Ditto132 Posted September 16, 2016 Share Posted September 16, 2016 5 hours ago, Darthmufin said: WHAT DO YOU GUYS DO ALL THE TIME??? lmfao LIMBO AND ALLIES ARE STILL HURT THROUGH THE RIFT BY NAPALMS!! ONLY 5 MONTH OLD BUG GUYS DON'T WORRY TAKE AS MUCH TIME AS YOU WANT TO FIX IT NO RUSH IT JUST MEANS LIMBO IS USELESS UNLESS YOU FIX HIM NO WORRIES Damage through Rift issues had been fixed and unfixed for a long time, some of it was fixed and then for some reasons unfixed by new hotfixes. 5 hours ago, Darthmufin said: are those bugs older than 5 months? if not your bugs should wait. they have bugs 4+ months old to fix yet. Bugs fixing are done not in order of occurrence or age but by severity and difficulty. For example, it is more crucial to fix a crash bug on start up that is created by this new update than some months old bugs. I think that DE probably put the Limbo and Rift bugs/issues on hold since they are looking at Limbo Rework, so there are not much points in fixing something that might be reworked/changed from DE perspective. Link to comment Share on other sites More sharing options...
--.Ophy.nVbs.-- Posted September 16, 2016 Share Posted September 16, 2016 still no fix for the chest wrong placed on trinity, its not visible at all until now if i wear the targis Prime chest. Link to comment Share on other sites More sharing options...
K4r4k4s4 Posted September 16, 2016 Share Posted September 16, 2016 I think I won't spend any potatoes on these new melees. Though some of it much better then non-syndicate version and turn em into garbage. But they overall kind a mediocre and even without syndicate proc. Link to comment Share on other sites More sharing options...
achromos Posted September 16, 2016 Share Posted September 16, 2016 Thank you DE, for the new beyblade :) ...Aka, Telos Boltace. Spin-2-Win, folks! Link to comment Share on other sites More sharing options...
Ditto132 Posted September 16, 2016 Share Posted September 16, 2016 11 hours ago, [DE]Megan said: Corrected the Ducat pricing for Nyx Prime Systems and Volt Prime Chassis, they were using the common sell price when they are uncommon drops. I have updated this thread accordingly but why are some changes not stated? Such as Braton Prime Blueprint and Nova Prime Neuroptics Blueprint. Can anyone help verify the Ducat worth of Vauban Prime Blueprint now? Link to comment Share on other sites More sharing options...
RebelOfWar Posted September 16, 2016 Share Posted September 16, 2016 Still No Fix For: Link to comment Share on other sites More sharing options...
aerosoul1337 Posted September 16, 2016 Share Posted September 16, 2016 As with all Syndicate Weapons, the Telos Boltace cannot be chosen as the free offering upon ranking up to Maxim rank. But someone points out that you can actually get these as a rank up reward. Not sure if it's a bug or something.http://plays.tv/video/57dba2061335d71f0d/you-can-get-syndicate-melee-weapons-as-rank-up-reward Link to comment Share on other sites More sharing options...
Godzilla853 Posted September 16, 2016 Share Posted September 16, 2016 10 hours ago, Deshiel said: Great I am realy impressed by the update. But here's a small request Dynamic Syndicate EMBLEMS PLS. I'd rather wear syndicate emblems than sigils you know. :( I agree Sigils for decoration and emblems for the syndicates. Link to comment Share on other sites More sharing options...
VonDodo Posted September 16, 2016 Share Posted September 16, 2016 TH MR on the new weapon is bugged...orthe wiki is wrong I was able to buy and equip them at mr 11 despite its written MR12 on the wiki .-. i just hope to not see the mr changed after i spent all my syndicate points and sold my replacements (dark dagger) Link to comment Share on other sites More sharing options...
vasRayya Posted September 16, 2016 Share Posted September 16, 2016 "Sancti Magistar - Each charged attack turns the enemy’s pain into a healing pulse that washes over allies. Also, creates resistance to status effects when held. " I got hit with bleed proc multiple times with it equipped is it just a 'chance' to not get proc'd or is it complete resistance also why do these not have their syndicate explosion effect Link to comment Share on other sites More sharing options...
aerosoul1337 Posted September 16, 2016 Share Posted September 16, 2016 (edited) After TSG: Update 2, whenever you use focus ability, most warframe abilities' sound effects will be missing during the entire mission. This is very annoying and can be reproduced every time. Can you fix it please? The most noticeable abilities such as: Radial Javelins: missing hitting and ending sounds. Radial Blind: missing flashing and ending sounds. And even the visual blinding flash is gone as well. Stomp: missing stomping sound. Roar: missing roar sound. Snow Globe: missing frozen sound. Avalanche: missing explosion sound. Chaos: missing ending sound. Miasma: missing explosion sound. Crush, Polarize and a lot more: muted from the middle of the animation. And I think you have to check all other FX related to this bug. Edited September 16, 2016 by aerosoul1337 Link to comment Share on other sites More sharing options...
