-45P13-L4RRY- Posted April 17, 2014 Share Posted April 17, 2014 same freakin S#&$ of the last big update REALY! Checking for updates........ Update failed! the content server are temporarily unavailable. ERROR_INTERNET_CANNOT_CONNECT This update will be restarted shortly... Link to comment Share on other sites More sharing options...
Arastelion Posted April 17, 2014 Share Posted April 17, 2014 Thanks for the Hotfixes DE. Starts my morning off right, with a big bowl Junk-Punch Free Frosted Tenno flakes. AND SOME GREEDY MILK! Link to comment Share on other sites More sharing options...
yarash2110 Posted April 17, 2014 Share Posted April 17, 2014 Void defense rewards? Will those be fixed soon? Link to comment Share on other sites More sharing options...
Cammo Posted April 17, 2014 Share Posted April 17, 2014 Any new items... like Bunny Ears maybe or new skin packs or accessories That would be nice. Thanks!! Link to comment Share on other sites More sharing options...
-CM-Saymus Posted April 17, 2014 Share Posted April 17, 2014 Thank you! Link to comment Share on other sites More sharing options...
ioeshepard Posted April 17, 2014 Share Posted April 17, 2014 fingers crossed that all the bunnies don´t get eaten by hamsters... UI response is good again, happy with this - for anything else time will show Happy Easter DE staff ! Link to comment Share on other sites More sharing options...
Caernarvon Posted April 17, 2014 Share Posted April 17, 2014 Changes: Reduced the XP boosts across Dark Sectors. You can keep your update. Link to comment Share on other sites More sharing options...
optyk Posted April 17, 2014 Share Posted April 17, 2014 -Reduced health of Solar Rails for quicker conflicts. -Reduced the XP boosts across Dark Sectors. Ok I'm 100% lost here now. Please clarify...anyone. Example, Venus: Romula +10% XP From KILLS, +5% XP From RIFLE KILLS How does this work? Is the XP Bonus cumulative or independent? A. If I use a RIFLE to KILL I get a TOTAL of +15% XP? B. If I use a RIFLE to KILL I ONLY get a total of +5% XP? C. If I DO NOT use a RIFLE to KILL I get a TOTAL of +10% XP? BTW [DE]. Having longer conflicts with a shorter uncontested Dark Sector with larger XP Bonuses is exactly the same as faster conflicts with Shorter Contested with smaller XP Bonuses. The same exact difference just presented a different way. Link to comment Share on other sites More sharing options...
Nimbat Posted April 17, 2014 Share Posted April 17, 2014 Link to comment Share on other sites More sharing options...
ZESTZKIDZ Posted April 17, 2014 Share Posted April 17, 2014 did rare 10 fusion core is back too? Link to comment Share on other sites More sharing options...
Cinderain Posted April 17, 2014 Share Posted April 17, 2014 (edited) and the limited time only Easter Color picker! Is it different than last year? Oh, never mind. Edited April 17, 2014 by FatalX7 Link to comment Share on other sites More sharing options...
ayliax Posted April 17, 2014 Share Posted April 17, 2014 Reduced the XP boosts across Dark Sectors. My life is over. Link to comment Share on other sites More sharing options...
Frostfeuer Posted April 17, 2014 Share Posted April 17, 2014 Fixed an issue with elemental effects not properly being displayed when the Nikana is sheathed. O.o Thank you so much for this change. I was talking to my clan about this and we were all disappointed to see elemental effects around the sheath instead of just on the sword itself. This change makes me love my nikana even more. Link to comment Share on other sites More sharing options...
jss2a98aj Posted April 17, 2014 Share Posted April 17, 2014 (edited) Bye dark sectors! see you when you actuly have a point in existing! Still no fix for the delta beacons drop chance being so low that you cant get more than 1 per 200 other beacons you find?............ thats just sad. And why is the katana stance mod so rare of a drop? Edited April 19, 2014 by jss2a98aj Link to comment Share on other sites More sharing options...
