SunsetChaos Posted July 22, 2016 Share Posted July 22, 2016 Be a Limbo. Give Hikou Prime (CE + maximized firerate) to Operator. Sit back and revive everytime he's down. Ignore teammates who gets killed (lol) Don't bother banishing anyone because they always get pissed. Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted July 22, 2016 Share Posted July 22, 2016 not unlike a giddy child, if you give the Operative a Gun, he'll run around thinking he's Rambo and end up getting slaughtered. better to let us handle the violence. would you really trust someone that dumb with a loaded weapon? I wouldn't. Link to comment Share on other sites More sharing options...
(PSN)Tactless_Ninja Posted July 22, 2016 Share Posted July 22, 2016 7 hours ago, (PS4)Eluminary said: Kulstar would be alot more popular if it wasnt the single most suicidal weapon in warframe. But since the rescue/defense guys take no self dmg its ideal. Mass dmg and mass cc I consider it an explosive sniper rifle since close range is suicide. Though that doesn't keep it from clipping the environment occasionally for a surprise bleedout. Mostly use it in conjunction with Limbo and cataclysm. Link to comment Share on other sites More sharing options...
DeMeritus Posted July 22, 2016 Share Posted July 22, 2016 When you disarm the defense target he tends to not move around as much. Sometimes you have to re-arm and disarm him a few times to get him to stop moving around as much, though. That's pretty much it. Link to comment Share on other sites More sharing options...
DJkillz Posted July 23, 2016 Share Posted July 23, 2016 On 7/22/2016 at 5:27 AM, gluih said: Usually I give my secondary to the operative, so they don't die as much and deal some damage. Sometimes there are players who then give them their weapon and take it back, so the operative doesn't have a weapon at all. Why would you do that? how do u even remove quote if u accidently click on it?? plz some guidance on that would be nice lol. since i cant remove the quote. ill just leave it there -.- anyway to the point: well pubs run their pubs tactic. which consists of protector. ev, dmg dealer, buff, 4th idk can be anything really. another dmg or CC or buff and other possible options. it easier for protector to keep track of where operative is if it doesn't have a weapon. cause it wont move or move less and make him vulnerable (because it got no offence of any sort. just stands still like a idiot). this way protector actually has a roll to play in the team.. gotta find some excuse to leech somehow right lol.... honestly operative can survive far far far better than the players themselves lol. give him a cc weapon aka sonicor. or a furis. depends on the enemy lvl and mission honestly. and if u dont suck, there will be no change operative could die in the first place. only chance operative would ever be in danger would be if u cant kill for S#&$. which happens most often with pubs and u r spammed by groups and groups of enemies. which is y they "need" to protect the operative. thats pretty much how i see it. its a defence missions, its gonna end faster the sooner u kill enemies. thats something ppl ignore as far as i have noticed. i see no room for CC in such mission. just kill the daym things as fast as u can and end it. if things aren't surviving.. there is nothing that is gonna be attacking u that u need need to protect urself from in the first place. defence is not the best offence.. offence is the best defence. Link to comment Share on other sites More sharing options...
DJkillz Posted July 23, 2016 Share Posted July 23, 2016 On 7/22/2016 at 4:12 PM, (PS4)robotwars7 said: not unlike a giddy child, if you give the Operative a Gun, he'll run around thinking he's Rambo and end up getting slaughtered. better to let us handle the violence. would you really trust someone that dumb with a loaded weapon? I wouldn't. operative is more tanky, has much better health/shieds pool. operative can survive much much much better than u especially if u give him a furis. the only difference is. it doesnt run away after its ganged by mobs. operative aim is daym terrible for fact yes. but it doesnt render it useless. and thats right i wont trust someone that dumb with a loaded weapon. and pretty much recruits from pub r that dumb so whats better? Link to comment Share on other sites More sharing options...
CrazyCatLad Posted July 23, 2016 Share Posted July 23, 2016 On 7/21/2016 at 5:55 PM, (PS4)IroncladBomber said: I had someone quit a Sortie cause I gave the defense target my Akstilleto. He kept yelling for me not to, called me names. But never once gave me a reason not to give him the gun. But now I know, he wanders more if he has a gun. Ha, I gave my Azima to the Defense Target, someone gave him their Akstilleto after that. We got along just fine. Link to comment Share on other sites More sharing options...
OneMember Posted July 23, 2016 Share Posted July 23, 2016 I always take the weapons off from him so he will be much easier to protect. Most times w/o weapon he finds a nice cornor to stay still that makes it easy run. Link to comment Share on other sites More sharing options...
