Let alone the fact that there's nothing about these changes in the patch notes, which is insulting to Nidus players. Why would you change him to begin with? He scaled well with late game content. Anybody with half a brain realized that this frame was a push in the right direction of actually being balanced against end-game content instead of the pointless weapon-fodder of the starchart.
Why would you listen to the idiots complaining about "This end-game frame is too OP against these level 30 chucklefucks!" Like obviously. If you take a high powered sniper rifle and go shoot a squirrel, obviously it's gonna be overkill, that doesn't mean the rifle isn't appropriate for the situations it's MEANT for. Granted the changes aren't nearly as harsh as some frames have received, but the point was he didn't need any changes. He was good as he was.
It's already hard enough to ramp up his power in a normal mission with people cutting down all the enemies before you can even get to them. Stop catering the game to bulletsponge simulator 2017 or you're gonna end up like other dead games that have gone that route (looking at you Division.)
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Ceadeus
Let alone the fact that there's nothing about these changes in the patch notes, which is insulting to Nidus players. Why would you change him to begin with? He scaled well with late game content. Anybody with half a brain realized that this frame was a push in the right direction of actually being balanced against end-game content instead of the pointless weapon-fodder of the starchart.
Why would you listen to the idiots complaining about "This end-game frame is too OP against these level 30 chucklefucks!" Like obviously. If you take a high powered sniper rifle and go shoot a squirrel, obviously it's gonna be overkill, that doesn't mean the rifle isn't appropriate for the situations it's MEANT for. Granted the changes aren't nearly as harsh as some frames have received, but the point was he didn't need any changes. He was good as he was.
It's already hard enough to ramp up his power in a normal mission with people cutting down all the enemies before you can even get to them. Stop catering the game to bulletsponge simulator 2017 or you're gonna end up like other dead games that have gone that route (looking at you Division.)
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