CrazyFisher Posted September 16, 2016 Share Posted September 16, 2016 (edited) Telos Boltace no combo on passive. Fix pls. Or incarase melee radius. Edited September 16, 2016 by CrazyFisher Link to comment Share on other sites More sharing options...
_eight_ Posted September 16, 2016 Share Posted September 16, 2016 please can somebody tell me how the "increased mobility" from telos boltace works? I didnt notice anything:/ Link to comment Share on other sites More sharing options...
-Uzukian- Posted September 16, 2016 Share Posted September 16, 2016 Still no help for Link to comment Share on other sites More sharing options...
Death_Master_ Posted September 16, 2016 Share Posted September 16, 2016 Synod heliocor - With such very low crit and low damage it won't be useful to kill anyone. Also passive power is looking too weak. I would replace stats as follows: Spoiler Cit chance: 30% Crit mult: 3.0 Channeling cost: 2 Passive: Will spawn up to 20 specters(shows counter in buffs) for unlimited time(but using same mechanics-you need to kill a mob to recompose). Secura lecta - very weak still, needs a buff to be able to kill mobs reliably At least 15% crit chance will do good enough to feed berserker mod(but will still block blood rush build so it will be just a small buff, not making it a good weapon). And last thing to say - you did good job on secondary buffs(current passives) but sadly you forgot to put main buffs(same effects as in other syndicate weapons) in there! Link to comment Share on other sites More sharing options...
IronSky98 Posted September 16, 2016 Share Posted September 16, 2016 14 hours ago, [DE]Megan said: CEPHALON SUDA Synoid Heliocor - This intelligent hammer takes an enemy killed by a channeled attack and recomposes them as an ally if their Codex entry is complete. Any fatal strike with this weapon also performs a codex scan. (Weapon Bonus by Design Council collaboration) So, pretty much a pocket version of shadow of the dead...with some tweaks ofcourse ,i mean how many can you actually spawn? not many if i am to guess and i'm pretty sure they won't be nearly as tough. Link to comment Share on other sites More sharing options...
-Jes- Posted September 16, 2016 Share Posted September 16, 2016 STILL no fix for Pyra syandana energy color mismatch/overbright. More details about issue here. Link to comment Share on other sites More sharing options...
Hesyol Posted September 16, 2016 Share Posted September 16, 2016 (edited) So the Red Veil got dagger after all... Sad, even though a lot of people asked for something else Also why there is no AoE on sydicate weapons proc? Edited September 16, 2016 by Hesyol Link to comment Share on other sites More sharing options...
Aurruxco Posted September 16, 2016 Share Posted September 16, 2016 Link to comment Share on other sites More sharing options...
NomNomFabbo Posted September 16, 2016 Share Posted September 16, 2016 Looks at all those whining.. =D I am excited to test the new Loca melee weapon. Stats dont always show how good a weapon is. Just use the Amprex in comparison to the Synapse. Worse stats but not really a worse weapon. Link to comment Share on other sites More sharing options...
emilio021003 Posted September 16, 2016 Share Posted September 16, 2016 Yay they fixed alots of stuff Link to comment Share on other sites More sharing options...
Scarachus Posted September 16, 2016 Share Posted September 16, 2016 Really excited to use these new syndicate weapons. I really wished that we would've gotten Rakta Karyst or Raktu Anku instead, but I'll take it anyway. Thanks DE :D Link to comment Share on other sites More sharing options...
Epilogia Posted September 16, 2016 Share Posted September 16, 2016 > "Oh boy, finally! Been waiting for my Secura Lecta for so long <3" > New Syndicate melee weapons don't have the Syndicate burst effects anymore. > "Well, that's a shame, but at least they have their unique passives now, so it's fine" > Secura Lecta: double credits for killing > "Uhm... Where's the hidden camera? Whatever, it can't be any worse" > *Buys Secura Lecta. Checks it out in Arsenal. D polarity* > > > > > > "Kbai" Seriously though, all the other weapons have an epic passive, all of them are useful for combat, and we get 18 extra credits for killing a mob? Wow, amazing. It's an electric whip, it could've had SO GREAT passives, like generating energy for each enemy hit, or no channeling cost, but no, we needed double credits instead, because that's so cool. This was the only thing I've been waiting for in the past 2 months, I don't even care about TWW anymore, lost all the hype after the Second Delay and even now I get a slap in the face. Thank you, DE, keep it up. Link to comment Share on other sites More sharing options...
r9trF9aNTXXMOmOa Posted September 16, 2016 Share Posted September 16, 2016 Warframe Launcher stuck on "CHECKING FOR NEW CONTENT..." after updating. (Steam) Link to comment Share on other sites More sharing options...
Arvenski Posted September 16, 2016 Share Posted September 16, 2016 Still no fix for this: https://forums.warframe.com/topic/691081-koppra-faulds-not-joining-properly-with-non-koppra-chestpieces/ Link to comment Share on other sites More sharing options...
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