(PSN)Redemption_015 Posted December 13, 2015 Share Posted December 13, 2015 (edited) I'm confused. I look at War and I can not see a single logical way how a Sentient Greatsword can have the majority of its damage based on impact. Considering Broken War is slash, why is War not the same? The thing does not resemble any sort of impact based weapon like the Jat Kittag. Please DE make Wars damage Slash based. Edited December 13, 2015 by (PS4)Redemption_015 Link to comment Share on other sites More sharing options...
pavlo555 Posted December 13, 2015 Share Posted December 13, 2015 1,Because Slash weapons get old 2. Because energy is not necessarily slash. 3. "It's dull and You swing it like a baseball bat" © Quiette Shallow. Link to comment Share on other sites More sharing options...
Zarozian Posted December 13, 2015 Share Posted December 13, 2015 Cause it hurts more. Link to comment Share on other sites More sharing options...
crimsonspartan1 Posted December 13, 2015 Share Posted December 13, 2015 Cus digital extreme does whatever they want... All serious though i find it stupid how the war is mainly impact when it clearly looks like a sword and not a stick and the broken war deals mainly slash damage. Link to comment Share on other sites More sharing options...
TheFalseEclipse Posted December 13, 2015 Share Posted December 13, 2015 Yeah its a bit.. stupid seeing the design though maybe to balance thing? impact is unpopular compared to puncture and slash Link to comment Share on other sites More sharing options...
XxCurtennoxX Posted December 13, 2015 Share Posted December 13, 2015 Because War creates a huge impact. Badum tssss. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted December 13, 2015 Share Posted December 13, 2015 Because the other heavy blade weapons are primarily slash, and this adds a different kind of heavy blade for use with the stances and various moves, adding more options across builds and loadouts like every new weapon addition should. "It makes sense" is a poor thing to base videogame design off, as what makes sense is almost never what works. Link to comment Share on other sites More sharing options...
crimsonspartan1 Posted December 13, 2015 Share Posted December 13, 2015 Because War creates a huge impact. Badum tssss. Ten outta tenno Link to comment Share on other sites More sharing options...
XxCurtennoxX Posted December 13, 2015 Share Posted December 13, 2015 Ten outta tenno Really tho I bet this is why DE gave impact damage to a weapon called War. Link to comment Share on other sites More sharing options...
izzatuw Posted December 13, 2015 Share Posted December 13, 2015 My logic. One of the best swords needed a downside. It needed the weakest proc of them. Link to comment Share on other sites More sharing options...
(PSN)Redemption_015 Posted December 13, 2015 Author Share Posted December 13, 2015 Because the other heavy blade weapons are primarily slash, and this adds a different kind of heavy blade for use with the stances and various moves, adding more options across builds and loadouts like every new weapon addition should. "It makes sense" is a poor thing to base videogame design off, as what makes sense is almost never what works. So what you're saying is we should expect to see a heavy hammer that deals slash damage? That's a pretty weird answer. You can't put impact damage on the Scindo Prime or slash damage on the Jat Kittag. Link to comment Share on other sites More sharing options...
Iceheart125 Posted December 13, 2015 Share Posted December 13, 2015 They just creeped the jat, is all. Link to comment Share on other sites More sharing options...
(PSN)Redemption_015 Posted December 13, 2015 Author Share Posted December 13, 2015 My logic. One of the best swords needed a downside. It needed the weakest proc of them. Why didn't they just give the Stalker a club instead then? Not an awesome looking Greatsword that has the weakest damage type in the game. Link to comment Share on other sites More sharing options...
Atomic_Noodles Posted December 13, 2015 Share Posted December 13, 2015 well the scindo prime is already there for slash heavy blade builds. Im guessing they want younto have more access to varied damage types. Link to comment Share on other sites More sharing options...
AdunSaveMe Posted December 13, 2015 Share Posted December 13, 2015 So what you're saying is we should expect to see a heavy hammer that deals slash damage? That's a pretty weird answer. I know, I just made it up. You can't put impact damage on the Scindo Prime or slash damage on the Jat Kittag. Bladed hammers, all I'm saying. Link to comment Share on other sites More sharing options...
