment
Share on other sites

  • 0
8 minutes ago, motorfirebox said:

Guys, 50% enemy miss chance + 50% evasion is not 100% chance to avoid damage. Mobs have 50% chance to miss you. Of the 50% that would hit you, you have 50% chance to evade. That maths out to an overall 25% chance to take no damage from an attack, not 0%.

Also, there's AOE.

It doesnt work like that, read up the Agility drift one:

Evasion refers to the ability to passively reduce the accuracy of enemy units attacking the player from range (see note).

50% accuracy debuff plus 50% evasion, would result in 0 accuracy, but doesnt mean he wont hit you.

Just like your own accuracy, drop it to 20-30 (from max 100) and you will get bullet-spray but still be able to hit. Longer the range, the less likely.

At close range, the off-center of a bullet is too small to miss you, dropping the 50% alot lower (like with 0 accuracy its not like you shooting bullets 90degree to left/right)

note: Also confirmed by Rebecca:
https://mobile.twitter.com/rebbford/status/673602974229250048

 

Edited by SinergyX
Link to comment
Share on other sites

  • 0
1 minute ago, SinergyX said:

It doesnt work like that, read up the Agility drift one:

Evasion refers to the ability to passively reduce the accuracy of enemy units attacking the player from range.

50% accuracy debuff plus 50% evasion, would result in 0 accuracy, but doesnt mean he wont hit you.

Just like your own accuracy, drop it to 20-30 (from max 100) and you will get bullet-spray but still be able to hit. Longer the range, the less likely.

At close range, the off-center of a bullet is too small to miss you, dropping the 50% alot lower (like with 0 accuracy its not like you shooting bullets 90degree to left/right)

 

then what's the accuracy of a ballista, cuz they can't hit you from 2 feet away

Link to comment
Share on other sites

  • 0
4 minutes ago, SinergyX said:

It doesnt work like that, read up the Agility drift one:

Evasion refers to the ability to passively reduce the accuracy of enemy units attacking the player from range (see note).

50% accuracy debuff plus 50% evasion, would result in 0 accuracy, but doesnt mean he wont hit you.

Just like your own accuracy, drop it to 20-30 (from max 100) and you will get bullet-spray but still be able to hit. Longer the range, the less likely.

At close range, the off-center of a bullet is too small to miss you, dropping the 50% alot lower (like with 0 accuracy its not like you shooting bullets 90degree to left/right)

note: Also confirmed by Rebecca:
https://mobile.twitter.com/rebbford/status/673602974229250048

 

It's still two separate effects, which means it almost certainly stacks multiplicatively rather than additively.

Link to comment
Share on other sites

  • 0
26 minutes ago, motorfirebox said:

Guys, 50% enemy miss chance + 50% evasion is not 100% chance to avoid damage. Mobs have 50% chance to miss you. Of the 50% that would hit you, you have 50% chance to evade. That maths out to an overall 25% chance to take no damage from an attack, not 0%.

Also, there's AOE.

If you apply probability in statistical sense, you end up with 25% chance to take damage.

Assuming both evasion (A) and miss chance (B) negate any damage 50% of the time, there are 4 possible outcomes:

1. A and B fail -> you get damaged

2. A fails, B succeeds -> you don't get damaged

3. A succeeds, B fails -> you don't get damaged

4. A and B succeed -> you don't get damaged

 

Due to the probability being 50%, all outcomes are equally likely (25%). Therefore your chance to evade damage is 75%.

Link to comment
Share on other sites

  • 0
25 minutes ago, Terror_5 said:

If you apply probability in statistical sense, you end up with 25% chance to take damage.

Assuming both evasion (A) and miss chance (B) negate any damage 50% of the time, there are 4 possible outcomes:

1. A and B fail -> you get damaged

2. A fails, B succeeds -> you don't get damaged

3. A succeeds, B fails -> you don't get damaged

4. A and B succeed -> you don't get damaged

 

Due to the probability being 50%, all outcomes are equally likely (25%). Therefore your chance to evade damage is 75%.

'zactly.

Link to comment
Share on other sites

  • 0
52 minutes ago, motorfirebox said:

It's still two separate effects, which means it almost certainly stacks multiplicatively rather than additively.

Can, but nobody knows the exact mechanics. And as accuracy is already such a mistery, there is hardly any definite answer to be found. A weapon with a given 37 accuracy, be it 50+50% or 50%->50% (thus 0 or 9.25) is just a marginal differrence hardly to measure. Then add the drop-off at melee range (for mobs), the recoil, the aim-buildup on mobs, its really a guessing game if you can drop it to absolutely unhittable.

And since mobs dont really wanna stay on their spot all the time, its quite hard to measure this over a longer period of time.

 

Link to comment
Share on other sites

  • 0

Titania in Dev stream #78 was badass, DE keep doing same thing as showing warframe op but when get released to public get nerfed. 

I was hyped to use Titania, now meh just 6000 mastery xp. 4th skill is slow as hell. it's just fun to use one time same as oberon credits lord :)

about topic question, does not work. tested it.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...