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why dont tenno rule a planet/node?


(PSN)Kamil-the-KamiKa
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i mean PLEASE dont make it anything like solar rails but when theres a invaion why cant we have a tenno side?

i wish we could start invasions and take over nodes from grineer and corpus and make it kind of like a formarian but for nodes

we could have to keep grineer from taking over it or make alliances with corpus to keep it safe and not tenno vs tenno (like solar rails) but instead tenno vs npc

what do you think of this? i think it would be fun to have our own node that we have to take care of kind of like a sortie mission

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something something mercenaries, something something keeping balance, something something no direct involvement.

Honestly, there isn't much there in the lore to explain why we do anything in this universe except some vague concepts. There is no explanation to why we are involved with the war in the first place aside from keeping the balance or just in self defense.

I would assume the most logical reason would be because that the Tenno species is almost extinct (relatively speaking, as the Corpus and the Grineer could have over trillions of units spread across the Solar System), and any large congregation of Tenno could be easily vulnerable to attack, thus wiping out a significant amount of the population. Instead, the Lotus would rather have the Tenno live in secrecy and isolation in order to be protected from a large scale attack.

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The Tenno, when compared to the Corpus and Grineer are a relativelly tiny force, using small infiltration teams and surgical strikes.

We couldnt protect 4 Relays and they had only 1 Fomorian going towards them, imagine if they send more than 1?

If get a planet/moon we are painting a huge bullseye on it and on all those who live in it, putting them in danger which is against Tenno code.

So: no we cant.

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1 minute ago, Venom-Snake said:

The Tenno, when compared to the Corpus and Grineer are a relativelly tiny force, using small infiltration teams and surgical strikes.

We couldnt protect 4 Relays and they had only 1 Fomorian going towards them, imagine if they send more than 1?

If get a planet/moon we are painting a huge bullseye on it and on all those who live in it, putting them in danger which is against Tenno code.

So: no we cant.

We couldn't protect the other relays, because a lot of Tenno aren't really into archwing.

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1 minute ago, Venom-Snake said:

The Tenno, when compared to the Corpus and Grineer are a relativelly tiny force, using small infiltration teams and surgical strikes.

We couldnt protect 4 Relays and they had only 1 Fomorian going towards them, imagine if they send more than 1?

If get a planet/moon we are painting a huge bullseye on it and on all those who live in it, putting them in danger which is against Tenno code.

So: no we cant.

yh but we have relays so think of it like this...

a realy gets barely attacked and its a huge ship floating in space so it stands out alot but if were somewhere on a giant planet then we would be REALLY REALLY hard to spt and get attacked and if something we could just do what we do attack the formorian

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Just now, (PS4)kamil_demon said:

yh but we have relays so think of it like this...

a realy gets barely attacked and its a huge ship floating in space so it stands out alot but if were somewhere on a giant planet then we would be REALLY REALLY hard to spt and get attacked and if something we could just do what we do attack the formorian

And you know what is worse to spot? A Relay in the middle of nothingness.

Stop to think for a second the distance from Earth to the Moon, now make it a SPHERE, calculate the area of it. Now make a city. A city that moves around the whole area between the Earth and Moon, effectively making 3D movements, compared to a city that is stationary and limited to the surface. Once its general location is found, its only a matter of time, it cant move, its fixed to a single place.

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Even if we take over a planet we don't have the proper means make effective use of the planet's resources. we lack the infrastructure of the grineer or corpus, nor is a planet defensible against either of those two. presenting a situation where the risk simply isn't worth it.

Besides due to our limited numbers guerrilla warfare is the only option. by establishing a base you're creating a weakness that the enemies can actually exploit.

Edited by coldguy111
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2 hours ago, TheMuslimGamerGB said:

But we sabotage their warships, I have done it hundreds of times.

With our limited numbers, in the time it would take for us to destroy 1% of their fleet, they would have already dropped a Fomorian engine or two from the atmosphere making the entire planet inhospitable.

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3 hours ago, TheMuslimGamerGB said:

We couldn't protect the other relays, because a lot of Tenno aren't really into archwing.

I feel more that Eyes of Blight was a scripted thing more than anything else. The servers crashed a few times during the event and some formorians were still losing health when no one was really attacking them vs some just not going down at all.

Also, by lore standards, there's only 1 of each warframe in the system, not millions. You can't exactly "rule a planet" with 30 super soldiers and a fleet of non-combative civilians. I'm sure the ones we see on the Relays would get demolished if a Corpus or Grineer (most likely grineer) ship happened to set up shop nearby and do more than toss tomatoes at the side of the satellite if we weren't around.

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Because no one wants an even bigger bullseye than relays. especially one that would be another resource dump.

2 hours ago, (PS4)Foxkid_8 said:

Also, by lore standards, there's only 1 of each warframe in the system, not millions. You can't exactly "rule a planet" with 30 super soldiers and a fleet of non-combative civilians. I'm sure the ones we see on the Relays would get demolished if a Corpus or Grineer (most likely grineer) ship happened to set up shop nearby and do more than toss tomatoes at the side of the satellite if we weren't around.

By lore standards, clans are an actual thing and they need barracks. The highest of which suggest there are more than a thousand Tenno.

Tenno numbers aren't the problem. The problem is all the enemies have a crap ton more and a faster way of getting more.

Edited by (PS4)Lowk721
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22 hours ago, (PS4)Lowk721 said:

Because no one wants an even bigger bullseye than relays. especially one that would be another resource dump.

By lore standards, clans are an actual thing and they need barracks. The highest of which suggest there are more than a thousand Tenno.

Tenno numbers aren't the problem. The problem is all the enemies have a crap ton more and a faster way of getting more.

Your dead right, we haven't even rebuilt are relays yet.

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On 11/27/2016 at 6:22 AM, crimsoNIOX said:

Hmm maybe we can take the side of infested later...

Besides you won't have a tenno company to help you in invasions.

*Flashbacks to the part of that one mission in Halo 3 where the Flood helped you steamroll the Convenant (think I spelled it right)*

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