KIREEK Posted July 23, 2016 Share Posted July 23, 2016 (edited) He won't move as much, however moving isn't an issue, if you achieved a certain degree of gameplay skill, it's not the target changing positions that will cause a mission fail, players with a certain insecurity will often rely on predictable defense objectives that are similar each round, even if that means slower killing. I actually give a secondary to defense target, in the worst cenario he will be able to defend himself and even kill more than certain players, i don't really mind him moving because he is marked on the minimap, so i simply defend that spot i will check his health from time to time to make sure he's fine. Making not move is a valid strategy, but i personally prefer giving him a good secondary. Considering i have done countless defense sorties under all conditions, giving him a good gun is better, you can however choose not to give him a gun when you don't have secondaries at all, in which case having him use the lato is pointless, so making him stand still might be better. Radiation sortie doesn't change a thing, if you are prepared for randoms killing you then you are prepared for the target trying to kill you, it is way better having the target shoot while he is down then having to revive him without anyone shooting at the enemies, if you get a rad proc you will be unable to revive, all the firepower is welcomed when dealing with primary objectives. But yes, removing him the gun to make him stand still is a sign of insecure gameplay, player doesn't know if his secondary is good or not and he might feel insecure when trying to defend something in places of the map he isn't used to, so he tries to force enemies into bottlenecks because he may not survive outside certain closed door rooms. This isn't exactly bad, you're raising the odds of success, but that matters little once you have someone competent in the team and that person wants the game dealt with as fast as possible. Edited July 23, 2016 by KIREEK Link to comment Share on other sites More sharing options...
-Ryuurei- Posted July 23, 2016 Share Posted July 23, 2016 42 minutes ago, KIREEK said: Considering i have done countless defense sorties under all conditions, giving him a good gun is better. Quick question in case you know the answer: could you use mesa on a secondary only one, give your secondary to the operative and still get the effect of the mods on peacemaker? I personally prefer an operative that can CC the things trying to murder it. Link to comment Share on other sites More sharing options...
KIREEK Posted July 23, 2016 Share Posted July 23, 2016 1 hour ago, DragonSkllzz_of_OG said: Quick question in case you know the answer: could you use mesa on a secondary only one, give your secondary to the operative and still get the effect of the mods on peacemaker? I personally prefer an operative that can CC the things trying to murder it. Do not know, i do not own Mesa as it doesn't provide anything usefull compared to what i already have. Testing it would be dangerous and would require a team to do the killing incase it doesn't work as expected. Link to comment Share on other sites More sharing options...
shadowjeff18 Posted July 23, 2016 Share Posted July 23, 2016 just give him kulstar or stug and he will be fine Link to comment Share on other sites More sharing options...
Ambiroa Posted July 23, 2016 Share Posted July 23, 2016 IMO it also depends on the level. Facing high levels, I rather have him wander less, while 1 player moves with him, and the other 3 neutralize the threat in different distances. I noticed that the trade-off of him not having a weapon to support us, is more valuable than having one and getting himself killed easier. Link to comment Share on other sites More sharing options...
Emolition Posted July 23, 2016 Share Posted July 23, 2016 My friend normaly give him his acrid that shot really fast for some reason when the defense target using it. But the last mission we did in sortie that had radiation he killed us a few times with it. Link to comment Share on other sites More sharing options...
Toppien Posted July 23, 2016 Share Posted July 23, 2016 On 22/7/2016 at 0:55 AM, SunsetChaos said: Be a Limbo. Give Hikou Prime (CE + maximized firerate) to Operator. Sit back and revive everytime he's down. Ignore teammates who gets killed (lol) Don't bother banishing anyone because they always get pissed. or you could just banish the operative and make the mission an exterminate one XD Link to comment Share on other sites More sharing options...
DJkillz Posted July 23, 2016 Share Posted July 23, 2016 2 hours ago, DragonSkllzz_of_OG said: Quick question in case you know the answer: could you use mesa on a secondary only one, give your secondary to the operative and still get the effect of the mods on peacemaker? I personally prefer an operative that can CC the things trying to murder it. yes it works. i do it . Link to comment Share on other sites More sharing options...
-Ryuurei- Posted July 23, 2016 Share Posted July 23, 2016 4 hours ago, DJkillz said: yes it works. i do it . Thanks for the confirmation, that's quite interesting too as it means the mods load into peacemaker seperately. Link to comment Share on other sites More sharing options...
(XBOX)MK Ultra K11 Posted July 23, 2016 Share Posted July 23, 2016 On July 21, 2016 at 5:36 PM, Venom-Snake said: As if MR means something in terms of skill... How long untill this idea gets out of people's heads....? ......add the one carry the three....hmmm about NEVER. Link to comment Share on other sites More sharing options...
Robj414 Posted July 23, 2016 Share Posted July 23, 2016 If i have my sonicor equipped he gets it everytime. For some reason he can fire it faster than i can and does a good job of keeping the enemies on the ground... or flying through the air. Link to comment Share on other sites More sharing options...
DatDarkOne Posted July 24, 2016 Share Posted July 24, 2016 First time I did one of these. I just used Cloak Arrow on him while everyone else concentrated on killing the enemies. Worked out pretty well. Target didn't get damaged at all. Link to comment Share on other sites More sharing options...
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