_RyuuKami_ Posted April 21, 2019 Share Posted April 21, 2019 Plague star when? Link to comment Share on other sites More sharing options...
(PSN)ForNoPurpose Posted April 21, 2019 Share Posted April 21, 2019 FIX REVENANTS BUGS and for the sanity of all, please actually investigate the intent of archwing and the instant archwing removals in the open worlds. Link to comment Share on other sites More sharing options...
IceColdHawk Posted April 22, 2019 Share Posted April 22, 2019 On 2019-04-18 at 9:09 PM, [DE]Rebecca said: The Studio is closed tomorrow for Easter, and next Friday we have schedule conflict, so see we'll you May 3rd for our next Devstream!! Link to comment Share on other sites More sharing options...
Guest Posted April 22, 2019 Share Posted April 22, 2019 Tennogen and Deluxe Skins on Modular Weapons (Zaws and Kitguns) when? Link to comment Share on other sites More sharing options...
Kylskapskast Posted April 22, 2019 Share Posted April 22, 2019 1 hour ago, Datam4ss said: Tennogen and Deluxe Skins on Modular Weapons (Zaws and Kitguns) when? Yes please Link to comment Share on other sites More sharing options...
Ledwick Posted April 24, 2019 Share Posted April 24, 2019 With the original weapon shown in the Gara Concept art, would it be good to have it as a heavy blade or Some form of hybrid between heavy blade and gunblade? Link to comment Share on other sites More sharing options...
BrazilianJoe Posted April 24, 2019 Share Posted April 24, 2019 My list of questions for you to comment on feasibility: 1. WILL THERE BE MOVEMBER THIS YEAR? bring the moustaches back! 2. Better rewards for wolf credits, for 30+ rep ppl who already have all cosmetics? - Wolf Sledge parts purchaseable only if you are 30+ 3. Archwing: will you try arcade-style flight sim controls (minimum forward speed, limited yaw/pitch angular speed) - think Afterburner, Strike Suit Zero - and BETTER HUD? 4. K-Drives #1 - How about enabling primary/secondary/melee weapons with an accuracy/recoil penalty proportional to speed? (x to dismount) 5. K-Drives #2 - How about adding arcane slots to create a modular ability model for K-drives? 1-4 abilities are Warframe's by default, adding arcane abilities to K-drives override the ability cast on each button when mounted. Player may fill some arcane abilities but leave others empty. Link to comment Share on other sites More sharing options...
7.T. Posted April 24, 2019 Share Posted April 24, 2019 Can we hear more about new Kavats? I've been hanging on to my kat codes with the hope that the vampire one [DE]Rebecca mentioned a couple streams ago will come out soon. Link to comment Share on other sites More sharing options...
sorcer3r Posted April 24, 2019 Share Posted April 24, 2019 Any news about melee aim glide ??? Link to comment Share on other sites More sharing options...
Xiusa Posted April 25, 2019 Share Posted April 25, 2019 Any news on a Loki update? Would be nice to have a modernized kit on one of the oldest Warframes Link to comment Share on other sites More sharing options...
ArmageddonBlues Posted April 26, 2019 Share Posted April 26, 2019 Say literally anything about #*!%ing Plague Star. Link to comment Share on other sites More sharing options...
o0Despair0o Posted April 26, 2019 Share Posted April 26, 2019 I can't handle more disappointment, DE. I need info on Wisp yesterday! Just release her already, will ya 😧 Link to comment Share on other sites More sharing options...
Divious Posted April 26, 2019 Share Posted April 26, 2019 @[DE]Rebeccaplease get a response out of the team that what happened to Bioware and Anthem do not get repeated in Warframe. They didn't learn from the mistakes of others. PS. Hire more creatives to flesh out the lore in the game. Link to comment Share on other sites More sharing options...
(PSN)ForNoPurpose Posted April 30, 2019 Share Posted April 30, 2019 Buff virtuos null. Vauban rework. Revenant off host bugfixes and look at enthrall synergy issues. Link to comment Share on other sites More sharing options...
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