[DE]Danielle Posted July 29, 2015 Share Posted July 29, 2015 This thread will be used to discuss the following changes to Frost's abilities: Freeze now does 100% cold proc in an AoE around target hit. Freeze now creates a patch of cold that slows any enemies that enter the area when used on terrain. Frost now has a passive ability: enemies who melee attack Frost have a chance to be frozen on impact. Ice Wave now flairs out as a cone as opposed to a straight line. Avalanche will now freeze for X seconds if they survive the initial damage. - Survivors have their armour debuffed while frozen. - Targets that die while frozen will explode and deal radial damage + cold proc. Snow Globe will Freeze and push out all enemies that are within radius upon cast. Snow Globe no longer has a Duration Timer. Players can now have a maximum of max of 4 Snow Globes. - Recasting Snow Globe at 4 will destroy the oldest globe. Frozen enemies will no longer be frozen in place; instead enemies will maintain their velocity and be susceptible to gravity/pushback. Enemies that are frozen solid can be shattered by colliding with something if they are moving fast enough. Frost's passive in Conclave applies Chill instead of Freeze. *PLEASE NOTE* The above thread is for feedback only, if you have a bug to report please post them in the U17 BUG REPORT MEGATHREAD. Thank you! _________________________________________________________________________________________________ U17 MEGATHREAD NAVIGATION: (Coming Soon) NEW QUEST: NATAH l NEW WARFAME: EQUINOX l PARKOUR 2.0 l URANUS TILESET EXPANSION l NEW WEAPONS l NEW MODS l FROST REWORK l SHOTGUN BUFF l CONCLAVE CHANGES AND ADDITIONS Link to comment Share on other sites More sharing options...
AlienOvermind Posted July 31, 2015 Share Posted July 31, 2015 (edited) Avalanche will now freeze for X seconds if they survive the initial damage. Is it for real? Is it not the bug? The old "bugged" Avalanche we all loved is back even stronger? Can't wait to test it in game. Edited July 31, 2015 by AlienOvermind Link to comment Share on other sites More sharing options...
tocorro Posted July 31, 2015 Share Posted July 31, 2015 Health display isn't bad. Yet if Frost will use globe 4 times then only the last ones health is displayed. Can the health of globe be more visual and/or audible ? Cracks, shatering etc. something You can clearly see when U look at it, Link to comment Share on other sites More sharing options...
Bestfly Posted July 31, 2015 Share Posted July 31, 2015 Is it for real? Is it not the bug? The old "bugged" Avalanche we all loved is back even stronger? Can't wait to test it in game. Ikr same here FROST MAINS UNITE!! FROST is back....again!! Max duration&range Avalanche here I come!! (assuming its affected by duration) Link to comment Share on other sites More sharing options...
AlienOvermind Posted July 31, 2015 Share Posted July 31, 2015 I haven't tested yet if Avalanche is affected by duration, but it's goddamn back! DE be praised! Overall Frost's kit is amazing now: Freeze is just the right ability to fill the gap used for reload (like Volt's Shock), Ice Wave kinda lacks compared to Avalanche but still nice, and with Ice Wave Impedance you can create very nice "slow-fields", Snow Globe was always amazing and now it's better than ever and Avalanche is absolutely godly now. Dear Lotus, I enjoy new Frost SO much. Link to comment Share on other sites More sharing options...
.Davis. Posted July 31, 2015 Share Posted July 31, 2015 I haven't tested yet if Avalanche is affected by duration, but it's goddamn back! DE be praised! Overall Frost's kit is amazing now: Freeze is just the right ability to fill the gap used for reload (like Volt's Shock), Ice Wave kinda lacks compared to Avalanche but still nice, and with Ice Wave Impedance you can create very nice "slow-fields", Snow Globe was always amazing and now it's better than ever and Avalanche is absolutely godly now. Dear Lotus, I enjoy new Frost SO much. Such good changes!!! and what about the new passive? is noticeable? Link to comment Share on other sites More sharing options...
StealthDragoon Posted July 31, 2015 Share Posted July 31, 2015 Link to comment Share on other sites More sharing options...
Bestfly Posted July 31, 2015 Share Posted July 31, 2015 Such good changes!!! and what about the new passive? is noticeable? Yeah, someone who already is done updating needs to confirm how good the passive is. I demand someone go into an infested mission and purposely get punched and kicked for the sake of science!~ Link to comment Share on other sites More sharing options...
Kotommi Posted July 31, 2015 Share Posted July 31, 2015 (edited) Nothing but positive so far. Edit: One thing I don't quite get. What is the point behind the change for Ice Wave? It now sends the wave in a bigger area but that seems to be all. The slowing down is rather situational; only being needed if you want to reduce the fire rate or movement speed of an enemy, but that is rendered useless by the rest of the powers. The damage output is almost non existent, failing to kill level 20 Grineer. Why not make it launch enemies in air and ragdolling them or something? (Would work well with Avalanche freezing as you could shatter the icicles by launching them in the air.) Edit 2: I like the passive. It's reliable and does what it needs to do well. Edit 3: Absolutely love it. Just one thing though, I'd like to see a bigger change to second ability (maybe some themed like team buffing with increased armor and ice damage, but slowing self down for the duration (would have to be recastable). Edited August 2, 2015 by Kotommi Link to comment Share on other sites More sharing options...
