(PSN)xHCG4Lifex Posted April 23, 2014 Share Posted April 23, 2014 I know there are some melee weapons in this game that got some CRAZY leap attack damage, but in most cases it's almost impossible to do it in claustrophobic environments. If anybody does leap attacks, how do you manage to pull it off consistently enough that it's effective in combat, if possible? Link to comment Share on other sites More sharing options...
DeathKoala Posted April 23, 2014 Share Posted April 23, 2014 You jump and then immediately hit the melee button. Works great for me, especially for the ones with an AOE attack, like the Obex. Link to comment Share on other sites More sharing options...
Dtexas Posted April 23, 2014 Share Posted April 23, 2014 With melee 2.0, a lot of weapons do heavy knockdown when using jump attacks. While Jump attacks may not be useful now on ps4, wait till you guys get U13 with melee 2.0. Jump attacks should be a little more useful. Link to comment Share on other sites More sharing options...
Blatantfool Posted April 23, 2014 Share Posted April 23, 2014 I spam jump attacks when surrounded if the weapon I'm using comes with a knockdown. It is helpful to buy yourself the option to escape from close range. If you are surrounded your options can get limited quick if you aren't paying attention. Link to comment Share on other sites More sharing options...
(PSN)xHCG4Lifex Posted April 23, 2014 Author Share Posted April 23, 2014 I spam jump attacks when surrounded if the weapon I'm using comes with a knockdown. It is helpful to buy yourself the option to escape from close range. If you are surrounded your options can get limited quick if you aren't paying attention. Maybe I'm talking about the wrong attack. I think it's called the wall attack? The one were you run on the wall and attack off the wall (leaping I assumed) Link to comment Share on other sites More sharing options...
DeathKoala Posted April 23, 2014 Share Posted April 23, 2014 Maybe I'm talking about the wrong attack. I think it's called the wall attack? The one were you run on the wall and attack off the wall (leaping I assumed) OH. The wall attack is painfully difficult to do. If you melee during Ripline it counts as one, so that's a thing. Link to comment Share on other sites More sharing options...
Casardis Posted April 23, 2014 Share Posted April 23, 2014 (edited) Wall attacks are almost useless due to the melee mechanics itself. It's a fixed distance which you can do the attack, a fixed distance where the actual damage is dealt, and the attack doesn't push your enemy back at your momentum, so you'll miss 3/4 of the time. It's also very slow in execution and aiming compared to how some wall attacks are handled in certain other video games. So in the end, I personally never use it and never find use of it. A simple slide attack usually does the trick anyway, and if it's a weapon like the kogake, following with a finisher usually kills the enemy if your weapon's strong enough. EDIT: Leap attack is the official name of the jump attack it seems. Wall attack is the right term for what you're talking about. Edited April 23, 2014 by Casardis Link to comment Share on other sites More sharing options...
Syzodia Posted April 23, 2014 Share Posted April 23, 2014 I almost never do wall attacks - cost more stamina than simply sprinting, and you can't block while wall running either. I'm better off sliding while blocking - no stamina cost unless i block something. Now if wall attacks actually preserved momentum, they'd be better for combat and transport. Even better - aim at an enemy + melee while wall running = lunge/launch yourself directly to the enemy and strike. Kinda like ash's teleport, but not......teleporting. Link to comment Share on other sites More sharing options...
Evariskitsune Posted April 23, 2014 Share Posted April 23, 2014 Am i equipped with dual heat swords or another weapon with a useful AoE proc? If yes: then yes, I leap attack, whenever it is opportune. If no: Then yes, In situations where there's an enemy directly under me where I'm jumping anyway. Link to comment Share on other sites More sharing options...
LGear Posted April 23, 2014 Share Posted April 23, 2014 Maybe I'm talking about the wrong attack. I think it's called the wall attack? The one were you run on the wall and attack off the wall (leaping I assumed) Yes, that's called a WALL Attack. The Leap attack is where you attack after jumping or airborne, which is effective pretty much everywhere. Wall attacks though, yes I hardly use it. It's hard to set up conditions where you can properly use it, and even then it's hard to aim. Link to comment Share on other sites More sharing options...
