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Cetus camp liberation missions should be removed entirely if you don't care about fixing enemy Spawn and bugs.


(PSN)Hopper_Orouk

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I've had it with these missions.

I'm trying to do Narmer bounties and you can't even fix this years old garbage mission on cetus?

Enemy spawn on cetus is slow and random and it doesn't help when the camp keeps reducing in control.

Sometimes killing enemies won't even add to the circle and it just keeps declining.

It's so stupid because the only type of difficulty this game offers is when the game doesn't even work properly.

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I didn't notice kills not counting to the control percentage, but the spawns seem indeed bugged or broken or whatever, causing enemies to be either not anywhere near the area yet still decreasing the control or simply not being anywhere to be found.

I also think it's maybe some sort of display bug in general with where the mission area gets displayed (yellow circle) and where the point I actually have to prevent enemies getting closer to is in relation to where they appear and start decreasing the control counter by their simple existence somewhere on the map.

Sometimes I can literally jump around inside the entirety of the yellow area and bleed control while a dropship or enemies are outside of the yellow area or 5 miles away at the feet of the hill where the base is located on top of. Sorry game, but I think I'm holding the base just fine when I'm the only person even remotely near it.

It's not even a solo problem I think. When I ran it with a buddy we were both in our AW above the mission area and were like: "where the f is an enemy?" and still kept bleeding control.

I think they could change the mission mechanic to something like the Jupiter(?)/Corpus Space Ship(?) sabotage where the Nullifiers run to a console from two sides and try to hack it while you have to prevent them from finishing the hack. That would make it very clear what I have to hold and where to prevent enemies from getting to.

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Last night(after echoes of war)  I was bouncing around different areas of the game and got to Littlleduck to check out her stuff.   Saw a Captura for 130k toroid standing lol..... So then I checked on my toroids and I had a few PT roids.   But I also saw the Naramar Isoplastics?? They are worth 2k.   So that didnt sound so bad...   x15 Isoplasts and I max out for the day....   So then I bounced over to Cetus to do narmar bounties.

I did Narmar bounties...   Got the new increased escort spawns(luckily at narmar level the drone is scaled up but I wonder what its like in T1, I've failed those because the damn drones cant take more than a few shots).   I had some Liberations and I cant really analyze them that well..  There were constant spawns.   I dont think there was any change to how slow your control degrades  or how fast killing fills it back up...  I was in a valley and I think I did one up on the mountain...     But didnt do one where they were previously broken like by the ocean with the cave system

The hardest part was the return of thumpers lol.. Ugh I hate fighting these.  I did it once because I was in a narmar bounty and thought it might have better loot.   It took forever solo and then another spawned as soon as I started a new bounty...  

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On 2022-02-12 at 7:37 AM, (PSN)AbBaNdOn_ said:

 

The hardest part was the return of thumpers lol.. Ugh I hate fighting these.  I did it once because I was in a narmar bounty and thought it might have better loot.   It took forever solo and then another spawned as soon as I started a new bounty...  

Can't you just Arquebex Those Things.... ? 👀

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6 hours ago, (PSN)Hopper_Orouk said:

One, What does that mean

Arquebex is Voidrig's 4th Abilities.... It's basically the mech version of Mesa's Peace Makers....

6 hours ago, (PSN)Hopper_Orouk said:

Two, these little giant crawling bastards sometimes spawn DIRECTLY INSIDE THE LIBERATION CAMP CIRCLE, sabotaging my mission.

There can never be anyone as jinxed as me.

I wish I was as Lucky as you... 😱

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Cetus bounties are terrible. Spawn rates are scuffed and the area you have to work in is ridiculously huge.

After I failed the bonus I marked the outer edge of the area and went straight across to get a screen shot.

This isn't from liberate the camp bounty but the area to work in is about the same. Draw out enemies in a 320m diameter circle. That's close to 90k square meters or 22 acres to cover. How much enemy radar should you have to mod into a loadout to do bounties. From center of the circle I'd need 160m enemy radar to cover that area. Maybe it's my graphic setting but I can't even see spawns at that distance. 

GqBRX2i.png

Never wasting my time on bounties again. Just throw plat at any new stuff in bounty rotations. 

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19 hours ago, Lutesque said:

Can't you just Arquebex Those Things.... ? 👀

For most gameplay i prefer Boner.   I was helping people last night tho and took Voidrig into some Eidoruns.  Then another guy wanted help farming Revenant so I figured I was keep using Voidrig to down crewships...   It just so happens a Thumper did spawn into one of our objectives...  I did take the opportunity to try the Arq on its weak points even before reading this thread lol.  It worked pretty ok, still hard to hit.   But we got him....

And... I got my hands on a Korrudo BP without even trying lol!!!

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I still havent ran any objectives in areas I KNOW are problematic....  but all my narmar bounties and normal cetus bounties have been running great.....

I did run into a cave system where you normally take a zipline up to a little hidden area for a hidden cache... the zipline was invisible and although i saw prompts to jump on... when i tried my frame just kinda fell off....   

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(I never ever get the bonus for making the assassination target show within a minute......)

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