Bleepsy Posted July 31, 2015 Share Posted July 31, 2015 So the new Snow Globe doesnt scale with Power Duration anymore? My build :( Link to comment Share on other sites More sharing options...
TheBrsrkr Posted July 31, 2015 Share Posted July 31, 2015 Freeze has AoE? I can die a happy man. Link to comment Share on other sites More sharing options...
AlphaHorseman Posted July 31, 2015 Share Posted July 31, 2015 (edited) How is he now everyone!? Edited July 31, 2015 by AlphaHorseman Link to comment Share on other sites More sharing options...
Buzkyl Posted July 31, 2015 Share Posted July 31, 2015 IceWave-Great for mass CC Cold proc, add in augment mod and you will have a room slowed down simaltaneously Freeze-Works as advertised, the cold patch on floor needs to be more distinuishable but it's an excellent first skill. Avalanche-10/10. Oh boy this thing got buffed First it does great damage What it doesn't kill is frozen for some period, seems to be affected by duration Second if the frozen statues die they release an aoe cold proc slowing other things near them. It's an excellent example of an Ultimate done right. No issues. SnowGlobe-In a better place now, the no timer means we have great room to mod for it, however while it does show the % Health of the globe, this only applies to the most recent casted globe if you recast, you now display health of your new globe. The Cap limit only works for globes not near casted globes, If you stand inside of a globe and cast snowglobe, it works just like the old Globe where it is consumed and has timer. Overall, great work on frost. Link to comment Share on other sites More sharing options...
Oswalder Posted July 31, 2015 Share Posted July 31, 2015 Duration seems to affect Avalanche freezing AND Ice Wave augment. haven't tested Freeze but since it did before... Anyway don't trash your duration builds, they're going to be very useful unless you just want to globe. Link to comment Share on other sites More sharing options...
saintsspider Posted July 31, 2015 Share Posted July 31, 2015 FROST P MASTER RACe, TY DE SO MUCH now i can freezze in peace.... HAHAHHA Link to comment Share on other sites More sharing options...
HAYABU5A Posted July 31, 2015 Share Posted July 31, 2015 i just want to say to the devs a huge thank you for returning the freeze duration to avalanche again for alternative playstyle this is massive and its very appreciated and very awesome words cannot express <3 DE Link to comment Share on other sites More sharing options...
Valiant Posted July 31, 2015 Share Posted July 31, 2015 (edited) Not finding his passives too impressive when compared to other frames who have multiple passives (Excalibur/Mesa), let alone the difference between Frost and Frost Prime being a very minor shield boost. Edited July 31, 2015 by Naith Link to comment Share on other sites More sharing options...
TheBrsrkr Posted July 31, 2015 Share Posted July 31, 2015 Yeah, the Passive seems kinda iffy. Link to comment Share on other sites More sharing options...
aerosoul1337 Posted July 31, 2015 Share Posted July 31, 2015 Just some minor buffs. Far from "rework". Link to comment Share on other sites More sharing options...
(PSN)PillarOfWar Posted July 31, 2015 Share Posted July 31, 2015 No duration heh. Time to troll the hallways. Link to comment Share on other sites More sharing options...
AtlasRune Posted August 1, 2015 Share Posted August 1, 2015 Is it just me or is the new passive fairly redundant? In most situations, frost should never even be in melee range without the enemy already being frozen. Especially with the only snow globe augment already doing that. I'd feel a passive for frost that ignores the cold slowdown would fit much better. Frost is already slow, and would very much benefit from an immunity to getting slower. Link to comment Share on other sites More sharing options...
(PSN)PillarOfWar Posted August 1, 2015 Share Posted August 1, 2015 Is it just me or is the new passive fairly redundant? In most situations, frost should never even be in melee range without the enemy already being frozen. Especially with the only snow globe augment already doing that. I'd feel a passive for frost that ignores the cold slowdown would fit much better. Frost is already slow, and would very much benefit from an immunity to getting slower. That's us a good idea about ignoring the cold slowdown Link to comment Share on other sites More sharing options...
aerosoul1337 Posted August 1, 2015 Share Posted August 1, 2015 Frost is now better, but not great. Skill 1 projectile speed is still too slow. Skill 2 doesn't change much. Skill 3 is still the main skill. Skill 4 cast speed is reduced, need natural talent if you want to use it, and this skill need power duration. In the end it's just better, not great. Can you just remove that cast speed nerf? Link to comment Share on other sites More sharing options...
XxMAGGOTxX Posted August 1, 2015 Share Posted August 1, 2015 Yeah the casting speed is kinda bad, sometimes I get killed halfway through the animation. Link to comment Share on other sites More sharing options...
CoreXCZ Posted August 1, 2015 Share Posted August 1, 2015 Frost really needed this little rework. He's now more playable and balanced. Skill 4 cast speed is really bad tho, little boost would be nice. Link to comment Share on other sites More sharing options...
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