QTEila Posted January 30, 2015 Share Posted January 30, 2015 (edited) Is there any chance the syandanas might become tradeable overtime? If so it'd be amazing ahaha ( even though it is most definately not going to happen) Also is there a chance most of the new syndicate syandanas can get a slight boost in the visibility when equipped normally? Because the Veil syandana is practically invisible. Love the update otherwise guys, keep 'em coming and hopefully U16 will see the light of day soon, pretty hype for that new frame, J3 and the 8 player raids~ Edited January 30, 2015 by QTEila Link to comment Share on other sites More sharing options...
Goosmo Posted January 30, 2015 Share Posted January 30, 2015 What's next? Syndicate armor? Link to comment Share on other sites More sharing options...
Draco_VW Posted January 30, 2015 Share Posted January 30, 2015 No - they are not tradeable. nooooooooooo why :( Link to comment Share on other sites More sharing options...
--RV--DeadRoy Posted January 30, 2015 Share Posted January 30, 2015 The syandanas look good, but I think they are bugged. Shouldn't they be bigger? Also, could we get a preview option when clicking on them in the syndicate offerings shop? (like when clicking on a sigil) Link to comment Share on other sites More sharing options...
Slaviar Posted January 30, 2015 Share Posted January 30, 2015 +1 for all people saying Veil and Suda syandanas should shine under different conditions. Asita Rakta won't even have a chance to shine during half of missions and Synoid will at one point glow only on Earth. Link to comment Share on other sites More sharing options...
Doragor Posted January 30, 2015 Share Posted January 30, 2015 +1 for all people saying Veil and Suda syandanas should shine under different conditions. Asita Rakta won't even have a chance to shine during half of missions and Synoid will at one point glow only on Earth. I think that's the joke. Why would a stealth assassin use something as flashy as a burning syandana? Link to comment Share on other sites More sharing options...
turbinea Posted January 30, 2015 Share Posted January 30, 2015 because ninjas bring dogs to space or stealth missions, apparently Link to comment Share on other sites More sharing options...
Aizeol Posted January 30, 2015 Share Posted January 30, 2015 but i wasnt talking about power increases. im not sure you understood my meaning so ill try to rephrase it. I would like the glow to be cumulative to your overall stats even if its only recorded while you wear the thing. That way players who play alot to their syndicates style can show that off and be like 'woo red veil look at all the stealth kills ive accumulated'. Im not asking for power buffs for the bright glow or anything like that im just asking the glow to be more of a symbol of honor than a 'look who's not helping cause theyre too busy scanning' or 'look who has the most kills this mission' or 'look who's getting hit the most'. To be fair SM's glow is kinda weird that its based on damage taken. No, I am aware of what your original post was stating. I believe my statement was misinterpreted, possibly due to my being distracted at the time. My point was that is seems that the syandanas' glow effect being based on a playstyle and being reset at the end of each level gives players and incentive to play in the manner most in line with their syndicate without offering power. The idea is that if you want your syandana to glow during a level, you have to play like your syndicate wants you to. I do appreciate your point, and I could see the syandanas keep their brightness while a player is still at max rank in their syndicate. This way, there in an incentive to stay with a syndicate, but it's more lore-based. Again, this is my opinion, and I do see the legitimacy of yours. I just prefer the syandans be more interactive. That way I can equip whichever one will be complementing my playstyle for a particular level. Link to comment Share on other sites More sharing options...
-Aza-Gorod- Posted January 30, 2015 Share Posted January 30, 2015 kind of diappointing to be honest :S the suda got hit hard and the effects being only temp is a let down. with suda i think getting mods should enable the effect. common mods = 5 sec, uncommon mods = 10 sec, and rare mods = 15 sec of the effects, it does make more sence but could also work with the scan.But i doubt they would allow the syandana to work with mods :S. also makeing them have 2 buffs to the frame a temp fairly high power buff (boost) and a low power very slow to gain power perm buff like +1% health,shield,energy, and or armor for every 100,000 kills? its a idea grineer = armor, infested = health, corpus = shield, and corrupted = energy. Link to comment Share on other sites More sharing options...
Kacc Posted January 30, 2015 Share Posted January 30, 2015 (edited) Again Synoid Gammacor holster color. Please MAKE him the same color as a gun ( Edited January 30, 2015 by Kacc Link to comment Share on other sites More sharing options...
Sherbniz Posted January 30, 2015 Share Posted January 30, 2015 Stealth nerf detected: Pigment Drop rate reduced from 100% to 0% Yes, Pigments don't drop 100% now, but with a grossly low rate in packs of 5... why why why why why why why why why why Link to comment Share on other sites More sharing options...
