Jump to content

Sziklamester

PC Member
  • Posts

    3,066
  • Joined

  • Last visited

Posts posted by Sziklamester

  1. 2 minutes ago, MagPrime said:

    Same.  I just want the information.

    I find these streams somehow boring after spent a lot of time to watch these and also peoples change and in my eye these devs are not so special anymore so the current information interest me only and that part which maybe involve me into something. My part would be when they fixing the networking, when we can drop slot limits, when we can have custom missions and dojo renovation, when we can rebuild the relays and when the kingpin system which by far now sounds for me the most interesting thing will be implemented.

    The damage overhaul and mod system is always was broken so it won't make much more sense in terms if they change it because I am sure they don't know what to want with the game and how they want to balance out things. Honestly If there will be a minimal chance to add something to this game as independent (not mean tennogen) but more ideas and options for systems then I would care about more but how the things going now I am not really want to involve myself into it too deep.

  2. All frames getting the hate which have area of effect type ablities. Limbo gets it because the cataclysm and because he can banish you (that is fixed just not many knows), ember in low levels kill the fun from others, equinox does this too in higher scales, saryn with the spore spam, mesa with the peacemaker, and maybe the others can be mentionned like nezha, volt, frost, maybe chroma banshee or mag but these still not on that level. 

    That is normal if the players want to play the gam and kill some but certain frames interupt this and these frames can keep their abilities work long. Not all of these are op or have scaling abilities but purely annoying. These frames needs a rework in their abilities to not be overused and kill everything instant on a certain levels. Instead of this they could scale to higher levels and be useful in "end game".

    Hard to do but something possible can be done.

  3. On 2018. 01. 05. at 3:03 PM, D20 said:

    I am actually quite sure that Frost's Snowglobe got nerfed back in the days because the ability itself wasn't supposed to kill, not really because you are not supposed to kill through collision damage. I'm fairly sure collision damage would work very well if it's polished enough.

    Collision damage could not work well because that could mean if we fall and the player model collide with the floor then we also got damage. A lot of enemies could got a lot of damage from the environment if they collide with an object.

  4. I am not really like the idea of ragdolling everything. The impact should work to slow down enemies or even knock them if the impact damage was high enough it gives you time to finish off the enemy or shot more and kill it on the ground. Another problem if they add a ragdoll effect and now you use a cernos which is impact based. You take the bow for a stealth mission and you don't want all the time to go close to finish using finisher damage to kill then you have the option still to kill them from distance. If an enemy level is higher than my cernos damage output and I cannot kill it for example the first time then I don't want to see that ragdolled enemy to fly away rooms then get up and probably alarm his mates because the the stealth killing purpose will be pretty dead. I want that the target knocked down to the ground and 3-4-5 sec "maybe it is not op" stay in the ground and that's an enough time to finish off with a second and hopefully not alarm them. If a ragdolled body fly through rooms then there is very high the chance there someone will notice this and push the alarms. 

    Mostly I want from the impact damage this and slow down enemies like the cold does without the cold effect it is also a big help because slow weapons like fragor which also impact based can have time to deal with the enemies. Fragor also ragdoll enemies so the whole ragdolling idea is maybe come from there and the fact bows also does this but I wishing less of this. If I can slow down or knock down enemies with it then I won second and can avoid the next attacks or finish off an enemy.

    My vote if up for this idea instead of ragdoll enemies.

  5. I have no problem with the pvp things because the pvp can offer what the pve cannot is the human intelligence. The major problem with the game is balanced to grinding so the whole system is focused to pve and hardly can be balanced to pvp. Another major problem with the conclave and lunaro is the missing dedicated servers which needs in any normal game to work fluid.

    The other problem is the dojos and obstacles not built around pvp and there are no fan created tournaments which could be interesting. For say I would like to watch a lunaro battle if in each teams have 10 person at least and have some decent map and stadiums. The archwing despite a pve content but it is also not popular because added later and in the execution failed.

    The biggest issue basically the mentality of players and how DE made this game. From the beginning this meant pve and every other just came later. DE simply not were experienced enough how to implement these additional modes to the game without forcing or spoiling the gamers to play these mods. If the game released with all the content what we have now then probably it would be more polished now but not this happend. These can be good later but they need to rethink everything and how they could enjoy this. I wish they could make it better but it needs more funds.

  6. In this year I want from them to work on old items and gears and up to date them.

    - They need to work on dojo 2.0 - adding new rooms and more option to use them than research and trade. Some tournament and fun like addition would be nice.

    - Better lunaro with increased team size 5v5-8v8 and more stadiums (Old Trafford).

    - Continue the weapon balance pass and buff those old weapons which still needs it and add more stances to the melees. Also buff those old mods which untouched by years and has no real uses other than trash transforming.

    - Add base 10 mod slot to everything (frames-weapons) (companions already has) and add to the secondary and primary weapons a stance like slot too which could be called focus or something which boost that said primary and secondary in a unique way.

    - Buff old aura mods and introduce new ones.

    - make new sentinels and add pls new weapon sets to them these guys deserve the love. Also make a sentinel which already can use the steel fiber module. (high armored sentinel)

    - Server and lag - performance issues and solutions.

    - Replayable quests and cinematics.

    - More lore and more frame. 

    At moment that's all I want but the list can be expanded.

  7. 15 minutes ago, (PS4)kingbrown2012 said:

    I’m suprised warframe doesn’t have a samurai frame like that has ideas of Vergil, jet stream sam, and afro samurai all mixed into one.

    But as fan concept there is one samurai frame but sadly the devs not use fx models only inspirations.

    here we go.

  8. The best answer in this thread what Weidro wrote and that is very useful. If you feel you need break sometimes then do it but never burn the bridges and always keep a point where you can begin - continue everything. I am playing this game from the open beta beginning and I manage a lot of alt accs and have friend in every places and there is a lot to do but sometimes I take 2-3 day rests but otherwise I am pretty much active on this game and I like it. I contributed a lot into this game which hopefully can help to make a better game but for sure the game is repetitive with lack of options yet no matter it pasts 5 + some year the game still can be very fun or total burn out if you are not that kind who like it. If you enjoy the game then there is no reason to leave.

  9. It seems they have issues with face modelling. I find this funny not because it is fine but at least not the blizzard the only who cannot make normal faces. (they have problems with children faces).

    At least better than the ostrons but I would like to see more the arbiters, red veil and new loka peoples faces and I guess the new loka is the more closest to humanity "since they are want the purity".

    • Like 1
×
×
  • Create New...