Jinryusai Posted March 23, 2015 Share Posted March 23, 2015 Alerts Don't Always Give Credits, Something Is Defini... Link to comment Share on other sites More sharing options...
gvidzix Posted March 23, 2015 Share Posted March 23, 2015 Thanks for the fix. Link to comment Share on other sites More sharing options...
-CM-SuicidalHam32 Posted March 23, 2015 Share Posted March 23, 2015 Thank you for fixing that stuff, you guys are making this game better with every update! Link to comment Share on other sites More sharing options...
Jinryusai Posted March 23, 2015 Share Posted March 23, 2015 Yes plz Alerts Don't Always Give Credits, Something Is Defini... Bug Link to comment Share on other sites More sharing options...
Cpt_Atroxium Posted March 23, 2015 Share Posted March 23, 2015 Nice hotfix DE ^_^ Link to comment Share on other sites More sharing options...
Crazed_the_Lost Posted March 23, 2015 Share Posted March 23, 2015 Sweet, keep up the awesome balancing. I tried the pvp and I can't wait to try it some more once it has been tuned just a bit. I'm still hyped lol Link to comment Share on other sites More sharing options...
Rebellis Posted March 23, 2015 Share Posted March 23, 2015 Are the patch notes complete this time or not? Didn't leave anything out did we? Hmmm? Link to comment Share on other sites More sharing options...
Muh3000x Posted March 23, 2015 Share Posted March 23, 2015 TY DE Link to comment Share on other sites More sharing options...
Banansa47 Posted March 23, 2015 Share Posted March 23, 2015 Does this rhino nerf only apply in the pvp? If it applies to PvE too, then that a hornets nest just waiting to be kicked..... a better way to fix frames for pvp is restricting certain abilities from being used, not nerfing them to the ground to a point of making them near useless. Its hard to balance pve and pvp, but they should be completely different sets not linked together...... Link to comment Share on other sites More sharing options...
BaconDragon42 Posted March 23, 2015 Share Posted March 23, 2015 I never tried the paris in PVP but if you manage to hit someone with a charge that long and an arcing slow traveling arrow you should get an insta kill in my opinion, especially with how fast warframes are. Link to comment Share on other sites More sharing options...
Nominiat Posted March 23, 2015 Share Posted March 23, 2015 Volt's 4 in PvP is still a huge, lingering AoE that one-shots people and is virtually invisible with black energy color. I know you want to reward people for energy control, but there is very little counterplay here. Especially when this frame also has the extremely high utility of Electric Shield and Speed. I'd say you also went a good bit overboard with some of the weapon buffs. If you wanted extremely accurate weapons to one-shot people (thinking of Lex here) then why did you nerf Paris when it has projectile time on top of that. Link to comment Share on other sites More sharing options...
Rakshal Posted March 23, 2015 Share Posted March 23, 2015 Pvp is so bad, one shot/hit everything, boring, need to improve hp atleast 10 times but better stick to pve! Dude, the TTK was so high before this patch, the damage is so much more bearable than what it use to be. Link to comment Share on other sites More sharing options...
JustAn0ther Posted March 23, 2015 Share Posted March 23, 2015 I never tried the paris in PVP but if you manage to hit someone with a charge that long and an arcing slow traveling arrow you should get an insta kill in my opinion, especially with how fast warframes are. Terminal Velocity my friend Link to comment Share on other sites More sharing options...
Rakshal Posted March 23, 2015 Share Posted March 23, 2015 Does this rhino nerf only apply in the pvp? If it applies to PvE too, then that a hornets nest just waiting to be kicked..... a better way to fix frames for pvp is restricting certain abilities from being used, not nerfing them to the ground to a point of making them near useless. Its hard to balance pve and pvp, but they should be completely different sets not linked together...... PvP and PvE changes are separate. Link to comment Share on other sites More sharing options...
AXCrusnik Posted March 23, 2015 Share Posted March 23, 2015 Need a fix for Melee attacks not aligning to the camera (even though options are set to do so) https://forums.warframe.com/index.php?/topic/423111-attacks-not-aligning-to-camera-as-client Link to comment Share on other sites More sharing options...
