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Have people been seeing a significant increase in enemy oddities?


(PSN)teacup775
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Examples (all solo runs on ps4)

Infested runs (kuva flood) Brood mothers using ancient’s tentacle attack. All of them, not just one or two.

Temple of profit

  • trenchers using whips.
  • enemies without nullifier fields and combus bubble being completely immune to (nidus) larva or (Excal) exalted blade doing no damage to eximus trenchers or blind not effecting them. Again no visual cue that negation fields are active.
  • one run lvl 99 spam insta one shots and another lvl 125 are manageable.

This is outside the spawn issues: full lvl 4 alert and nothing at all spawning even after 10min.

Edited by (PS4)teacup775
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  1. random enemy behavior on varius maps, being stuck or having strange attacks
  2. being random one shot on frames that shouldnt be 
  3. enemies bypassing things like revs 2 and not being affected
  4. random enemies being immune to knockdown effects and damage getting a "0" on hits  
  5. enemies getting random one shot capabilities 
  6. whip/ hook attacks auto aiming and striking while enemy is knocked down or cc'd 

lots of things like that 

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The only oddity i noticed is the increased spam of the Ancient/Scorpion’s hooks and Ancients like Disruptors tries to attack you like Toxic Ancients while he’s pulling you before touching you with his long Arm when he finally dragged out towards him.

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