CelsiusPrime Posted April 23, 2014 Share Posted April 23, 2014 the real reason wall attacks aren't used is because you simply can't aim at anything and hit it. if only they could make that part easier to pull off consistently then I would feel about 60% more ninja Link to comment Share on other sites More sharing options...
Babellon Posted April 23, 2014 Share Posted April 23, 2014 I like to tap space/shift and do a forward flip into a leap attack. It makes it amusing, also, the forward flip is great for movement over an obstacle to a mob. I also like trying to run up walls and backflip into a melee attack. Link to comment Share on other sites More sharing options...
Kupferberg Posted April 23, 2014 Share Posted April 23, 2014 I've gotten really good at jumping on the heads of heavy grineers and, oddly enough, ospreys. Makes me feel super ninja shadow of the collosus kid stabbing a grineer heavy from above with my nikana. Link to comment Share on other sites More sharing options...
Calayne Posted April 23, 2014 Share Posted April 23, 2014 Actually... The wall attacks now attack where you aim, and preserve momentum. Try it out. You can go pretty far with it. However, there is a fall-rate that you have to get used to! Overall, though, a huge improvement over the older wall attack. At very close range, you usually won't have to worry about trajectory so much. You can even wall attack upwards, and it goes pretty far. Link to comment Share on other sites More sharing options...
Tarille Posted April 23, 2014 Share Posted April 23, 2014 I occasionally use wall attacks... Not for hitting anything though, but for some slight added mobility (Such as those times where you have to wall run up into a vent, sometimes you can stop short and using the crouch infinite wall run technique is overkill) I've tried hitting things with it, but it's just so hard to do - What with finding a surface you can wall run on long enough to then aim, then actually trying to aim with it and then trying to reach the target without them moving at all - All while being continuously shot at. Even with the insanely high damage it can deal, it's far, far more efficient to just run up to a target and hit them normally a few times. Link to comment Share on other sites More sharing options...
SJunior Posted April 23, 2014 Share Posted April 23, 2014 Actually... The wall attacks now attack where you aim, and preserve momentum. Try it out. You can go pretty far with it. However, there is a fall-rate that you have to get used to! Overall, though, a huge improvement over the older wall attack. At very close range, you usually won't have to worry about trajectory so much. You can even wall attack upwards, and it goes pretty far. ^This. I'v been able to use the wall attack for some good use from time to time. By all means, It's not something you'd try to use only. But there are some good opportune times I'v been able to use it successfully, Do good damage, And felt amazing with it. Link to comment Share on other sites More sharing options...
Syzodia Posted April 23, 2014 Share Posted April 23, 2014 (edited) Actually... The wall attacks now attack where you aim, and preserve momentum. Try it out. You can go pretty far with it. However, there is a fall-rate that you have to get used to! Overall, though, a huge improvement over the older wall attack. At very close range, you usually won't have to worry about trajectory so much. You can even wall attack upwards, and it goes pretty far. I thought they've always attacked where you aimed? Although the momentum conservation part is new to me - will try it out now! Edit: Confirmed; you know have actual launching velocity with wall attacks. Edited April 23, 2014 by Syzodia Link to comment Share on other sites More sharing options...
(PSN)starlyes Posted April 23, 2014 Share Posted April 23, 2014 Anyone figure out how to wall attack with fisticuffs? Link to comment Share on other sites More sharing options...
izzatuw Posted April 23, 2014 Share Posted April 23, 2014 Uhmm.. You do realize you can literally make a heavy spaz out if you leap directly at them? Even with a Skana you can. In the void, OD you name it. Link to comment Share on other sites More sharing options...
faustias Posted April 23, 2014 Share Posted April 23, 2014 I use leap attack --using rolling jump though, jumping up is slow as hell and too vulnerable-- for jump-into-the-fray initiation before I whack everyone with the chosen weapon. Link to comment Share on other sites More sharing options...
Zaik_Torek Posted April 23, 2014 Share Posted April 23, 2014 I use jump attack mostly because it pulls you down faster than just falling. Seems like it does some decent damage to things in the center of the attack but not enough to use over normal attacks. Link to comment Share on other sites More sharing options...
Bryy Posted April 23, 2014 Share Posted April 23, 2014 - Equip Jat Kittag.- Leap attack. - See all enemies/ragdolls 180° of you go flying.- Profit. Link to comment Share on other sites More sharing options...
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