Festinger Posted June 6, 2014 Share Posted June 6, 2014 Nuovo does not spawn guardsman, and by extension no prosecutors either. My team stayed to 35mins without a trace of guardsman. Link to comment Share on other sites More sharing options...
cnileoleman Posted June 6, 2014 Share Posted June 6, 2014 I happen to have an internet connection that makes it very difficult to play cooperatively and, being a relatively new player, just got to Ceres. Seeing as doing Defense alone is insanity I've been running exterminates and other solo-able missions. I have never seen a guardsman or a prosecutor. Link to comment Share on other sites More sharing options...
OmniLight Posted June 6, 2014 Share Posted June 6, 2014 As a note, it is none of the unique enemies on Ceres spawn in reclaimed missions. No eviscerators, hellions, guardsman and it looks like the variant that some of the troops would have been are different. Then there is this odd lack of heavies in general. Link to comment Share on other sites More sharing options...
OmniLight Posted June 6, 2014 Share Posted June 6, 2014 (edited) I think the Grineer recapture of a Ceres node had some overwriting effect on the new natural spawns on Ceres. The nodes there seem to be more inclined to spawn Elite Lancers, normal Troopers, and Scorpions which was the normal spawning variety when it was the Galleon tileset. Even Butchers are scarcer (basically non existent also) there now and powerfist were only just coded to spawn. Enemies I can definitely say are absent are normal non prefix Hellions and Eviscerators, guardsman and as a result their eximas, the prosecutors, and then bombards and napalms. My best guess is the game's code thinks that Ceres nodes reclaimed by the Grineer are still meant to use its original Galleon spawns and not the new Shipyard spawns. Edit: As a note, I'm pretty sure Rollers also didn't spawn much if at all on Ceres and now seem abundant once again. Edited June 6, 2014 by OmniLight Link to comment Share on other sites More sharing options...
Scarecrow1134 Posted June 7, 2014 Share Posted June 7, 2014 Just played Varro (ceres - grineer defence) to wave 10, and no prosecutors. Link to comment Share on other sites More sharing options...
Briar_Wolf Posted June 8, 2014 Share Posted June 8, 2014 I ran 15 Waves on Casta, Prosecutors spawned on Wave 5 and upwards. I would prefer if they were on Nuevo, but we can still get beacons. Delta Beacons are still ridiculous to find. :/ Link to comment Share on other sites More sharing options...
Nijuroku Posted June 8, 2014 Share Posted June 8, 2014 (edited) After the Grineer reclamation of Ceres(especially Nuovo), I began to help my friend farm for beacons again so he can obtain Hydroid's parts. After a few minutes, we noticed that not a single one has appeared yet. We would normally find one every two-and-a-half minutes or so in Nuovo, but we didn't. Please fix. Edited June 8, 2014 by Nijuroku Link to comment Share on other sites More sharing options...
OldGodKing Posted June 9, 2014 Share Posted June 9, 2014 I played a couple of survivals on Shipyards but none of them ever appeared in the 20 minutes I was there each mission. Link to comment Share on other sites More sharing options...
RawGritz Posted June 9, 2014 Share Posted June 9, 2014 Casta Defense. Yes. Link to comment Share on other sites More sharing options...
OldGodKing Posted June 9, 2014 Share Posted June 9, 2014 So only Defense? Link to comment Share on other sites More sharing options...
RyojinOrion Posted June 9, 2014 Share Posted June 9, 2014 (edited) They only seem to appear on nodes that have never been taken by Corpus on Ceres... So the Survival missions are out. Casta is still good for em, though. Once you get past wave 5-10, they start spawning more regularly. I believe the node right next to Casta has also never been taken by the Corpus as well, but I'm not 100% sure. Edited June 9, 2014 by RyojinOrion Link to comment Share on other sites More sharing options...
Airwolfen Posted June 9, 2014 Share Posted June 9, 2014 They only seem to appear on nodes that have never been taken by Corpus on Ceres... So the Survival missions are out. Casta is still good for em, though. Once you get past wave 5-10, they start spawning more regularly. I believe the node right next to Casta has also never been taken by the Corpus as well, but I'm not 100% sure. going further on this. From wave 5 you get at least one each wave at first. and kan build up to more each wave later on. (never go very far myself tough) Link to comment Share on other sites More sharing options...