Ninowiddanina Posted January 30, 2015 Share Posted January 30, 2015 Red veil always get the crappy stuff in game. I also think 100,000 points for syandanas is to much compared to the weapons , maybe 50,000 would be ideal Link to comment Share on other sites More sharing options...
gudmen Posted January 30, 2015 Share Posted January 30, 2015 НАЙДИТЕ В МОИХ постах материал для настоящего исправления и улучшения игры Link to comment Share on other sites More sharing options...
DarkKillerPK Posted January 30, 2015 Share Posted January 30, 2015 5ntenido v: Link to comment Share on other sites More sharing options...
GSDAkatsuki Posted January 30, 2015 Share Posted January 30, 2015 So you guys nerfed syndicate syandanas making some of them even more unnoticeable now. Link to comment Share on other sites More sharing options...
MetalGear.Kaiser Posted January 30, 2015 Share Posted January 30, 2015 Link to comment Share on other sites More sharing options...
Gurzil Posted January 30, 2015 Share Posted January 30, 2015 https://forums.warframe.com/index.php?/topic/381764-pbr-updates-wrecked-some-event-trophies/ Still waiting on this to be fixed. It's been a little over three weeks now... The community still hasn't received the RIP relay trophies either -_-. Link to comment Share on other sites More sharing options...
Fundance Posted January 31, 2015 Share Posted January 31, 2015 This update is incredibly slow and buggy for me, made the game unplayable, though in the time I was able to play I enjoyed the new Nekros. Still no fix for Torid https://forums.warframe.com/index.php?/topic/379733-bug-torid-enemies-hit-directly-not-damaged-by-clouds-4-months-old/ Still no fix for mutalist quanta (just fire the thing. The balls are tiny and can no longer be used as shields) Link to comment Share on other sites More sharing options...
Bearded_Donut Posted January 31, 2015 Share Posted January 31, 2015 Sancti syandana looks like an anus. And you can't see it(that liquid flowing from the anus) even if it's on a full glow. Link to comment Share on other sites More sharing options...
geninrising Posted January 31, 2015 Share Posted January 31, 2015 Le sigh. So much syandana talk so little focus on real issues with frames languishing in unused states, or being relegated to Farmer John status. People get a clue about what matters most in this game. Link to comment Share on other sites More sharing options...
pavlo555 Posted January 31, 2015 Share Posted January 31, 2015 Still no fix for : https://forums.warfr...ception-exploit https://forums.warfr...рую-все-ложили/ BUT HEY , YOU WANT TO SUSPEND ME! YOU DON'T CARE! Link to comment Share on other sites More sharing options...
GDSK-NXS Posted January 31, 2015 Share Posted January 31, 2015 This may not be the better place to say this, but whatever you changed got me problems from the past. Some time back in the past ("past" refers to a month ago) I had a very bad problem, preventing me from joining EVERY session or game, making me unable to play with everyone and forcing me to do missions alone. That problem was gone when I turned off some things (directx10/11) and it warked perfectly fine until... this update, since the problem is back and the previus way to solve it doesn't work either. Any idea of what yould I do about this? maybe read the forums for a week to find another solution or unistall warframe for some time and see if the problem is solved in the future? Link to comment Share on other sites More sharing options...
NovusNova Posted January 31, 2015 Share Posted January 31, 2015 This may not be the better place to say this, but whatever you changed got me problems from the past. Some time back in the past ("past" refers to a month ago) I had a very bad problem, preventing me from joining EVERY session or game, making me unable to play with everyone and forcing me to do missions alone. That problem was gone when I turned off some things (directx10/11) and it warked perfectly fine until... this update, since the problem is back and the previus way to solve it doesn't work either. Any idea of what yould I do about this? maybe read the forums for a week to find another solution or unistall warframe for some time and see if the problem is solved in the future? What error is it coming up with? Strict nat warning? Run time errors? etc. Link to comment Share on other sites More sharing options...
Thannistojan Posted January 31, 2015 Share Posted January 31, 2015 (edited) Will also say "same here" on most of these bugs; can't join in-progress games (really screwed me out of a lot of alerts recently), can only host, if I attempt to join an in-progress game, I'll either get a black screen (which requires killing the game in Task Manager) or a "Session Unavailable" or "Host Unreachable" error. And before it's asked (since that seems to be question 1 for troubleshooting this) no, there is NOT an EE.log file. Edited January 31, 2015 by Thannistojan Link to comment Share on other sites More sharing options...
Bearded_Donut Posted February 1, 2015 Share Posted February 1, 2015 Still no fix for : https://forums.warfr...ception-exploit https://forums.warfr...рую-все-ложили/ BUT HEY , YOU WANT TO SUSPEND ME! YOU DON'T CARE! Ha ha! I saw you yesterday on the Orcus relay. You were complaining about this problem. Too bad for you that DE doesn't care about your(our) problem. Link to comment Share on other sites More sharing options...
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