Khunvyel Posted April 17, 2014 Share Posted April 17, 2014 (edited) >> Note: Argon Crystals will no longer decay until server connection issues are fully resolved. That is a good move. Not saying that I like a decaying resource at all, but until you decided what to do with it, this is a good move. >> Reduced health of Solar Rails for quicker conflicts. Curious how this will work out, still fearing there will be 1 day Dark sector / 2 day contesting missions among us. >> Fixed the sort order for items in the Clan Log. *strikes that off his list* >> Fixed Energy Channel not properly increasing melee damage after Melee Channeling has been used. Since I have to retest everything anyway because hotfixes are known to be stealthy, I'm curious if this also applies to channelled stealth attacks. And refunding the platinum for any booster bought was the absolute best solution. This way everyone can use them once they have the time required again for their convenience. Thanks a lot :) Edited April 17, 2014 by Khunvyel Link to comment Share on other sites More sharing options...
Flareb00t Posted April 17, 2014 Share Posted April 17, 2014 Shame this hotfix now means I crash every 5 minutes.. Link to comment Share on other sites More sharing options...
-CM-TexasMud Posted April 17, 2014 Share Posted April 17, 2014 "Small lingering server issues"... what kind of crack is that? I've crashed every mission I have joined in on since the update... Link to comment Share on other sites More sharing options...
Z3ROWOLFHD Posted April 17, 2014 Share Posted April 17, 2014 DE.....Why would you do this when you know for a fact this was one of the only reasons why people went to Dark Sectors?! They obviously don't want us to play the dark sectors Link to comment Share on other sites More sharing options...
direcyphre Posted April 17, 2014 Share Posted April 17, 2014 Sounds like unanimous disapproval for reducing exp bonuses in dark sectors. That was sort of the point of running them (since no rare stances seem to drop, nor any amazing mods whatsoever, especially defense). Infestation already doesn't give great affinity, so at least the bonuses made it more rewarding. Though I've yet to hear how much they've been reduced, it doesn't sound as if it needed any reduction whatsoever, especially at the high end. Link to comment Share on other sites More sharing options...
MeduSalem Posted April 17, 2014 Share Posted April 17, 2014 Keybindings issue for Melee still not fixed? Meh... Link to comment Share on other sites More sharing options...
Casardis Posted April 17, 2014 Share Posted April 17, 2014 By the way, Geoff said that a minor mistake made it so that Glaive and such can't be thrown normally when you have it equipped. Is this actually going to be fixed soon? Seems like quite a major thing to do here, considering what the Glaive can do, and its relation with melee 2.0. Link to comment Share on other sites More sharing options...
StarExile Posted April 17, 2014 Share Posted April 17, 2014 Game Crashed Game Crashed Game Crashed Game Crashed Game Crashed Game Crashed Game Crashed Game Crashed Game Crashed Game Crashed Game Crashed Game Crashed Game Crashed Game Crashed Game Crashed Game Crashed Game Crashed Game Crashed Game Crashed. Link to comment Share on other sites More sharing options...
silentdrumr Posted April 17, 2014 Share Posted April 17, 2014 why reduce xp? What did we do to you? :( Link to comment Share on other sites More sharing options...
DrThunder Posted April 17, 2014 Share Posted April 17, 2014 Yay, Bounce is back. Link to comment Share on other sites More sharing options...
KoshLovesYou Posted April 17, 2014 Share Posted April 17, 2014 Reduced the XP boosts across Dark Sectors. Oh, c'mon... Seriously. Even less reason for non-clan players to care about these Dark Sector zones being freed up, outside of how dull they get during the super repeatable conflicts. Hopefully the HP reduction on rails will make that shorter, but the fact that how long they stay open isn't increased doesn't make that encouraging either. Link to comment Share on other sites More sharing options...
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