Casardis Posted June 9, 2014 Share Posted June 9, 2014 Someone noticed that a lot of power fists have appeared though, due to last update. It could be that something went wrong in the coding and the power fists replaced the Prosecutor in regular missions, except Defense. This has been relayed by DE Rebecca, so I think it will be fixed this Wednesday, hopefully. Link to comment Share on other sites More sharing options...
rapt0rman Posted June 9, 2014 Share Posted June 9, 2014 (edited) Nuovo doesn't even spawn napalms or bombards anymore, let alone prosecutors. Edited June 9, 2014 by rapt0rman Link to comment Share on other sites More sharing options...
RossRam Posted June 9, 2014 Share Posted June 9, 2014 I guess, we all want to say 'thank you' to DE for this amazing grindwall, don't we?) Link to comment Share on other sites More sharing options...
RyojinOrion Posted June 9, 2014 Share Posted June 9, 2014 I guess, we all want to say 'thank you' to DE for this amazing grindwall, don't we?) It wouldn't be nearly as bad if a group of players hadn't decided to be $&*^s and intentionally change the nodes to Corpus during invasions, specifically so that people couldn't get the beacons... Link to comment Share on other sites More sharing options...
Briar_Wolf Posted June 9, 2014 Share Posted June 9, 2014 Last time I went to Casta they started spawning at Wave 5, and were pretty consistent from there out. I think we were getting about two every wave. Still no Delta Beacons, of course. Link to comment Share on other sites More sharing options...
Rajko Posted June 9, 2014 Share Posted June 9, 2014 I think the Grineer recapture of a Ceres node had some overwriting effect on the new natural spawns on Ceres. The nodes there seem to be more inclined to spawn Elite Lancers, normal Troopers, and Scorpions which was the normal spawning variety when it was the Galleon tileset. Even Butchers are scarcer (basically non existent also) there now and powerfist were only just coded to spawn. Enemies I can definitely say are absent are normal non prefix Hellions and Eviscerators, guardsman and as a result their eximas, the prosecutors, and then bombards and napalms. My best guess is the game's code thinks that Ceres nodes reclaimed by the Grineer are still meant to use its original Galleon spawns and not the new Shipyard spawns. Edit: As a note, I'm pretty sure Rollers also didn't spawn much if at all on Ceres and now seem abundant once again. This strikes me as dead on. Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted June 10, 2014 Share Posted June 10, 2014 Varro and Nuovo, both nodes which Grineer have taken back from Corpus, have been fixed on our end to make sure Prosecutors spawn. If there are further issues with these nodes let us know. Link to comment Share on other sites More sharing options...
Trouvo Posted June 10, 2014 Share Posted June 10, 2014 Yeah I had awesome luck with Casta for beacons, did 3 runs to 30 waves, got 6 delta beacons(and a lot of others...) and was even lucky enough to get hydroid in just three runs....systems then chasis then helmet....I may be out of luck reserves now tho and have to spend three months trying to get loki prime however..... Link to comment Share on other sites More sharing options...
StinkyPygmy Posted June 10, 2014 Share Posted June 10, 2014 Varro and Nuovo, both nodes which Grineer have taken back from Corpus, have been fixed on our end to make sure Prosecutors spawn. If there are further issues with these nodes let us know. Thanks Rebecca! Let the grind begin... again. Link to comment Share on other sites More sharing options...
Orginus Posted June 12, 2014 Share Posted June 12, 2014 I just did a 20 minute run at Ceres, Nuovo and every enemy is spawning except for Prosecutors. Regular Guardsmen are even spawning before 5 minutes. Link to comment Share on other sites More sharing options...
[DE]Rebecca Posted June 12, 2014 Share Posted June 12, 2014 Moving to bugs, should have been fixed, will relay. If anyone else can confirm the same issue please post here! Link to comment Share on other sites More sharing options...
[DE]Connor Posted June 12, 2014 Share Posted June 12, 2014 Should be fixed, but we're still seeing some reports of this bug. Leaving open to allow for further posting. Link to comment Share on other sites More sharing options...
Krankt Posted June 13, 2014 Share Posted June 13, 2014 Still seems to be an issue. Ran with 2 other folks, 25 minute run and a total of 1 Prosecutor. Link to comment Share on other sites More sharing options...
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