DE_Adam Posted April 14, 2015 Share Posted April 14, 2015 This week's Devstream was a milestone filled with Q&A! Drawing from a list of over 50 questions ranging from clearing up our Chinese update rhythm to reviewing progress on cloth physics for that Trinity skirt you're dying to see flow in the wind. It was a lot to take in, and if you don't have the time to watch the full hour and a half of madness we've got a condensed review of Devstream 50's action available right here. We're looking forward to sharing another 50 with you, Tenno! Thanks for joining us on this wild ride. -DE_Adam Link to comment Share on other sites More sharing options...
AdunSaveMe Posted April 14, 2015 Share Posted April 14, 2015 Radical. Link to comment Share on other sites More sharing options...
Senketsu_ Posted April 14, 2015 Share Posted April 14, 2015 Awesome Link to comment Share on other sites More sharing options...
OvAeons Posted April 14, 2015 Share Posted April 14, 2015 cannot wait, it all looks amazing DE, thanks :D Link to comment Share on other sites More sharing options...
Othergrunty Posted April 14, 2015 Share Posted April 14, 2015 (edited) Thanks for the overview. The way the enemies from the Tomb of the Sentients trailer are called mysterious here, once again makes me doubt that those have to be the Sentients themself. I have no clue how quests work in Neverwinter. I just hope it's a good example. "· Stamina system is also going to be updated in this overhaul." I recently wondered if it would be better if players build up fatigue from special actions like coptering, rather than consuming stamina for almost everything. With players having a few options to release the fatigue, from simply slowing down to using the meditation emote. Perhaps this would allow for more fluid movement and melee actions while still putting limits on the more powerfull ones. Stalker rework inspired by the Manics... i dread he will be given invicibility phases so players are once again meant to despair and hate encountering him. I kinda liked Super Jump, especialy after the recent enhancements, but it's obvious the power is a bit outdated. So nice to see him getting an overhaul. As for the more straightforward names of the older weapons and Warframes. I think they have their appeal too. You know what awaits you with Slash Dash or a weapon named Snipetron and Burston. Still not sure what to expect from the mission rotations and the new "star chart". I just hope you consider that it should be atmospheric as well as functional. The original star chart was a nice immersion factor for me when i started, something i missed with the post Update 14 "Planet ring" one. Edited April 14, 2015 by Othergrunty Link to comment Share on other sites More sharing options...
Felnia Posted April 14, 2015 Share Posted April 14, 2015 yay (im early) Link to comment Share on other sites More sharing options...
OniDax Posted April 14, 2015 Share Posted April 14, 2015 Nice. Hope Radial Blind can have it's stun duration increased. Excited about the rework and Syndicate stuff, though. Link to comment Share on other sites More sharing options...
(PSN)TheArrowOfGod Posted April 14, 2015 Share Posted April 14, 2015 It's simple, we kill the Batman. Link to comment Share on other sites More sharing options...
7grims Posted April 15, 2015 Share Posted April 15, 2015 I'm so afraid of "stamina will matter"... I don't want it to matter, nor it should, these ninjas should be more ninja. Link to comment Share on other sites More sharing options...
Cynaris Posted April 15, 2015 Share Posted April 15, 2015 We all know the most important change listed there DAT LISET INTERIOR CUSTOMIZATION MAKES ME DROOL Link to comment Share on other sites More sharing options...
Plyraxeus Posted April 15, 2015 Share Posted April 15, 2015 Like you said, DE, the Manic seems stole Stalker's show. Looking forward for his overhaul! Reworks, reworks everywhere but hey, it's a good thing! Parkour 2.0, Stamina System 2.0 and new (and returning) animations! Excal's abilities are being reworked? Oh boy, looking forward for this one, especially his new fourth ability! [goodbye Super Jump. I/we will miss you ;_;] It maybe still a beginning for this but I hope the Liset Interior customization becomes more interesting! Link to comment Share on other sites More sharing options...
