[DE]Momaw Posted June 1, 2014 Share Posted June 1, 2014 I've done 3 alerts now in the Suspicious Shipments theme, totaling almost a million credits. That brings my current wealth up over 7 million. But the thing is.... There's nothing to really DO with that. As a veteran player I don't have many things I need to build in the foundry; and when it comes to fusing mods which is a traditional credit sink, fusion cores are harder to come by than credits nowadays. Even transmutation isn't a problem credits-wise, since rare mods are so damned rare now that I get credits faster than I get transmutation material. Am I alone in this line of thinking? Are there lots of people out there in Warframeland who are desperately needing credits? Link to comment Share on other sites More sharing options...
Angius Posted June 1, 2014 Share Posted June 1, 2014 Well, I had like 200k, so all of the credit alerts are welcome. I need those for Team Restores - you can never have enough of them. Link to comment Share on other sites More sharing options...
-CM-Tiffany Posted June 1, 2014 Share Posted June 1, 2014 Newbies. Sure. Because of some balancing issues, features that were made for older players to spend credits in turned out to also affect new ones. The current credit rollouts are a gift for them, not for us. Link to comment Share on other sites More sharing options...
AlakiNuva Posted June 1, 2014 Share Posted June 1, 2014 There are indeed. I was, for example, and I've been out and about since the Cicero Crisis. I was floating over half a million around the time melee 2.0 hit, but then Spectres became a thing. Link to comment Share on other sites More sharing options...
Kartumterek Posted June 1, 2014 Share Posted June 1, 2014 (edited) I've done 3 alerts now in the Suspicious Shipments theme, totaling almost a million credits. That brings my current wealth up over 7 million. But the thing is.... There's nothing to really DO with that. As a veteran player I don't have many things I need to build in the foundry; and when it comes to fusing mods which is a traditional credit sink, fusion cores are harder to come by than credits nowadays. Even transmutation isn't a problem credits-wise, since rare mods are so damned rare now that I get credits faster than I get transmutation material. Am I alone in this line of thinking? Are there lots of people out there in Warframeland who are desperately needing credits? a lot of newer/free to play players level up their own mods; I can have plat coming out of my ears and still leveled up most of my good ones. but yea, cores are more of a problem than credits for me as well. it wasnt always like that though when I was coming up through the ranks. I should break 20m credits here in a day or two (prob less) Edited June 1, 2014 by Kartumterek Link to comment Share on other sites More sharing options...
Vexxie Posted June 1, 2014 Share Posted June 1, 2014 (edited) I'm MR15 and always on the scramble for credits personally, but I do excessive crafting, trading, transmuting, and fusing. However I agree on the fusing / transmuting being scarcity issues, though I've just resorted to using excess mods. Edited June 1, 2014 by Vexxie Link to comment Share on other sites More sharing options...
Draciusen Posted June 1, 2014 Share Posted June 1, 2014 Melee 2.0 and stance mods show that you can never have too many credits. Link to comment Share on other sites More sharing options...
XandoCalrissian Posted June 1, 2014 Share Posted June 1, 2014 I could always use more transmutation fuel. Link to comment Share on other sites More sharing options...
Cool3303 Posted June 1, 2014 Share Posted June 1, 2014 Theres always something to be done with credits =P Make a 2nd maxed Shield or Vitality mod. Damned conquer a node and battlepay the sh*** out of your 7mill Link to comment Share on other sites More sharing options...
-CM-Tiffany Posted June 1, 2014 Share Posted June 1, 2014 Melee 2.0 and stance mods show that you can never have too many credits. I look at the transmutation button. It's calling for me. "Feed me." "I -- I have an itch." "You'll get Tranquil Cleave next time." Link to comment Share on other sites More sharing options...
Haldos Posted June 1, 2014 Share Posted June 1, 2014 I don't think the rewards have necessarily been targeted towards the veterans. To someone like me, who has played quite a while and has a large collection of materials and credits, these rewards have just been more onto the pile. However, things like Oxium, credits, Argon, Catalysts and Reactors would be wonderful treats to players who are just starting out or mid way through the solar system. Over all, I think it was just a gesture of good will. What can we give to players that they'd like and get them hyped for what's to come? Credits, Argon, Oxium etc etc. Link to comment Share on other sites More sharing options...
