Oranji Posted May 12, 2016 Share Posted May 12, 2016 Dear DE, Please decide as early as now if this is really intended to work with Covert Lethality. I am one-shotting lvl 135's in the Simulacrum and with this mod I should be able to deal fatal damage to anything regardless of level. It's just too good to be true that I would prefer for you to nerf it now than later when everyone is already enjoying it. I would really appreciate a reply. Thanks!. Link to comment Share on other sites More sharing options...
IceColdHawk Posted May 12, 2016 Share Posted May 12, 2016 Of course it is. Just a reminder, without the augment you are opening enemies to finishers. With the augment you're just saving 50% energy and some time. Link to comment Share on other sites More sharing options...
taiiat Posted May 12, 2016 Share Posted May 12, 2016 Teleport allows Finishers, so. being able to Script Kill Enemies is almost assuredly 'intended' here. Link to comment Share on other sites More sharing options...
kaliazane Posted May 12, 2016 Share Posted May 12, 2016 Huh ? you can do same thing without this new augment. All it does is press E for you. Actually they should put it on this augment description. "Auto press E after teleport" Link to comment Share on other sites More sharing options...
TwonkeyKong Posted May 12, 2016 Share Posted May 12, 2016 try combining fatal teleport with jat kittag and vulcan blitz ;D Link to comment Share on other sites More sharing options...
T7Alpha Posted May 12, 2016 Share Posted May 12, 2016 Ash is so weak and he needs more 1 hit kills because he has less potential to kill an entire map with his 4 button than other frames like loki. Link to comment Share on other sites More sharing options...
Stratego89 Posted May 12, 2016 Share Posted May 12, 2016 This augment is literally the worst thing I've seen DE put out since Eyes of Blight happened.... This is such a waste of a mod slot, such a waste of an augment's potential... Link to comment Share on other sites More sharing options...
IceColdHawk Posted May 12, 2016 Share Posted May 12, 2016 1 minute ago, Stratego89 said: This augment is literally the worst thing I've seen DE put out since Eyes of Blight happened.... This is such a waste of a mod slot, such a waste of an augment's potential... Ikr? You can actually achieve the same without the augment lol. But it can still save you some time when building for a teleport/instakill build. But it's still glitchy as hell, i tryed it. Link to comment Share on other sites More sharing options...
Sar.K.Asmus Posted May 12, 2016 Share Posted May 12, 2016 An ability that insta kills with the mod Covert Lethality gets an augment that is pressing E for you? I thought they wanted more interactions in abilities and now we get a single target Bladestorm? Hmm k. Link to comment Share on other sites More sharing options...
Currilicious Posted May 12, 2016 Share Posted May 12, 2016 1 minute ago, The-Tective said: An ability that insta kills with the mod Covert Lethality gets an augment that is pressing E for you? I thought they wanted more interactions in abilities and now we get a single target Bladestorm? Hmm k. Bladedroplet. A single target Bladestorm. Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted May 12, 2016 Share Posted May 12, 2016 Wait is ash the first frame to have all 4 of his augments Link to comment Share on other sites More sharing options...
IceColdHawk Posted May 12, 2016 Share Posted May 12, 2016 Just now, (PS4)Akuma_Asura_ said: Wait is ash the first frame to have all 4 of his augments Oberon, Banshee Link to comment Share on other sites More sharing options...
motorfirebox Posted May 12, 2016 Share Posted May 12, 2016 This mod effectively makes Teleport into the targetable Bladestorm rework that's been bandied about. Seems like they've got an opportunity to replace Bladestorm with a completely new ability. Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted May 12, 2016 Share Posted May 12, 2016 (edited) 1 minute ago, IceColdHawk said: Oberon, Banshee Banshee has a soundquake augment ? and Oberon has a renewal augment ? Edited May 12, 2016 by (PS4)Akuma_Asura_ Link to comment Share on other sites More sharing options...
IceColdHawk Posted May 12, 2016 Share Posted May 12, 2016 Just now, (PS4)Akuma_Asura_ said: Banshee has a soundquake augment ? and Oberon has a renewal augment ? Yep. PC Patch notes. Check it. NOW! Link to comment Share on other sites More sharing options...
Rakosta_Kai Posted May 12, 2016 Share Posted May 12, 2016 Well, it's really easy to miss with regular TP if you don't have the practice with the skill. This resolves that and incentivizes kills. It's a good trade-off if you don't lean on BS too much. Link to comment Share on other sites More sharing options...
motorfirebox Posted May 12, 2016 Share Posted May 12, 2016 Just now, (PS4)Akuma_Asura_ said: Banshee has a soundquake augment ? and Oberon has a renewal augment ? As of about three hours ago, same time Ash got Fatal Teleport, yes. Link to comment Share on other sites More sharing options...
Arceus255 Posted May 12, 2016 Share Posted May 12, 2016 I feel like before even having released this they should've made it much less... Wonky. It doesn't work half the time. Barely reliable. Link to comment Share on other sites More sharing options...
(PSN)Akuma_Asura_ Posted May 12, 2016 Share Posted May 12, 2016 Oberon got slight buffs ? YESS Link to comment Share on other sites More sharing options...
AurumandArgentum Posted May 12, 2016 Share Posted May 12, 2016 27 minutes ago, Arceus255 said: I feel like before even having released this they should've made it much less... Wonky. It doesn't work half the time. Barely reliable. All you have to do is press E yourself and it still does the energy refund, the autoclicker/presser doesnt always work. Link to comment Share on other sites More sharing options...
Arceus255 Posted May 12, 2016 Share Posted May 12, 2016 Just now, AurumandArgentum said: All you have to do is press E yourself and it still does the energy refund, the autoclicker/presser doesnt always work. Im taking about the normal finisher, it itself doesn't even trigger half the time, let alone allow you to perform it. Link to comment Share on other sites More sharing options...
AurumandArgentum Posted May 12, 2016 Share Posted May 12, 2016 Just now, Arceus255 said: Im taking about the normal finisher, it itself doesn't even trigger half the time, let alone allow you to perform it. Really? It's always been fine for me. That's new. Link to comment Share on other sites More sharing options...
Jalastin Posted May 12, 2016 Share Posted May 12, 2016 8 minutes ago, Arceus255 said: Im taking about the normal finisher, it itself doesn't even trigger half the time, let alone allow you to perform it. I found if you either have to be directly in front or behind the enemy to allow the finisher to happen. I think it's because the finishers start from the respective positions Link to comment Share on other sites More sharing options...
RayPerth Posted May 12, 2016 Share Posted May 12, 2016 (edited) 20 minutes ago, Arceus255 said: Im taking about the normal finisher, it itself doesn't even trigger half the time, let alone allow you to perform it. you need to press E faster after you cast teleport, and of course sometimes you will be teleport to a wrong position, but it's the same even with the new mod on. Edited May 12, 2016 by RayPerth Link to comment Share on other sites More sharing options...
(XBOX)EternalDrk Mako Posted May 12, 2016 Share Posted May 12, 2016 same concept with ivara /equinox rest powers Link to comment Share on other sites More sharing options...
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