kyori Posted April 18, 2018 Share Posted April 18, 2018 I noticed that Cetus' Night has start earlier and earlier. It used to be every 20- and 50- minute of each hour, then it became 15- and 45-... now it has moved even earlier to 12- and 42-, it's coming to 10 minutes earlier than the usual. Just curious why is this so? Link to comment Share on other sites More sharing options...
chaotea Posted April 18, 2018 Share Posted April 18, 2018 (edited) The day / night cycle isnt even. I think its something like 100min/50min Edited April 18, 2018 by chaotea Link to comment Share on other sites More sharing options...
shootaman777 Posted April 18, 2018 Share Posted April 18, 2018 There's a delay between the reset of bounties during each night-day transition. It's not instantaneous. That adds up over the days/weeks/months to shift the day/night cycle back earlier/later in the day. Link to comment Share on other sites More sharing options...
taiiat Posted April 18, 2018 Share Posted April 18, 2018 the timing cycles of Grineer Fortress, Eidolon and Earth are deliberately skewed so that they don't sync up with the clock equally. to ensure that it's not the same every day, and to ensure that even if a Player can only play during a very specific time window, they can always have access to these parts of the game fully, sometimes. Link to comment Share on other sites More sharing options...
fr4gb4ll Posted April 19, 2018 Share Posted April 19, 2018 23 hours ago, taiiat said: the timing cycles of Grineer Fortress, Eidolon and Earth are deliberately skewed so that they don't sync up with the clock equally. to ensure that it's not the same every day, and to ensure that even if a Player can only play during a very specific time window, they can always have access to these parts of the game fully, sometimes. so in other words, DE's evil RNGeezus is at work again? ^^) but sure, they could have found a better time-cycle for the plains and the fortress alike than what we have now. Link to comment Share on other sites More sharing options...
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