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Hotfix 14.0.4


[DE]Rebecca
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Hotfix 14.0.4
 
Fixes:
 
Fixed issues with Kubrow Loyalty. Firstly, added better descriptions to explain Loyalty overall. Secondly, fixed issue where players could ‘use up’ all their loyalty interactions even if the Kubrow was at 100% loyalty, resulting in wasted interactions. Lastly, Kubrow won’t ‘happy react’ if their loyalty is at 100%, they simply cannot be any happier and this should indicate action is having no effect on the loyalty. 
 

No, bug still have

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Re: Loyalty not going up now, checking server side but the current likelihood is that you used up the daily 'interactions' and the loyalty cannot be increased until interactions are reset (this should occur at same time as revive resets, trade resets, etc).

But the biggest issue with Kubrows right now besides Loyalty is they don't Bleed out. Is there going to possibly be a fix for this?

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It says I can add people to clans but I can't join friends! Is this a glitch? I add friends to a group to do missions but it won't let me! It says failed connection! And I haven't checked today cause I'm at work right now but me and my friends can't get into the same dojo and were all clan mates :/

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Re: Loyalty not going up now, checking server side but the current likelihood is that you used up the daily 'interactions' and the loyalty cannot be increased until interactions are reset (this should occur at same time as revive resets, trade resets, etc).

 

Wouldn't it be possible to run a script or something to restore the interactions?

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More Crit Chance for Snipetron Vandal please.

 

 

some much needed fixes, thankx Dev's surely more are needed and to come  ;)

*fixed long loading times for mission team play, <--- THIS is most welcomed!

oh BTW...Rhino Prime's  IS  ,,,is still a 'chilled BLUE', misses the GOLD ...surely to be fixed soon? ;)  Cheers DE

I think there are MUCH bigger problems to fix atm than these. The iron skin will eventually be fixed. You've been asking that in every hotfix thread (Sniptron crit) if you think spamming will make it happen any sooner... well tough luck. On topic there are still host issues and whatnot that need to be ironed out getting lagged to the point I am the only one in mission in a T4 or disconnecting from the session and losing all rewards is well..... a waste of time. 

Edited by XxSeether1992xX
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I just finished making the second piece of mirage after the last update and now i have no quest for the third piece can u help me ?

I do however keep getting told ive got the colar and now have my kubrow yet that happened around 11am its now 11pm ???

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Fixed issues with Kubrow Loyalty. Firstly, added better descriptions to explain Loyalty overall. Secondly, fixed issue where players could ‘use up’ all their loyalty interactions even if the Kubrow was at 100% loyalty, resulting in wasted interactions. Lastly, Kubrow won’t ‘happy react’ if their loyalty is at 100%, they simply cannot be any happier and this should indicate action is having no effect on the loyalty. 

 

Thanks once again DE,  Good job on the great hotfixes.

 

Also, I have 246 / 258 missions completed, I've completed the entire map in the solor system,  What could those 12 missions be that i'm supposed to complete?

Maybe they're Void or Orokin Derelict missions you haven't done.

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Hotfix 14.0.4
 
Fixes:
 
Significantly improved extremely long loading screens for missions, this was caused by poor frame-rate from joining parties.
Fixed Mirage quest mid-point not sending transmissions to continue finding the parts. 
Fixed Vor’s Prize quest getting stuck on the ‘Raid Corpus Caches’ mission.
Fixed Vor’s Prize quest remaining active on hud, but not ending entirely even after killing Vor. 
Fixed issues with Kubrow Loyalty. Firstly, added better descriptions to explain Loyalty overall. Secondly, fixed issue where players could ‘use up’ all their loyalty interactions even if the Kubrow was at 100% loyalty, resulting in wasted interactions. Lastly, Kubrow won’t ‘happy react’ if their loyalty is at 100%, they simply cannot be any happier and this should indicate action is having no effect on the loyalty. 
Fixed issues with inconsistency in ‘owned’ label between Foundry and Market.
Fixed being unable to invite unranked players to Clans. 
Fixed issues for being unable to sell various Mods or Weapons from Inventory. 

 

Thnx DE, the loading screens thing helps out a lot!

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