(PSN)EK_NOX Posted February 6, 2015 Share Posted February 6, 2015 This will be quick. I would love to make this more in-depth but I want this to be in the thread at the very least. Do you guys have any future plans on tilesets? Whether it may be new tilesets like the Underwater Palace or expanding on existing tilesets like the Corpus Ship or Earth Jungles? I feel if this game is going to add/rectify a lot of content like the parkour, stealth, enemy placement/spawning, etc. Map design should really come first and I feel that procedural generation has overstayed its welcome for this game. It was very helpful during the early stages of Warframe when the only map was the Corpus Ship and Procedural Generation made it to where each mission playthrough doesn't play out the exact same way over and over. However, this does make the map design unrealistic in many ways and hinder a lot of Warframe's core elements. I would love to see huge changes to tilesets over the course of the year. Here is a video I found where a player discovered this flaw when playing Survival on the Grineer Galleon: https://www.youtube.com/watch?v=k6X-p2ErZyg. To get the gist of it, on part of the map, it has windows seeing outer space but when you look at the map, there is clearly another portion of the ship on the side the windows are facing. It breaks immersion. For ships, I don't understand why all the rooms are spawl out. Why not have Decks instead? Link to comment Share on other sites More sharing options...
EvanTheNewbie Posted February 6, 2015 Share Posted February 6, 2015 It's been asked before, but can you take a 3rd look at Ember and her WoF? Please, let the chains of duration be no more. Link to comment Share on other sites More sharing options...
akira_him Posted February 6, 2015 Share Posted February 6, 2015 Where are the new augments? Still WIP? Link to comment Share on other sites More sharing options...
(PSN)Bear1_5 Posted February 6, 2015 Share Posted February 6, 2015 Any plans to allow custom changes such as color, adding NPC's, and furniture to the dojo? Can we change tileset as well? Link to comment Share on other sites More sharing options...
InfeRno_DeaLeR Posted February 6, 2015 Share Posted February 6, 2015 Hello,i got a thought for the squishy sentinels..when they die,please add a bleeding out timer same as the kubrow..a good animation for the sentinels..when gets down on the ground,and the owner should be able to revive/quick fix ehh,good day! Link to comment Share on other sites More sharing options...
Monolake Posted February 6, 2015 Share Posted February 6, 2015 Please take a look at the following issues, and make developers aware Enemies not playing by the rules. their fire ignoring level geometry and defensive abilities https://forums.warframe.com/index.php?/topic/387893-de-please-put-an-end-to-ai-rampant-cheating Concerns about the game not being able to support planned 8 player raids due to technical, matchmaking and gameplay limitations and issues https://forums.warframe.com/index.php?/topic/393704-8-player-raids-gamemissions-barely-handle-4-players-now/ (there are also some other threads on the matter, especially about matchmaking) Link to comment Share on other sites More sharing options...
tyny89 Posted February 6, 2015 Share Posted February 6, 2015 So what about some more claw weapons? Only the Venka atm. Link to comment Share on other sites More sharing options...
(PSN)Bear1_5 Posted February 6, 2015 Share Posted February 6, 2015 (edited) Can we get clank rank emblems or sigils? Edited February 6, 2015 by (PS4)Bear1_5 Link to comment Share on other sites More sharing options...
Telogor Posted February 6, 2015 Share Posted February 6, 2015 ***Akjagara Problems*** Based on gameplay footage that I've seen, the Akjagara are bad. They have the same horrible accuracy as the Akzani and Afuris without the full-auto and high fire rate that can compensate for the missed shots. Compounding this problem is the recoil. They recoil at least as much as the Akvasto and Akmagnus, but without the accuracy that would allow for recoil compensation. At best they're a sidegrade to the Akbolto, but they cost way too much to perform so poorly. Buffs should be incoming, but the only thing you could buff without turning the gun into Akvasto Prime is the damage. Is a straight damage buff enough to fix the weapon? If not, how will you differentiate it from the Akvasto Prime? Lastly, but perhaps most importantly, why does the weapon have stats so close to projected stats for the Akvasto Prime? Link to comment Share on other sites More sharing options...
LuftProducts Posted February 6, 2015 Share Posted February 6, 2015 (edited) Yay thanks Rebecca ! I had this scenario a few times where an already maxed out mod didnt fit my build. So i either had to use another forma and level my gear up or take the same mod unranked and rank it up as much as needed. So heres the question: How about a feature where you can just rank down your maxed out mod ? This would be a nice addition in terms of "quality" imo. Thanks !! Edited February 6, 2015 by LuftProducts Link to comment Share on other sites More sharing options...
Phonxi Posted February 6, 2015 Share Posted February 6, 2015 When can we test the new PVP? Link to comment Share on other sites More sharing options...
khazlol Posted February 6, 2015 Share Posted February 6, 2015 Would it be possible to get a bloom slider? :D right now its a bit extreme Link to comment Share on other sites More sharing options...
