Haxwell Posted December 19, 2015 Share Posted December 19, 2015 So basically screw ranking your stuff and be on edges all the time. Yes, be on edge all the time. There's a frickin assassin out to get you. Link to comment Share on other sites More sharing options...
Necrius Posted December 19, 2015 Share Posted December 19, 2015 I was dumb enough to engage him in melee. Kinda made me feel bad about whole melee system in Warframe. Instead of an engaging duel on greatswords (I got Galatine) it was a bunch of pathetic swings from me, a combo from him and my defeat. Link to comment Share on other sites More sharing options...
bubbabenali Posted December 19, 2015 Share Posted December 19, 2015 you can kill him, but it's a challenge and if you're bad he'll kill you, that's the whole point. He's not poorly designed, he's just hard. He is no challenge nor is he hard to be adapted for. The new Stalker and the Sentients are just bullet sponge 2.0. Link to comment Share on other sites More sharing options...
fakeBOSHI Posted December 19, 2015 Share Posted December 19, 2015 I don't think he is hard to kill and doesn't warrant a nerf. He's no longer a push over that spawns and just dies. Fought him and killed him solo in a small room with a vectis prime, Dec furis, and dual Kamas prime. Only problem I had was that he was leaving but still slash dashed me and killed me. Not sure if anyone else has experienced this. Link to comment Share on other sites More sharing options...
(PSN)Lord_Gremlin Posted December 20, 2015 Share Posted December 20, 2015 I was wondering about this. Now I know you can kill him in 2 seconds. Literally, 1 blast from sancti tigris, switch to brakk, repeat. Done it several times. We're not talking even 10 seconds here. Link to comment Share on other sites More sharing options...
SkySplitter Posted December 20, 2015 Share Posted December 20, 2015 *Screen starts to blink* *Throws down Eximus Osprey, Shield and Health Pad* I'm ready e_e Link to comment Share on other sites More sharing options...
taiiat Posted December 20, 2015 Share Posted December 20, 2015 (edited) high Level Missions and bringing a lot of Equipment / Equipment that has a powerful Loadout will scale Assassin's up. so like any Enemy in Warframe's Scaling - it'll get pretty durable at some point. Shadow Stalker functions like Sentients - so fight him in a similar manner as well. to lower the entry gate on Equipment though, i could see significantly reducing or removing Shadow Stalker's Shields. however, at the same time, if you're facing Shadow Stalker, that means you've been playing long enough that you should know how Damage in Warframe works and know how to put Mods on your Equipment. as well as having a pretty good understanding of Warframe's high-mobility Combat. though note that Shadow Stalker has fairly poor long Ranged capability unlike traditional. Edited December 20, 2015 by taiiat Link to comment Share on other sites More sharing options...
TropicalPsychosis Posted December 21, 2015 Share Posted December 21, 2015 So basically screw ranking your stuff and be on edges all the time. not necessarily, just keep in the back of your mind that you could get messed up at any time Link to comment Share on other sites More sharing options...
TropicalPsychosis Posted December 21, 2015 Share Posted December 21, 2015 He is no challenge nor is he hard to be adapted for. The new Stalker and the Sentients are just bullet sponge 2.0. nope, they don't have that much health, so while yeah, they're sort of spongey if you don't fight them right they do JUST adapt to damage. not have massive health pools Link to comment Share on other sites More sharing options...
Pizzarugi Posted December 21, 2015 Share Posted December 21, 2015 (edited) Agreed. The adapting gimmick makes fighting him in smaller teams (not to mention solo) impossible. The sentient adaptability really needs to get checked, everything else is fine, he's not a one shot kill anymore nor is he cheap like before. I have fought him three times, twice being the shadow version, both solo, and at around 1/5 of health, it's all chip damage. It can be done but it isn't fair since he has filthy tricks that can one shot any frame. I call nonsense on that. I spent a good few minutes trying to defeat him. His attacks are now telegraphed and easily avoidable, making him far less dangerous than he ever was before U18. The only real danger to him is his ability to adapt to damage, much like the Sentients. I died, but that was purely because of my fault that I didn't bring a weapon with a different element loadout. Here's a real simple way to beat him (and Sentients while you're at it): Don't give all your weapons the same elements. Instead of using radiation+viral on all weapons, bring one that is corrosive+blast to switch up the elements. Edited December 21, 2015 by Pizzarugi Link to comment Share on other sites More sharing options...
