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Ogger

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  1. When changing the relic near the end of the timer the ui can get stuck on "Please Wait..." and will block all inputs for the entirety of the mission. Even on the next relic rotation it does not disappear.
  2. Not everyone enjoys playing with others or even has the ability to. And even then they might just have bad loadouts as well. Having other people carry you because of rng is just not fun and I think games are actually kinda supposed to be fun.
  3. the random loadouts are still a huge pain. If you get three cc focused frames, poor weapon choices you cannot complete deep archimedean by yourself.
  4. No one said that. I am all for more variants or buffs to older weapons. All I did in my original comment was hint you at a use case for that weapon..
  5. There are over 500 weapons in this game and the sobek has one niche it fills I think that's pretty good. I think there are many other weapons that need to be looked at that can't even fill a niche.
  6. Sobek is probably one of the most overpowered guns in the game due to Acid Shells if combined with Saryn and green archon shards
  7. If you have completed phase 3 of the Profit Taker Orb Heist but no heavy weapon slot is visible in the Vehicle's tab of your arsenal you should contact support. If there is a heavy weapon slot you should own the Archgun Deployer and be able to equip it in your gear wheel. If it doesn't show up in your gear list you should contact support. Make sure to include as much detail as possible in your support request.
  8. I get your frustration and I have run into the same issue frequently as well but it's easily solved by just walking people through activating cross save and being patient enough to wait for them to enable cross save.
  9. As much as I hate the randomized loadouts as well, that's just not true in my experience. You could literally play this gamemode with one of the worst warframes and without using the weapons you got. Just use your archgun, on call crew and specters. ( Mirror defense was no issue at all as long as you don't let necramechs spawn. Last weeks assasination was WAY worse requiring you pretty much to have both a good frame and weapons and additionally locking out teammates once they are dead because the void angels spawn outside the boss fight area. Who are you talking about. What kind of straw man is that. I am sure no one enjoys not being able to use the gear of their choice but endless complaints are unlikely to get you anyhwere. You also don't need to abandon all rewards. Unselecting one modifier will still grant you all the important (time gated) rewards. Of course people play stuff for the rewards. No one replays sabotage without searching for any the hidden caches just because they like the gamemode. Personally never had any issues with the matchmaking so far I have always been able to get full squad every time I played with other people. I think a great idea to fix both the "required randomized loadouts" would be granting players a small amount of further progress upon subsequent completions. That would still make choosing the random loadouts rewarding by saving time while also allowing everyone get all the rewards with how many of the modifiers as they are comfortable choosing.
  10. Randomization is really bad and annoying but if it's too unbearable just get a carry. This is a co-op game.
  11. My favourite Incarnon and most played weapon is Torid. Works great with Primary Blight. With enough multishot you can charge it with a single shot. The incarnon form is really great for extermination missions where you try to get through enemies quickly. Praedos is a really nice alternative to Kronen Prime and with the extra mobility good as a default pick for most missions. Really excited to get Miter Incarnon once it returns. Just wish DE didn't put Torid, Dual Toxocyst, Miter, Dual Ichor and Atomos all in one week because all of them are really good and you have to wait at least 21 weeks to get them all.
  12. That's what annoys me too. Will the nerf stay the way it is? Ok then I can remove all the shards from my nezha. Will they tweak it (as they honestly should) ? Great then I can invest even more into my nezha to make him worthwhile. But there is complete radio silence. As far as I have seen DE never even said if they are evaluating it. If this augment is left as is and forgotten, so will nezha with his <2% usage of players (even though he is really cool and fun to play)
  13. Nothing on the ridiculous nerf on nezha's divine retribution :(
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