Glitch_Kitten Posted February 6, 2015 Share Posted February 6, 2015 Any chance of Hydroid getting a buff? Link to comment Share on other sites More sharing options...
RexRgisIocus Posted February 6, 2015 Share Posted February 6, 2015 (edited) Are there any plans to expand on the Claws and Shield and Sword melee class? Spears, rapiers or just puncture based melee, when? We have a severe lack of puncture melee weapons. For Geoff: Can we have a Decisive Judgement animation rework? Two-handed + Iaito style = not possible. We need a better fitting style for the two-handed wielding of the stance. Edit: Will there ever be any 100% crit chance secondary? Rakta Ballistica could be the first one. Edited February 6, 2015 by RexRgisIocus Link to comment Share on other sites More sharing options...
Esio Posted February 6, 2015 Share Posted February 6, 2015 What is the reasoning behind adding orokin cells to t4 survival rewards? Link to comment Share on other sites More sharing options...
ZirilanOfTheClaw Posted February 6, 2015 Share Posted February 6, 2015 Same question again: Can we have the quest that you Devs awsner written on the Devstream Overviews? I think that for some (like me) that don't are good enough in English language to understand what you guys says (and says fast) this is a good way to know exactly what's going on (I watch the streams always, but need the Overviews to knows what happened). Link to comment Share on other sites More sharing options...
SprinKah Posted February 6, 2015 Share Posted February 6, 2015 (edited) 1) So we had some AI's accuracy tweaked, will there be more updates on the AIs and Invasions (CORPUS vs GRINEER), Maybe an AI UPDATE? 2) Will the Grineer get more utility units and a different grenade design? Perhaps a Grineer Medic that can support troops on the battlefield? Edited February 6, 2015 by Elvis276 Link to comment Share on other sites More sharing options...
BerelHawdos Posted February 6, 2015 Share Posted February 6, 2015 Rakta Balistica still sucks. When will you buff it more? Link to comment Share on other sites More sharing options...
iKhaan Posted February 6, 2015 Share Posted February 6, 2015 Q: What about melee? Will daggers get buff? Can we see different values energy cost for channeling? Link to comment Share on other sites More sharing options...
DarkBabylon Posted February 6, 2015 Share Posted February 6, 2015 I feel kubrows aren't being touched at all, and they are great, but they could be better, even sentinels on the same subject could be better. Are there any plans in terms of companions such as species/genuses of animal companions or sentinel works? Link to comment Share on other sites More sharing options...
N7-Justicar Posted February 6, 2015 Share Posted February 6, 2015 Q: Can we "hire" or get as specter the new syndicate operatives from the syndicate missions? Link to comment Share on other sites More sharing options...
ClockworkSpectre Posted February 6, 2015 Share Posted February 6, 2015 (edited) When is U16, its been a really long time since U15, we are at roughly 3 and a half months, its been to long. It really feels like you guys are trying to shove to much into it, you don't need to one up yourselves each time. Considering the holiday break the goal for U16 should have been less content than U15. Or whatever is holding it back could have been added in the following weeks instead of delaying the entire update. Sentinels need a buff bad, especially against AOE damage, will we see them get any attention soon? They should also be able to be revived/reactived some how, the one revive from the regen mod is just not good enough. Some time ago, during a devstream you guys mentioned sentinels getting personalities, is that still going to happen? When are we going to get new sentinels? Can they Syndicate "Helpers" be removed from Spy and Rescue syndicate missions? They are nothing but a liability there. Edited February 6, 2015 by ClockworkSpectre Link to comment Share on other sites More sharing options...
Darkmoone1 Posted February 6, 2015 Share Posted February 6, 2015 Details on the new warframe? Link to comment Share on other sites More sharing options...
Adidasprime Posted February 6, 2015 Share Posted February 6, 2015 All I can ask is that you don't make 8 players mandatory in these upcoming raids. If I have a death wish and want to see just how much can be done by myself, then I'd hope that option is there. Link to comment Share on other sites More sharing options...
Llyssa Posted February 6, 2015 Share Posted February 6, 2015 20. This latest update was 16.lite... all of the heavy stuff we'd expect, but without whatever is normally deemed worthy of a number change. Will this be a new trend? 21. It's notable that cosmetics have alternative names/concepts for the finished product, such as Helios's companion mask, "Ictus" was a runner up for his name. More importantly, sentinels themselves launched with 3 masks available--lotus(a tribute, obviously), kubrow, and hunhow. We have since actually gotten the alternative pet, kubrows, which vaguely resemble the kubrow mask. This leaves the obvious question: Is there a hunhow pet in our future, that vaguely resembles the hunhow mask? It breaks the pattern of thinking to imagine otherwise, so it seems like that might just be further off down the line? Link to comment Share on other sites More sharing options...
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