xattuu Posted December 21, 2015 Share Posted December 21, 2015 Okay lets be serious. "i owned him and killed him instantly. Use better mods lmao noobs" : well remember not everyone just runs Draco to level and sometimes we don't run with our best gear. If you cant take away about 1/4 or more of his hp with each of your weapons (and you're running solo) you should just give up, let him kill you, and move on with your mission. We get it, you are a badass and you've killed him "in 40 seconds" you're cool stop bragging, but I'm sorry but there is no way i am going to be prepared to dish out that much damage every mission I run. "he doesn't even do damage / just dodge him lol" : His little spiny Sentient thing literally 1 shots frames with sub 65 armor rating, and going solo I dont have that chance for him to be focusing someone else and get revived. Sorry I don't have 60% Rhino Prime usage, I like to use other frames. And if you are running with lower level people and not my max prime everything gold mastery 21 group, sometimes they cant do enough damage before he adapts. We all get it, he was easy for you, but get off your high horse and remember that not everyone has all maxed primed mods and the Stalker is as easy for them as it is for you. The point is, if I have underleveled stuff, I cant use skill and aim to maneuver around him, dodge his attacks and win. Its whether or not you we're prepared when he showed up if you can kill him or not which people are complaining about. Maybe if his resistance wore off after a certain time? Something to make it so i dont just purposely die to him after he starts resisting my guns that im leveling. Think about other people for a change you snobs Link to comment Share on other sites More sharing options...
MartinVole Posted December 21, 2015 Share Posted December 21, 2015 (edited) Even if you beat him it is likely he'll just drop Heavy Impact and a resource, might as well work towards G3/Zanuka if anything. No use worrying about it either way. Edited December 21, 2015 by MartinVole Link to comment Share on other sites More sharing options...
Tzolkat Posted December 24, 2015 Share Posted December 24, 2015 I think the new stalker is buggy and comically unbalanced considering when he's programmed to show up. At this point, if you have underleveled gear, it doesn't matter if your kit is varied or not. He's still a massive bullet sponge. And guess when he has showed up every time I've encountered him? Yep, when I was leveling gear. It's cheap and game-breaking. I'm not even sure his attacks behave consistently from one moment to the next. I hated the original stalker for the same reason and this one is worse. His mark also seems to be stuck in place for me, which means that he basically never goes away. Link to comment Share on other sites More sharing options...
FrostySpikes Posted December 24, 2015 Share Posted December 24, 2015 Wow this post startet on the 6th of december and today 24 is still alive, congrats xD Link to comment Share on other sites More sharing options...
Marthrym Posted December 24, 2015 Share Posted December 24, 2015 (edited) He's only a threat when you're ranking up weapons (which happens more often than not unfortunately, it's like it's rigged I swear) or use a squishy frame that relies on abilities to stay alive. If you use a more resilient frame and varied elements, it's not "hard", just a tad too long sometimes for my taste, though I find him to be a vast improvement over the old one. I just wish his Dispel was reworked to be fair to these fragile frames. Right now he just spams it and one mistake usually means instant death if you use any frame that isn't inherently fairly resilient or has to usually rely on abilities to soak up damage that other frames can just take without exterior factors helping them. That's the one thing I find really cheap and lame about him and any enemy that uses that type of mechanic. Edited December 24, 2015 by Marthrym Link to comment Share on other sites More sharing options...
Albo_full Posted December 24, 2015 Share Posted December 24, 2015 get gud Link to comment Share on other sites More sharing options...
(PSN)B0XMAN517 Posted December 24, 2015 Share Posted December 24, 2015 No, he's meant to be challenging. Link to comment Share on other sites More sharing options...
