Sharkgoblin Posted February 20, 2020 Share Posted February 20, 2020 (edited) can you remove that energy drain thing from her 2, its really obnoxious and doesn't contribute to anything. if my energy doesn't get depleted by the passive from her 2 then it will get depleted anyways because i'm using her third ability to stop the energy drain and then 5 second later energy starts bleeding again mind that i run max efficiency + rage or max efficiency + primed flow oh and what about removing that min damage - max damage thing with the charge time from her fireball. why not making the ability always do full damage. Edited February 20, 2020 by Sharkgoblin 1 Link to comment Share on other sites More sharing options...
Blexander Posted February 21, 2020 Share Posted February 21, 2020 Take the augment for Inferno, and you should have less issues with energy. Link to comment Share on other sites More sharing options...
(PSN)LoisGordils Posted February 21, 2020 Share Posted February 21, 2020 6 hours ago, Blexander said: Take the augment for Inferno, and you should have less issues with energy. That's not a solution. I propose that, the higher the heat for Immolation, the higher ability efficiency Ember gets for Fireblast. The ability costs no energy if used while overheating Link to comment Share on other sites More sharing options...
Blexander Posted February 21, 2020 Share Posted February 21, 2020 2 hours ago, (PS4)LoisGordils said: That's not a solution. I propose that, the higher the heat for Immolation, the higher ability efficiency Ember gets for Fireblast. The ability costs no energy if used while overheating Or just lower the base cost to 25. I have little to no issues managing my Immolation gauge as it is currently. Link to comment Share on other sites More sharing options...
CopperBezel Posted February 22, 2020 Share Posted February 22, 2020 I have been stuck in that spot where I'm low on energy and Immolation kicks in and starts eating what I have left before I can Fireblast, which means very shortly I'm left without DR or anything else - but it's something I ran into early and just had to manage to avoid. And of course, it'd be equally a solution to drop Immolation at that point while making a hasty retreat. I could see making Fireblast free at full Immolation - it makes some sense and might remove some of the headache people seem to get from managing her meter. She does very much require actively managing her meter, but I just find it fun. Link to comment Share on other sites More sharing options...
Sharkgoblin Posted February 22, 2020 Author Share Posted February 22, 2020 (edited) On 2020-02-21 at 10:05 AM, Blexander said: Take the augment for Inferno, and you should have less issues with energy. i will check out that augment On 2020-02-21 at 4:45 PM, (PS4)LoisGordils said: That's not a solution. I propose that, the higher the heat for Immolation, the higher ability efficiency Ember gets for Fireblast. The ability costs no energy if used while overheating that would be helpful 18 hours ago, CopperBezel said: I have been stuck in that spot where I'm low on energy and Immolation kicks in and starts eating what I have left before I can Fireblast, which means very shortly I'm left without DR or anything else - but it's something I ran into early and just had to manage to avoid. And of course, it'd be equally a solution to drop Immolation at that point while making a hasty retreat. I could see making Fireblast free at full Immolation - it makes some sense and might remove some of the headache people seem to get from managing her meter. She does very much require actively managing her meter, but I just find it fun. i get in missions where i manage to not finish my energy ...maybe its because i threw an arcane energize in there, in another build i removed augur reach for rage it works so i think imma stick with that build. still dont like the energy drain, i mean ember needs that ability to make her other abilities to work properly and gain some survivability Edited February 22, 2020 by Sharkgoblin Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted February 22, 2020 Share Posted February 22, 2020 The punishment either needs to be reduced, or there needs to be a greater benefit than just 90% DR and the option to maybe armor strip some enemies if fireblasts LoS feels like cooperating to justify the current drain. 2 Link to comment Share on other sites More sharing options...
_Urakaze_ Posted February 24, 2020 Share Posted February 24, 2020 I just toggle off 2 when ever it starts to drain too fast, and it seems to be the only real strategy, as A) if you spam 3, you lose energy B) if you leave it on, you lose energy. Building up her 2 is easy but this is just a band aid solution. Either reduce energy cost for 3 if 2 is high, or reset 2's ramp up speed when using 3 Link to comment Share on other sites More sharing options...
Prexades Posted February 24, 2020 Share Posted February 24, 2020 Immolation requires some active management as an ability. Just keep an eye out for the heat meter, use Fire Blast and if the meter fills to quick, disable Immolation at times. Link to comment Share on other sites More sharing options...
CopperBezel Posted February 24, 2020 Share Posted February 24, 2020 On 2020-02-22 at 2:27 PM, Sharkgoblin said: i get in missions where i manage to not finish my energy ...maybe its because i threw an arcane energize in there, in another build i removed augur reach for rage it works so i think imma stick with that build. still dont like the energy drain, i mean ember needs that ability to make her other abilities to work properly and gain some survivability I don't have a set of Arcane Energize, because they're worth so much juicy plat that even when I get one I'd rather have a new color palette or deluxe skin. But this is one of the situations where Rage or the slightly better Hunter Adrenaline shines - it's very good for regen tanks on the one end that are routinely taking a lot of damage, and squishy casters on the other who at least won't be caught completely with their pants down on taking a bunch of damage, because they've now got some energy to deal with the source of the problem. Even with her DR, Ember is firmly in that latter category, especially when managing her DR is the problem. Link to comment Share on other sites More sharing options...
(PSN)Ozymandias-13- Posted February 24, 2020 Share Posted February 24, 2020 On 2020-02-22 at 3:27 PM, Sharkgoblin said: maybe its because i threw an arcane energize This definitely should not have to be the solution to every energy hog in the game and it certainly should not be DE's justification for creating those energy hogs. I've been playing since the game launched on ps4. I did raids, and I do eidolons. I only have a rank one Arcane Energize and that is because of Nightwave. RNG, on top of limited access content, makes it too inaccessible to too many players for DE to balance around it. The whole energy economy needs to be redesigned, then fix energy costs accordingly. Link to comment Share on other sites More sharing options...
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