(PSN)Akuma_Asura_ Posted March 20, 2016 Share Posted March 20, 2016 (edited) (What level enemy) Oh yes I'd love to see the answers to this . Edited March 20, 2016 by (PS4)Akuma_Asura_ Link to comment Share on other sites More sharing options...
BornWithTeeth Posted March 20, 2016 Share Posted March 20, 2016 Level 74 Fashion Critic. You need seriously tooled up Syandanas, using really appropriate colours for your 'frame, and your choice of weapons has to match the Aesthetic you're going for. Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted March 20, 2016 Author Share Posted March 20, 2016 Just now, BornWithTeeth said: Level 74 Fashion Critic. You need seriously tooled up Syandanas, using really appropriate colours for your 'frame, and your choice of weapons has to match the Aesthetic you're going for. Beautiful answer . You get 5 stars Link to comment Share on other sites More sharing options...
NovusNova Posted March 20, 2016 Share Posted March 20, 2016 Because I like serious answers (debatable): Level 80-100 seems to be what DE is aiming for as "endgame" with the sorties and trials. Link to comment Share on other sites More sharing options...
(XBOX)TheMadCash Posted March 20, 2016 Share Posted March 20, 2016 10-30 Easy 30-45 Better start being Careful 45-60 Better Start getting used to aiming for the heads 60-70 They Start to hit hard. 70-80 Better start shooting Priority enemies first (Corpus heavy gunners, Bombards, Heavy Gunners) 80-100 End Game. Headshots. Body shots will just consume more ammo. 100-??? Good luck. Link to comment Share on other sites More sharing options...
DrFail Posted March 20, 2016 Share Posted March 20, 2016 Endgame is when you stop playing the game and just start posting on the forums. To be serious, around level 100 seems to be where the current "planned" endgame is. For better or for worse. Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted March 20, 2016 Author Share Posted March 20, 2016 4 minutes ago, NovusNova said: Because I like serious answers (debatable): Level 80-100 seems to be what DE is aiming for as "endgame" with the sorties and trials. Butt then people argue that lvl 120-150 Enemies are actually endgame . && then there are honest casuals like me who believe 50-70 is endgame. I feel like the community needs to come to a consensus Link to comment Share on other sites More sharing options...
DuskLegendary Posted March 20, 2016 Share Posted March 20, 2016 Lv. 100+ enemies are seriously tough to take down, especially when you're lacking a weapon like the Tonkor. Yet, there's always that one guy "Ha, get good. I solo Sorties on a daily basis and consistently take down lv. 150+ enemies, too easy, get on my level, I can do this forever, haha scrub, get good" seriously gets to me. I'm sure someday I'll get to the point to where I can reliably do Sorties on my own and be able to last 2 hours in T4 survivals like I see some people claiming, but right now, those lv. 100+ enemies are extremley difficult to me, so I would consider them "end game". Link to comment Share on other sites More sharing options...
Data-Zero Posted March 20, 2016 Share Posted March 20, 2016 Endgame is FashionFrame. Everything else does not matter. Link to comment Share on other sites More sharing options...
Sixty5 Posted March 20, 2016 Share Posted March 20, 2016 It's actually really difficult to say. A balanced endgame would be one where mooks die to one or two applications of a high damage power, but more dangerous enemies require focus fire to kill quickly. Level 80-100 seems to fit the bill pretty well. Link to comment Share on other sites More sharing options...
R34LM Posted March 20, 2016 Share Posted March 20, 2016 10 minutes ago, (XB1)Cash201293 said: 10-30 Easy 30-45 Better start being Careful 45-60 Better Start getting used to aiming for the heads 60-70 They Start to hit hard. 70-80 Better start shooting Priority enemies first (Corpus heavy gunners, Bombards, Heavy Gunners) 80-100 End Game. Headshots. Body shots will just consume more ammo. 100-??? Good luck. I agree with this; basically anything between 80 and 100 is what I would consider "common Endgame". However, there are some endurance players that consider endgame to be 1000 and up because they have the time and energy to go that far. Link to comment Share on other sites More sharing options...
skelo0 Posted March 20, 2016 Share Posted March 20, 2016 What ever the highest level enemies are on sorties Link to comment Share on other sites More sharing options...