Katakuna Posted June 1, 2014 Share Posted June 1, 2014 I recently splurged most of my credits on Team Restores, since "why not?", so I'm not complaining. Link to comment Share on other sites More sharing options...
SmokinDevil Posted June 1, 2014 Share Posted June 1, 2014 Too busy donating to the vault. Never enough credits. Link to comment Share on other sites More sharing options...
Pandoran_Stallion Posted June 1, 2014 Share Posted June 1, 2014 I'm only running low because of fusions and stance transmuting. With everything except Redirection and Vitality out of the way, I guess this means I can go transmute some more mods... Link to comment Share on other sites More sharing options...
Toaman1994 Posted June 1, 2014 Share Posted June 1, 2014 I was running on empty, so I'm so happy for these massive-credit rewards. Now I can finally build what I desire in the foundry without worrying about money..... Link to comment Share on other sites More sharing options...
taiiat Posted June 1, 2014 Share Posted June 1, 2014 (edited) idunno, between U8 to U12, i'd had stuff building all day every day, Transmuting from time to time, Fusing up extra copies of Mods i already have just because(i now have every Rank for most Mods in the game, and copies of a good number of them upgraded, for no really good reason other than why not) - and still way too many Credits than i know what to do with. and i have always not really done Void missions that much, because i couldn't matchmake for them, so if Clannies and such aren't around, recruiting for them is a bit of a bore. Dark Sectors are also a bit boring if i do them often, so i don't. so all of that together, i really wonder how people have no Credits. i do the same things other people do, yet trying to burn my 6m Cr stores is quite difficult. now - all that being said - i suppose it is nice to be playing an online game for once that doesn't result in a 'currency grinding simulator'. because those are infact not interesting. i can collect Resources mostly at my own leisure, therefore i have plenty when i need them. and i can focus my time on playing the game, rather than hardcore grinding. oh, how many MMO's i got bored of because the entire game revolved around grinding the primary currency... sigh. Edited June 1, 2014 by taiiat Link to comment Share on other sites More sharing options...
[DE]Momaw Posted June 1, 2014 Author Share Posted June 1, 2014 Damned conquer a node and battlepay the sh*** out of your 7mill Why? Link to comment Share on other sites More sharing options...
dragonkingdx Posted June 1, 2014 Share Posted June 1, 2014 Just take it and run o.o you never know when you will need it. (well thats my saying at least) Link to comment Share on other sites More sharing options...
R34LM Posted June 1, 2014 Share Posted June 1, 2014 I don't think people are really credit starved. They just want to add a different reward instead a generous amount of resources. Link to comment Share on other sites More sharing options...
Magicfingers Posted June 1, 2014 Share Posted June 1, 2014 has anyone stopped to think that maybe they are giving us these "event" rewards to give us a headstart on stuff that will be in update 14? Link to comment Share on other sites More sharing options...
PsychedelicSnake Posted June 1, 2014 Share Posted June 1, 2014 has anyone stopped to think that maybe they are giving us these "event" rewards to give us a headstart on stuff that will be in update 14? DE thinking ahead? Well that's never happened before! /possiblymaybedefinitelysarcasm Link to comment Share on other sites More sharing options...
weirdee Posted June 1, 2014 Share Posted June 1, 2014 (edited) Maybe, but if not, transmuting and fusing for rank 10 mods has always been a reliable credit sink. Edited June 1, 2014 by weirdee Link to comment Share on other sites More sharing options...
Jovovich Posted June 1, 2014 Share Posted June 1, 2014 Transmuting, leveling mods, new players, etc. Link to comment Share on other sites More sharing options...
Husbandry Posted June 1, 2014 Share Posted June 1, 2014 I burn through specters and team restores easily. Also... got to buy fireworks too. Link to comment Share on other sites More sharing options...
PeterKha Posted June 1, 2014 Share Posted June 1, 2014 I've got quite a bunch of credits stocked up too tbh and I personally don't like transmuting but I think a good credit sink would just allow us to mass build things we have rather than wait either 12 - 24 hours before building again. Like that is what I would pretty much blow all my credits into, I have like so many Forma BPs that if I was able to build 10 at once, that's like an instant 350k spent and only have to wait 24 hours or I'd just mass build a bunch of team restores or like fieldron/mutagen/detonite Link to comment Share on other sites More sharing options...
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