Rioma Posted December 13, 2015 Share Posted December 13, 2015 giant butter knife Link to comment Share on other sites More sharing options...
Kthal Posted December 13, 2015 Share Posted December 13, 2015 My logic. One of the best swords needed a downside. It needed the weakest proc of them. Ironically, Shattering Impact effectively makes Impact proc staggers and pseudo-Corrosive, making Impact on melee weapons extremely powerful. Link to comment Share on other sites More sharing options...
(PSN)Redemption_015 Posted December 13, 2015 Author Share Posted December 13, 2015 well the scindo prime is already there for slash heavy blade builds. Im guessing they want younto have more access to varied damage types. Do you know how many one-handed/dual swords we have that are based on slash? In the heavy blade category we only have three, Galatine, Scindo/Scindo Prime. DE need to add more to the heavy blades. Ironically, Shattering Impact effectively makes Impact proc staggers and pseudo-Corrosive, making Impact on melee weapons extremely powerful. Unless you run Corrosive builds like me, in which case that mod is useless because Impact does not proc like Slash, ticking down an enemies health over time. Link to comment Share on other sites More sharing options...
zaxiade Posted December 13, 2015 Share Posted December 13, 2015 War.. war has impacted our lives. *Old snake music from MGS4* Proxy wars.. war never changes. Link to comment Share on other sites More sharing options...
izzatuw Posted December 13, 2015 Share Posted December 13, 2015 Why didn't they just give the Stalker a club instead then? Not an awesome looking Greatsword that has the weakest damage type in the game.Because that one downside is arguably compensated with its strengths.Considerably fast swing speed for a heavy, highest base damage, high crit and status chance, long range. Link to comment Share on other sites More sharing options...
321agemo Posted December 13, 2015 Share Posted December 13, 2015 Well it truely did.... leave an impact. Link to comment Share on other sites More sharing options...
(PSN)ArnnFrost Posted December 13, 2015 Share Posted December 13, 2015 Because the Stalker loves you so much that he made his sword so dull it tickles your internal organs to death... what a friendly stalker he is xD Link to comment Share on other sites More sharing options...
Grimlar Posted December 13, 2015 Share Posted December 13, 2015 I suppose the perception is that the damage type doesnt match the appearance. Ie 'Its a sword, swords mainly do slash or piercing damage depending on whether they are swung or thrust.' Sword classification, manufacture and fighting styles varied widely across the world and across history. A lot of what we 'know' comes from people interpreting stuff after the fact. In short, its not very accurate. However, if you look at the (apparently fictional) meeting between King Richard Lionheart and Sultan Saladin in the third Crusade, and the comparison of swords, you get the idea. Saladins sword was a slashing weapon and was sharp enough to cut silk thrown in the air, Richards sword was an impact weapon, able to deliver a blow strong enough to break an iron bar. Supposedly. I suppose its the question of whether you are fighting someone in armour or not. A sharp/slashing sword will be very effective against someone wearing relatively little armour, but will not do a lot of damage to a knight in armour, unless the wielder is very skilled at finding gaps in the armour, which would also risk a trapped/snapped blade. They would probably have more luck trying to kill the horse, (often armoured too, although possibly not metal barding at this point in history,) and hoping either that the knight would be thrown and stunned/unable to get up, or that the horse would roll on the knight and kill/incapacitate him that way. On the other hand, what we call greatswords, as a weapon designed for fighting heavily armoured opponents, would probably have been intended to dent a knights armour/chain mail, breaking bones, crushing organs etc and killing/incapacitating the knight that way. An aerodynamic club if you like. Im not saying that it didnt remove limbs/heads as well, hit anything with enough force and it can be dismembered, but that wasnt its main purpose. Of course, this could all be inaccurate as well... Link to comment Share on other sites More sharing options...
Syln Posted December 13, 2015 Share Posted December 13, 2015 to piss off Buzzkill owner :p Link to comment Share on other sites More sharing options...
(XBOX)R0T IN Posted December 13, 2015 Share Posted December 13, 2015 If de doesnt make good impact weapons like war then there are no use for impact mods..so making a weapon like this makes use of mods like that. The whole game cant be made up of slash melee Link to comment Share on other sites More sharing options...
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