(PSN)MoRockaPDX Posted March 20, 2016 Share Posted March 20, 2016 One can debate what the current endgame is, but at some point, under the current system, enemy leveling is no longer a linear increase but a sharp exponential increase. Becoming a wall of intense difficulty that mostly manifest is spawns of Eximi with over powered auras, power drains or steal, toxics, and enemy armor reaching stratospheric levels. This mostly hurts endurance player, but really it can be felt early, as Sortie's can show, or the One Thousand Cut's event does. All this could change with the damage and enemy scaling that DE has stated will come after they decided to address the issue of mandatory mods. This will have serious impacts on what is considered endgame, as enemy scaling is included in this shakeup. When will we see this? Not sure, but maybe some of this will happen with the release of the new star chart, that also promises to make some serious changes to how we play the game to get rewards. Link to comment Share on other sites More sharing options...
Genitive Posted March 20, 2016 Share Posted March 20, 2016 1 minute ago, R34LM said: However, there are some endurance players that consider endgame to be 1000 and up because they have the time and energy to go that far. But such missions are usually not completable without specific builds and cheese tactics, so right now it is 80-100. Maybe in the future enemy scaling changes and it will be possible to go further without much ado. Link to comment Share on other sites More sharing options...
(PSN)horridhal Posted March 20, 2016 Share Posted March 20, 2016 23 minutes ago, (PS4)Akuma_Asura_ said: Butt then people argue that lvl 120-150 Enemies are actually endgame . && then there are honest casuals like me who believe 50-70 is endgame. I feel like the community needs to come to a consensus It's pretty subjective. Most people agree, though, that end-game is between the 80-100 mark. DE also, seemingly, agrees since sorties are set that those levels and those are "end-game" material. Link to comment Share on other sites More sharing options...
Misgenesis Posted March 20, 2016 Share Posted March 20, 2016 Sorties, 50 to 120. Link to comment Share on other sites More sharing options...
Plushy Posted March 20, 2016 Share Posted March 20, 2016 Relays and the forums are the true endgame. Link to comment Share on other sites More sharing options...
nyxofspades Posted March 20, 2016 Share Posted March 20, 2016 1 minute ago, Plushy said: Relays and the forums are the true endgame. Region chat. Link to comment Share on other sites More sharing options...
felixsylvaris Posted March 20, 2016 Share Posted March 20, 2016 (edited) Endgame is when we can put squezee anymore drain to our build even if we put more formas since the only limit is number of mod slots. Something around 100 drain. Level 100 enemies. Endgame is when we cant any longer progress by level or loot. SInce we already have top tier. So from endgame we have sorties and raid. Not much. Could be more. Void in general is not endgame but gear up location (and possible level up too). Edited March 20, 2016 by felixsylvaris Link to comment Share on other sites More sharing options...
Apps1995 Posted March 20, 2016 Share Posted March 20, 2016 I consider end game the moment you depend more of cc and enemy debuffing than your weapons Link to comment Share on other sites More sharing options...
(XBOX)MK Ultra K11 Posted March 20, 2016 Share Posted March 20, 2016 Endgame is 120 to 150 but with a good team it's pretty easy. I killed a level 14"50 heavy gunner in the Boise with my Latron prime relatively easily so not that bad. Though it can be dangerous, so I guess it's endgame. Link to comment Share on other sites More sharing options...
Giantconch Posted March 20, 2016 Share Posted March 20, 2016 IMO Level 200+ enemies, as at that point you've basically got to have a very specific set of weapons and frames capable of hurting the enemies (resonance banshee, eclipse mirage with tonkor etc) After you deal with that though, Fashionframe is the only true endgame. Link to comment Share on other sites More sharing options...
Faulcun Posted March 20, 2016 Share Posted March 20, 2016 lvl 100+. Thats when things start getting interesting Link to comment Share on other sites More sharing options...
VoidNomade Posted March 20, 2016 Share Posted March 20, 2016 What should be the reason of naming a level even? It doesn´t make any sense. What´s the purpose? I can deal with level 1000 mobs with the right combination of frames. ..... I find this thread useless. No offence. Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted March 20, 2016 Author Share Posted March 20, 2016 6 minutes ago, giantconch said: IMO Level 200+ enemies, as at that point you've basically got to have a very specific set of weapons and frames capable of hurting the enemies (resonance banshee, eclipse mirage with tonkor etc) After you deal with that though, Fashionframe is the only true endgame. Because of ridiculous enemy scaling, some weapons and frames are called useless , which I find really pitiful Link to comment Share on other sites More sharing options...
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