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White_Matter

Hunter
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Everything posted by White_Matter

  1. White_Matter

    DLSS 3.7

    Hi, DLSS 3.7 is released and it is pretty decent. I was tinkering with it a bit on Dragons Dogma 2 and Cyberpunk. Warframe for some reason does not allow me to update the DLSS version. WF is on 3.1 and I try upgrading it to 3.7 through DLSS swapper but the launcher reverts it back to dlss 3.1. Is there a way around it? Or will WF upgrade it's dlss version in the near future ?
  2. Yeah totally agree.They should be basic stuff like kill 50 enemies with incarnon or get 10 headshots on a survival mission so that they don't disrupt your regular gameplay. I'd like a total overhaul though, to make incarnons more meaningful but I don't want to get into that just now. Just a basic simplification process would work for now.
  3. Yeah I ended up completing all of them. But I think incarnon challenges should be thought over. They feel too much like riven challenges right now and it's not a coincidence there is an item that allows you to skip riven challenges. Just saying.
  4. I'm @ "use heavy attack three times on scathing and mocking whispers" for a while now. I've played 5-6 missions and I haven't seen those things. Prior step was also not working in a squad and it took me a while to figure out so I lost hours already. Please make these challenges more accessible. They are chores either way, making them more tedious will only make them worse. Doesn't contribute anything positive to the gameplay experience.
  5. Ok I figured out it was a problem with squad play. While playing solo eximus kills add to the counter. You gotta play solo to unlock this phase. Haven't tested out the other ones.
  6. The 2nd phase of Ruvox incarnon requires 8 eximus kills with the incarnon transmutation. Eximus kills don't trigger it all the time. Incarnon heavy attack kills never add to the counter, it is bugged. I was able to get 2 out 8 no idea how I got the 2. Not even sure if each regular kill adds to the counter, doubt that.
  7. Voidshell should be universally applicable. It's a great feature, no idea why they are holding it back so much.
  8. We've went through 6 month periods where there was no content. These days they are dropping something every 3 months or something. But yeah, sadly WF content dries out very quick. They still haven't been able to implement a meaningful end(less) game. And likely will never do so since it's a 12 year old game at this point and likely on it's last leg.
  9. What are you suggesting ? That DE should confiscate inactive founder Excals and sell them in an auction? Wouldn't mind it tbh. I'd opt to sell mine too if the pay is good.
  10. TBH I didn't have high hopes for this update, but DE delivered. Pretty decent quest, came with new enemies, characters, tileset and a bit of gameplay upgrades. Yes, the novelty eventually wears off but this reminded me of the old days when I was excited for each new update and warframe because it brought something new and improved upon what we had.
  11. Still doesn't answer my quesiton, and I will not repeat it. Work on your reading comprehension if you want my attention. Sorry I can't take anyone seriously after posting something as irrational as this. edit : Still doesn't adress the issue. They could have fixed the bug and let players who have completed SP variants already continue on, rather than forcing them to go back to the tutorial. And new players who haven't touched the content yet could have done it the right way. I'm just pointing out how nonsensical it is for the devs to force people to complete the tutorial when they clearly don't need it. And there are people who are defending it. It's insane.
  12. When Duviri first came out, I went for SP immediately. So all my runs were done on SP. Never bothered playing circuit or Duviri on normal mode. So I'll ask again(hoping this time you'll use an ounce of your intelligence while answering), why does the game force someone, who has completed the said modes on highest difficulty over and over again, to play the tutorial? So we just shut up and take bad design decisions? Those dev boots ain't shiny enough. Chop chop back to work.
  13. So I've been playing on and off for the last year or so and recently I thought it would be fun to go back into the Duviri Experience and the Circuit and I realized I couldn't, because the game was telling me to complete the "normal" mode for each node to be able to play them on SP. Now, I've played them only on SP from the start because the normal mode, aside from posing absolutely no challenge to me, is pretty unrewarding for a veteran. So what's the point of forcing me to play on normal difficulty, out of the blue? I don't want to waste my time, especially on circuit because it takes a while to complete the whole thing. There are thousands of posts on the forums on how inadequate the end game is, that veterans need more challenging and rewarding content etc, and yet the Dev's go ahead and force someone who almost never plays anything outside SP to play on normal mode, a mission I've already done countless time on a higher difficulty. That's a textbook example of being out of touch with the playerbase.
  14. Well said. These companies act like inflation and regressing economy only hurts them. Even with regional pricing these skins expensive. What happened to inclusion and accessibility? I guess those only matter when it comes to culture war.
  15. Not gonna give you my google info dawg. Sorry.
  16. Yeah I can confirm ISLC does not work with it.
  17. I've only played Duviri today and I haven't noticed anything remotely similar in my previous sessions(with the possible exception of railjack) so I'm guessing it is currently isolated with Duviri. I think having too many load screens and mini missions may be the culprit, which Duviri has plenty of.
  18. I'm using ISLC to monitor my memory and it starts with 5gbs and goes up to 10-15 after a couple of hours. I'm not sure if WF had big memory leak issues priorly but with Duviri it is pretty apparent.
  19. Yeah Duviri is more taxing than the rest of the game. I run 120-160 fps and in duviri there are certain parts that bring the fps down to 70-80 range.
  20. Yeah I was expecting Teshin to be black TBH. Turns out he is more like mediterranean/middle eastern dude.
  21. Tl;dr 😁 I'll play and then read. Thx for the update.
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