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XBOX Sisters of Parvos: Hotfix #2


[DE]Megan
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XBOX Sisters of Parvos: Hotfix #2

The Waverider’s Heart Decoration has been added to the Riptide Supporter Pack (hot-dropped server-side last night. We’ve finished running a script to provide the Decoration to anyone who has already bought the Riptide Pack: https://forums.warframe.com/topic/1269964-psa-sisters-of-parvos-riptide-supporter-pack-waveriders-heart-decoration/ 

 

Yareli Changes:

Time for some Yareli Buffs! Your feedback has been heard and implemented in the way of buffs to Yarelis kit.
 

Passive: 

  • Doubled Critical Chance amount from 100% to 200%. 

 

Sea Snares:

  • Increased the maximum amount of Sea Snares to 5.

  • Changed Damage type to Cold.

  • Sea Snares deal damage-over-time to enemies caught within - we’ve upped the Damage Increase per second from 80 to 125.

 

Aquablades:

  • Doubled the base Damage from 250 to 500. 

  • Increased Duration to 30 seconds.

 

Riptide:

  • Changed Damage type to Cold.

  • Doubled the Damage Scaling per enemy caught within Riptide from 25% to 50%. 

  • Reduced impulse on enemies after Riptide explodes so they don’t get thrown as far away.

 

Changes:

  • The Lich screen now displays helpful text that your Kuva Lich or Sister has fled to the respective Proxima region when appropriate. 

    • This change aims to help players progress along the new Lich showdown flow when they reach this point and diminish confusion as to where their Kuva Lich/Sister has gone. 

  • The Foundry will now give you the opportunity to buy Slots when claiming a Hound when you don't have 2 available (Hounds require 2 Slots, one for Hound and one for weapon).

  • Removed the outdated Parazon Finisher information from Zephyr’s Airburst description. 

  • Made placement adjustments to the Suda Armor on numerous Warframes.

  • Renamed the “Sentinel” Foundry category to “Companion” now that it's more than just Sentinels & their weapons. Hounds are now listed under this “Companion” tab in the Foundry for easy finding. 

 

Infested Salvage Fixes:

  • Fixed Sevagoth's Shadow having his own independent pool of Antiserum Charges, allowing him to use 3 of his own and 3 of Sevagoth's. Now Sevagoth’s Shadow respects the maximum of 3 Antiserums total across Warframe, Operator, and Sevagoth’s Shadow.

  • Fixed HUD not properly showing the number of Antiserum Charges you have accumulated between your Warframe, Operator, and Sevagoth’s Shadow.

  • Fixed Sevagoth’s Shadow not being able to use any Antiserum Charges if he hasn't picked up any since you've taken control of him, despite Sevagoth having Antiserum Charges available.

 

Fixes:

  • Fixed not actually receiving the OULL Requiem after having your Kuva Lich/Sister flee. 

    • Accounts that did not actually receive their OULL Requiem will be fixed in a Hotfix tomorrow.

  • Fixed not actually receiving the Requiem Ultimatum after Converting/Vanquishing your Kuva Lich/Sister.

    • Accounts that did not actually receive their Requiem Ultimatum will be fixed in a Hotfix tomorrow.

  • Fixed not receiving a Riven when completing the Waverider Quest with Yareli already owned.

    • We’re working on a script to fix accounts that did not receive the Riven. 

  • Fixed a softlock occuring during the Kuva Lich or Sister Vanquish/Convert choice if you had an Arch-Gun equipped or any custom animation (Mesa’s Peacemaker, etc).

  • Fixed inability to make the Vanquish/Convert choice if replaying the showdown mission.

    • This was achieved by entering the showdown mission, getting to the Vanquish/Convert choice, then backing out to the Dojo and going again.

  • Fixed no longer being able to click the desired Riven after Cycling it (only the arrows would work).

  • Fixed all enemy shockwave type attacks doing knockbacks (ex: Corpus Scrambus, Eidolons, etc).

  • Fixed the Necramech Aviator stats having incorrect values.

  • Fixed Waverider Challenge display not closing after using certain other options in the Pause Menu.

  • Fixed End of Mission screen not showing the proper amount of Boosted Credits when some are Taxed by a Sister.

  • Fixed inability to release a target from Xaku’s Gaze if you don't have Energy.

  • Fixed missing acquisition information for the Kompressa.

  • Fixed Chat Links for the Kompressa, Zymos, and Keratinos lacking build/acquisition hints.

  • Fixed getting a Sister Transmission everytime you Mercied a Hound (will now have a 10% to play instead of 100%).

  • Fixed Railjack On-Call Crew members playing their idle Transmissions in non-Railjack missions.

  • Fixed a minor grammar issue in the Converted Sister Inbox message. 

  • Fixed new Syndicate Emotes looking weird on Operators.

  • Fixed Stalker cosplaying as Excalibur in the ‘What Stalker?’ Bundle Market Diorama. 

  • Fixed HUD scramble audio and visual spam when in Fass puddles in the Cambion Drift.

  • Fixed the Sylus Arrow Skin using the Eros Arrow Skin icon in the Market and Inventory.

  • Fixed a script error that could occur when using Sevagoth's Shadow's Consume ability on an enemy just before it got converted to a Thrall by a Kuva Lich.

  • Fixed a script error when Fishing with a Shock Spear.

  • Fixed a script error when your Kuva Lich uses certain abilities.

  • Fixed a script error when casting Gauss’ Mach Rush ability. 

  • Fixed a script error if an enemy did a ground slam (eg: Heavy Gunner) and died mid cast.

  • Fixed a script error that could potentially occur when a Hound’s Repo Audit Precept hit a player under a Radiation Status Effect.

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5 hours ago, (XBOX)C11H22O11 said:

Aw, I'll miss the "you were supposed to be Warframe resistant" every time we fought

Really? mine always was 

"You BRUTE, You MONSTER"

 

to which i always repsonded, Well if you want me to stop murdering youre Dogs, then come out and fight me you Coward.

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I have an issue where my Sister becomes glitched when I attempt to apply the 3rd requiem/parazon strike. I know the applicable requiems and the proper order, however, every time I try and apply the 3rd strike, the animation happens for the first 2 but does not complete the 3rd. At that point, the sister becomes immobile - just stands there glitched, unable to be damaged and I cannot complete the sequence that would allow me to fight her in the final showdown in the Proxima. It happened 3/3 times I attempted to finish the sequence in 3 separate missions. Has anyone else encountered this issue? Will this be fixed in this hotfix?

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