SanguineSavant Posted March 23, 2015 Share Posted March 23, 2015 Knockdown for kogake is upsetting a lot of players in pvp and had many instances where Excal's radial javelin is completely randomised on kills. Had it where it's hit a guy WAAAAY out of the way, yet other times not killed a dude right next to me - no LoS involved, just completely random. Link to comment Share on other sites More sharing options...
ZayTM Posted March 23, 2015 Share Posted March 23, 2015 Still no fix for Limbo's Cataclysm leaving players permanently banished Link to comment Share on other sites More sharing options...
Stillbjorn Posted March 23, 2015 Share Posted March 23, 2015 Still need a fix for hacking Grineer consoles with a controller; the 'jump' button doesn't work, nor does the 'interact' button, forcing controller users to put down their controller and slap their keyboard around; not game breaking, but still an annoyance Link to comment Share on other sites More sharing options...
Lady_Khaos Posted March 23, 2015 Share Posted March 23, 2015 200k to craft the Arcanes?! Looks like thats one more thing I'll never get....seriously how do you people have time to grind out millions of credits? Link to comment Share on other sites More sharing options...
Banansa47 Posted March 23, 2015 Share Posted March 23, 2015 The thing I dislike most about PvP 2.0 is ... you killed regular conclaves. Why? It was fun to play a 2v2 or 2v1 within a friends-only environment. Why did you take that away from us? Dojo Duel is not sufficient since the area is... tiny... and only 1v1 is possible. So what is the Conclave rating used for? Right..., Tactical Alerts. A PvE part of the game measured with PvP in mind. You do realize that certain mods are so low in Conclave rating because they are worthless against players, but really useful against NPCs? The ridiculously tiny amount of mods in the pvp selection is also a bit strange, especially the decision to go back to damage 1.0 ? One flat damage type? And now you nerf the sliding down to regular, instead of just a smaller multiplier, making it a lot less rewarding to pull it off properly. To be honest, I don't think you are going the right direction with pvp. A player should not need to learn an entirely new game to play the pvp version of the title. And this is where you are currently going - alienating the mechanics of the Warframe we know to no avail. Instead, streamlining the PvE content to be more similar to what you would expect to fight other players would do PvP more good than bad in the end. Because you need less balancing, less segregating and would have us be less alienated. I would also like to note one change for Rhino that would be appreciated in PvE just as well as in PvP; Remove the status invulnerability when Iron skin is on. It should be a damage shield, not a "get out of jail free" card. Let him be knocked, staggered, thrown around, getting bleed procs, whatever. And then, in the future, you can bring a Warframe that uses an ability similar to Iron skin, which doesn't save you from damage, but rather from status procs and other movement impairing effects *wink wink nudge nudge* so nerf him further? if they make this only for pvp the by all means go ahead, but if this applies to rhino in pve, then that is a rot waiting to happen, not to mention another nail in the coffin for waframe in general...... Link to comment Share on other sites More sharing options...
NOSCOPE_xGET_GUDx_BLAZER Posted March 23, 2015 Share Posted March 23, 2015 200k to craft the Arcanes?! Looks like thats one more thing I'll never get....seriously how do you people have time to grind out millions of credits? 200k is 4 T4 missions with a booster Link to comment Share on other sites More sharing options...
TotallyLagging Posted March 23, 2015 Share Posted March 23, 2015 Yay, more fixes! Good for those PvP players out there I guess. Still no fix for this? Link to comment Share on other sites More sharing options...
Banansa47 Posted March 23, 2015 Share Posted March 23, 2015 PvP and PvE changes are separate. ^ ok thanks confirming ^ Link to comment Share on other sites More sharing options...
ImpyMidna Posted March 23, 2015 Share Posted March 23, 2015 Nothing about Volt's ulti (overload i guess?) in PvP? something has to be changed on that skill, and we all know what. Link to comment Share on other sites More sharing options...
Morec0 Posted March 23, 2015 Share Posted March 23, 2015 WHOOO! PvP! Honestly, I just had the most fuckin' intense few matches of my life RIGHT as this was going on, I LOVE what you've done! How intense were they? As for put it: "My decrepit heart is pounding!" Link to comment Share on other sites More sharing options...
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