YukuBuku Posted December 24, 2015 Share Posted December 24, 2015 So, you are complaining that Shadow Stalker killed you while you went into a mission with low leveled weapons trying to level up weapons? heh, okay. Link to comment Share on other sites More sharing options...
bubbabenali Posted December 24, 2015 Share Posted December 24, 2015 nope, they don't have that much health, so while yeah, they're sort of spongey if you don't fight them right they do JUST adapt to damage. not have massive health pools Stalker is a joke, he is a low hp bulletsponge that relays soly on his damage reduction. Personaly, I kill him off the moment he stands up from its spawn with my Supra not even depleeting the half magazine. Don't know why, but his DR only reduces each shot to 150 damage. No difference to the normal Stalker. Link to comment Share on other sites More sharing options...
Soketsu Posted December 24, 2015 Share Posted December 24, 2015 It is normal if the stalker teleport me just to his front ? it's really annoying to get his blade in my face without any luck to avoid damage Link to comment Share on other sites More sharing options...
Cawshun Posted December 24, 2015 Share Posted December 24, 2015 His attacks are incredibly easy to avoid. His resistance mechanic, however, is the definition of artificial difficulty. If they want him to have it, fine. But remove his shields or make him unable to regen them during his i-frames. Or better yet, remove those i-frames entirely. If you have a slow, hard hitting weapon, god help you. After one shot it's now useless because of how fast his shields regen. Although that seems like it can happen to fast-firing weapons as well. He started resisting my atomos after a single tick of damage earlier. Seems legit, stalker. Bringing a varied load out doesn't even make sense with the way the game plays, either. When you do moon missions sure, because you know you will run into sentients. That's fine, but you have no idea when you will run into stalker. It makes way more sense to build around the mission you're doing than to build around an enemy with an incredibly low spawn rate. Making an enemy that's so rare have a mechanic that almost forces you to build around it is terrible design. And let's not forget that for how annoying of a fight he is, his loot table is horrid. Slaughtered him on Rhino the other day and got a heavy impact. If that's not an insult, I don't know what is. It's gotten to the point where I'm just going to let him kill me when he spawns. I have the stuff I care about off him and he's not an actual challenge so there's no satisfaction from killing him. When you see the flashes for stalker, you should feel afraid. The current design isn't even remotely scary. I just sigh when I see him right now since I already know if I will kill him or not before he even spawns. Link to comment Share on other sites More sharing options...
HelioSolaran Posted December 24, 2015 Share Posted December 24, 2015 I have to disagree to a degree ideally he should not be impossible to beat, but The Shadow Stalker should be an opponent to keep you on your toes and challenge you. Link to comment Share on other sites More sharing options...
Soketsu Posted December 24, 2015 Share Posted December 24, 2015 (edited) His attacks are incredibly easy to avoid. yeah , but what to do when he teleport you in front on him when he attack ? how to avoid attack when the guy teleport you on his attacks ? however i think it was just a bug, killed another stalker, an this time he doesn't teleport me Edited December 24, 2015 by Soketsu Link to comment Share on other sites More sharing options...
(XBOX)BluAina Posted December 24, 2015 Share Posted December 24, 2015 Literally laughing my &#! off as I can clearly recall Steve's statement in a stream when asked bout stalker he simply said be careful what you ask for, also can we not have an awesome boss fight? Link to comment Share on other sites More sharing options...
Cawshun Posted December 25, 2015 Share Posted December 25, 2015 yeah , but what to do when he teleport you in front on him when he attack ? how to avoid attack when the guy teleport you on his attacks ? however i think it was just a bug, killed another stalker, an this time he doesn't teleport me It does sound like a bug that he teleported you that quickly immediately after attacking. I've hardly ever been teleported by him, and when he does it usually ends up getting me away from his attacks oddly enough. I've had him chain his knockdown on me to kill me when I was somewhere he could easily get, so he's definitely buggy. Link to comment Share on other sites More sharing options...
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