ZirilanOfTheClaw Posted April 15, 2015 Share Posted April 15, 2015 To tell you the truth, I love Trinity's tail the way it is now, and I really hope for this upcoming new feature to bring along an option "cloth physics ON/OFF" (sorry for bad english). DE, do not listen only one side of the community. We have people that love Trinity just like me, the way she is right now. Link to comment Share on other sites More sharing options...
ThePresident777 Posted April 15, 2015 Share Posted April 15, 2015 Our main goal is to reign in abilities that players have come to rely upon, and make them more reliable to use. "Reign in" = Nerf Reliable = Thoroughly Nerfed. We rely on them because they're fun, unlike the other things we don't, but could, rely on. Why does DE keep attacking fast movement and keep expanding camping (and Homer's Drinking Bird, despite taking a public stand against it)? What harm does fast movement cause? Link to comment Share on other sites More sharing options...
CyklonDX Posted April 15, 2015 Share Posted April 15, 2015 (edited) Brace yourselfs, nerfs are coming. (also whatever there was good in excal is going to be destroyed compleatly this time.) Edited April 15, 2015 by CyklonDX Link to comment Share on other sites More sharing options...
unknow99 Posted April 15, 2015 Share Posted April 15, 2015 (edited) Parkour 2.0 Excalibro rework Cloth physics (for Trinity, Frost AND VOLT) Coop emotes (Steel meridian emote) Gore 2.0 Liset interior pimpin' Happy 50! Ash by dami1 Edited April 15, 2015 by unknow99 Link to comment Share on other sites More sharing options...
Taronuke Posted April 15, 2015 Share Posted April 15, 2015 Love the overhauls and the new content being brought up to this game, Thanks DE! Link to comment Share on other sites More sharing options...
FoxFX Posted April 15, 2015 Share Posted April 15, 2015 Looking forward tot he Excalibur changes and the new Trails in the future. Link to comment Share on other sites More sharing options...
(PSN)Kalil_The_Thrill Posted April 15, 2015 Share Posted April 15, 2015 At some point in the future id love to see more syndicate weapon modifiers, synidcate melee weapons, syndicate primarys, sentinels, and kubrows and maybe by update 37, (I think thats the inside joke) if were lucky syndicate warframes Link to comment Share on other sites More sharing options...
Nahdra Posted April 15, 2015 Share Posted April 15, 2015 yes yes yes UPDATE 17 please come early !! Link to comment Share on other sites More sharing options...
FrameUnity Posted April 15, 2015 Share Posted April 15, 2015 (edited) Really glad that DE take the time and effort to host this 50 Q&A and posted the written overview for all to see https://www.warframe.com/news/devstream-50-overview.. Certainly can't wait for more such overviews and more importantly U17! :) PS: As I was reading the written Devstream Overview 50, I stumbled across this sentence, which I'm not sure if it's phrased properly: Cloth Mechanics and PBR · We're currently taking a look at every Warframe to see if we can't freshen up their visuals in a way that doesn't leave players waiting too long. Shouldn't the word in bold be 'can' instead of 'can't'? Edited April 15, 2015 by FrameUnity Link to comment Share on other sites More sharing options...
Tymerc Posted April 15, 2015 Share Posted April 15, 2015 Thanks, Adam. Link to comment Share on other sites More sharing options...
--MZez-- Posted April 15, 2015 Share Posted April 15, 2015 Interesting Link to comment Share on other sites More sharing options...
Helleborr Posted April 15, 2015 Share Posted April 15, 2015 Nightmare Trials, because the bugged lagging 8-player cheesefests weren't nightmare enough, so DE follows their idea of HARDER = FUN. My God. Also, Stalker rework because of Manic, so Stalker's also gonna get all the invis invul teleport one-hit finisher cheese treatment... Jesus Christ. Link to comment Share on other sites More sharing options...
grnchtrr Posted April 15, 2015 Share Posted April 15, 2015 My god, dat excalibro rework Link to comment Share on other sites More sharing options...
Phoenix86 Posted April 15, 2015 Share Posted April 15, 2015 Thanks for the Overview, as i've missed the stream i was really waiting for it Link to comment Share on other sites More sharing options...
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